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學(xué)前兒童游戲擇伴的研究

發(fā)布時間:2018-05-16 11:56

  本文選題:游戲擇伴 + 學(xué)前兒童; 參考:《華東師范大學(xué)》2003年碩士論文


【摘要】: 本文綜述了在一所民辦幼兒園進(jìn)行的游戲擇伴研究。研究在中班和大班進(jìn)行(4-6歲幼兒);參加幼兒62名,男女各半;選定游戲三類,并各按過程(無獎)和目標(biāo)(有獎)方式進(jìn)行。在游戲擇伴前,,首先對幼兒結(jié)伴情況和原因進(jìn)行調(diào)查,然后進(jìn)行游戲擇伴實驗。實驗數(shù)據(jù)經(jīng)過歸納和分析,得出相應(yīng)的結(jié)論。 研究認(rèn)為,與原結(jié)伴相比,同齡組游戲擇伴對象發(fā)生很大變化;同性擇伴率有所下降;擇伴年齡差距增大;平時受冷落兒的同伴關(guān)系出現(xiàn)好轉(zhuǎn);少數(shù)幼兒存在的固定結(jié)伴情況有所變化。 研究還發(fā)現(xiàn),與原結(jié)伴相仿,同齡組游戲擇伴中同性擇伴仍為主流;同齡擇伴仍占主導(dǎo);以情感為動因仍起主要作用。 混齡組游戲擇伴情況與同齡組相似——各種游戲中的換伴率都很高,同性玩伴仍為主要選擇,以情感出發(fā)仍為主要擇伴原因,同齡擇伴仍為主流。游戲設(shè)計及目標(biāo)能影響玩伴選擇—角色游戲時混齡玩伴最多,規(guī)則游戲次之,結(jié)構(gòu)游戲無。 根據(jù)研究的發(fā)現(xiàn),文章建議:多開展跨小組的游戲活動;幫助受冷落兒改善同伴關(guān)系;注意受歡迎兒的發(fā)展;關(guān)注少數(shù)幼兒中存在的固定關(guān)系,協(xié)助其打開封閉圈,與其它幼兒建立同伴關(guān)系等。
[Abstract]:This paper summarizes the study of game partner selection in a private kindergarten. A study was conducted on children aged 4-6 years in middle and large classes; 62 children were enrolled, half male and half male; three types of games were selected and each was carried out according to process (no award) and goal (with prize). Before choosing a partner, the author investigated the situation and reason of the children's partnership, and then carried out the experiment of choosing a partner. The experimental data are summarized and analyzed, and the corresponding conclusions are obtained. The results showed that, compared with the original partners, the same age group had great changes in the subjects of playmate selection, the rate of same-sex partner selection had decreased, the age gap between the two partners had increased, and the peer relationship of the children who had been neglected at ordinary times had improved. A small number of young children have a fixed partner situation has changed. The study also found that, similar to the original partner, the same age group play partner selection is still the mainstream; the same age partner is still dominant; emotional motivation still plays a major role. The match selection of mixed age group is similar to that of the same age group-the rate of changing partners in all kinds of games is very high, the same sex playmate is still the main choice, emotion is still the main reason for choosing partner, and the same age partner selection is still the mainstream. Game design and goal can influence the choice of playmate-the most mixed-age playmates in the role game, the second is the regular game, the second is the structure game. Based on the findings of the study, the article suggests: more cross-group play activities; help neglected children improve their peer relationship; pay attention to the development of popular children; pay attention to the fixed relationship in a few children and help them open the closed circle. To establish a peer relationship with other young children, etc.
【學(xué)位授予單位】:華東師范大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2003
【分類號】:G613

【引證文獻(xiàn)】

相關(guān)期刊論文 前2條

1 劉晶波;李娟;豐新娜;;1996~2006年我國學(xué)前教育領(lǐng)域關(guān)于“五大領(lǐng)域選題”的研究狀況與分析——基于三所高校碩士、博士學(xué)位論文的研究[J];學(xué)前教育研究;2007年10期

2 李娟;劉晶波;;1996~2006年我國學(xué)前教育領(lǐng)域關(guān)于“游戲”選題的研究狀況與分析——基于三所高校碩士、博士學(xué)位論文的研究[J];學(xué)前教育研究;2008年01期

相關(guān)博士學(xué)位論文 前2條

1 武建芬;幼兒心理理論與同伴交往關(guān)系的研究[D];華東師范大學(xué);2006年

2 崔英錦;朝鮮族傳統(tǒng)游戲傳承的教育人類學(xué)研究[D];中央民族大學(xué);2007年

相關(guān)碩士學(xué)位論文 前2條

1 毛曉瑞;團(tuán)體箱庭游戲改善幼兒同伴關(guān)系的有效性[D];河北大學(xué);2009年

2 段淑君;幼兒游戲情境中性別差異研究[D];陜西師范大學(xué);2009年



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