數(shù)字化咬合分析系統(tǒng)的研究與實現(xiàn)
[Abstract]:Computer-aided orthodontics has already been in a period of rapid development. The new technology of non-brackets invisible orthodontics is gradually becoming mature and applied. The whole process includes the collection of maxillofacial information, the reconstruction of maxillofacial, the segmentation of teeth, the virtual occlusion of upper and lower jaw. The goal of tooth movement is to output the tooth correction scheme, and the digital model of the stage appliance is determined according to the tooth correction scheme. Finally, the corresponding fixed appliance or movable appliance is produced by the rapid prototyping equipment. Among them, tooth segmentation, tooth bite collision detection and tooth movement simulation are the key steps to affect the comprehensive correction effect and design time cost. At present, whether they are traditional orthodontics with brackets or new types of invisible orthodontics without brackets, they all serve the production of fixed and movable orthodontics in industry, and there is no general purpose. Computer aided system for tooth bite analysis. Therefore, this paper mainly studies how to realize the digital bite analysis system based on the three key technologies of tooth segmentation, tooth occlusion and tooth movement simulation. Based on the application of computer graphics and orthodontics, the above three key technologies are analyzed and implemented in this paper. At the key point of tooth segmentation, this paper presents a simple and easy to use interactive segmentation method. Compared with automatic segmentation, it has better generality, and does not need to consider the complex shape of tooth surface. In this paper, the virtual bite function is realized by using Rapid collision Library, which can find out the specific contact position of upper and lower teeth and jaw model, which provides the basis for the subsequent tooth movement operation, and at the key point of tooth movement, In this paper, the coordinate position relationship of each model in 3D space is analyzed, and the interactive movement of teeth is realized by OpenGL, which can satisfy all kinds of tooth movement modes in clinic, and extract and preserve the correction data generated in the process of movement. Finally, based on the VS2010 compiler platform and QT interface library, this paper realizes the digital bite analysis system under Windows XP system. Compared with the advanced technology development in foreign countries, there are still many deficiencies in the computer aided orthodontics in China. The research work in this paper can provide a certain research foundation and practical simulation for the related research and development in China.
【學(xué)位授予單位】:電子科技大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2014
【分類號】:R783.5;TP391.7
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