基于青少年創(chuàng)客教育的玩具設(shè)計(jì)研究
發(fā)布時(shí)間:2018-04-13 21:49
本文選題:青少年 + 創(chuàng)客教育 ; 參考:《中央美術(shù)學(xué)院》2017年碩士論文
【摘要】:近年來(lái),隨著創(chuàng)客文化的全球快速興起,為我們青少年教育的改革創(chuàng)新提供了一個(gè)新的契機(jī),互聯(lián)網(wǎng)和教育的日漸融合也為此提供了良好的平臺(tái)基礎(chǔ)。由創(chuàng)客文化引發(fā)的創(chuàng)客教育開(kāi)始出現(xiàn),并在國(guó)內(nèi)快速普及。創(chuàng)客教育是一種利用信息工具邊玩邊學(xué)、邊做邊學(xué)的教育模式,其目的就是培養(yǎng)孩子的思維創(chuàng)新能力、動(dòng)手創(chuàng)造能力和綜合素質(zhì),通過(guò)互聯(lián)網(wǎng)和新工具DIY實(shí)現(xiàn)自己的創(chuàng)意。青少年作為創(chuàng)客教育針對(duì)的主要人群,設(shè)計(jì)者如何根據(jù)其特性,設(shè)計(jì)其適合的產(chǎn)品,從而使青少年在"邊做邊學(xué)"的過(guò)程中培養(yǎng)創(chuàng)新力和創(chuàng)造力,就顯得非常重要。而將玩具作為青少年創(chuàng)客教育的主要產(chǎn)品載體,它就被賦予了新的教育意義。對(duì)于青少年創(chuàng)客教育玩具產(chǎn)品設(shè)計(jì)來(lái)說(shuō),就需要結(jié)合大時(shí)代背景下互聯(lián)網(wǎng)、3D打印、開(kāi)源等重要元素,改變傳統(tǒng)玩具的設(shè)計(jì)方法和模式。本文則主要是通過(guò)分析青少年創(chuàng)客教育的發(fā)展、特點(diǎn)和作用,研究如何設(shè)計(jì)相適應(yīng)的玩具產(chǎn)品來(lái)達(dá)到青少年創(chuàng)客教育的目的,并提出了此類(lèi)玩具新設(shè)計(jì)原則、要素和設(shè)計(jì)方法等系統(tǒng)的指導(dǎo)理論,最后對(duì)產(chǎn)品進(jìn)行實(shí)踐。未來(lái)創(chuàng)客教育的實(shí)行不僅需要學(xué)校和社會(huì)的支持,更需要市場(chǎng)上針對(duì)創(chuàng)客教育的多元化玩具產(chǎn)品。
[Abstract]:In recent years, with the rapid rise of guest culture in the world, it provides a new opportunity for the reform and innovation of our youth education, and the integration of Internet and education provides a good platform for this.The education of creators caused by the culture of creators began to appear and spread rapidly in China.Creative education is an educational model which uses information tools to learn while playing and doing while learning. Its purpose is to cultivate children's ability of thinking innovation, hands-on creation ability and comprehensive quality, and to realize their own creativity through the Internet and the new tool DIY.As the main group of creative education, it is very important for young people to design suitable products according to their characteristics so as to cultivate innovation and creativity in the process of "learning while doing".Toys as the main product carrier of youth education, it is given new educational significance.It is necessary to change the design methods and patterns of traditional toys by combining the important elements of Internet 3D printing and open source under the background of the big times for the design of educational toys for teenagers.This paper mainly analyzes the development, characteristics and functions of youth guest education, studies how to design suitable toy products to achieve the purpose of youth guest education, and puts forward the new design principles of this kind of toys.Elements and design methods of the guiding theory of the system, and finally the product practice.In the future, the implementation of creative education needs not only the support of schools and society, but also the diversified toy products in the market.
【學(xué)位授予單位】:中央美術(shù)學(xué)院
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2017
【分類(lèi)號(hào)】:J529
【相似文獻(xiàn)】
相關(guān)期刊論文 前10條
1 立民;小議“健力寶模式”[J];足球世界;1997年18期
2 彭璐;美國(guó):青少年優(yōu)先[J];足球世界;2004年22期
3 張?;用“一體兩翼”托起心中的太陽(yáng)——我對(duì)振興中國(guó)足球的三點(diǎn)看法[J];陜西師范大學(xué)學(xué)報(bào)(哲學(xué)社會(huì)科學(xué)版);2001年S1期
4 龐惠啟;青少年良好性格的培養(yǎng)[J];衡水師專學(xué)報(bào);2001年04期
5 陸h,
本文編號(hào):1746340
本文鏈接:http://sikaile.net/shoufeilunwen/zaizhiboshi/1746340.html
最近更新
教材專著