娛樂媒介對積極情緒的激發(fā)效應(yīng)及機(jī)制探討
本文關(guān)鍵詞:娛樂媒介對積極情緒的激發(fā)效應(yīng)及機(jī)制探討 出處:《浙江師范大學(xué)》2015年碩士論文 論文類型:學(xué)位論文
更多相關(guān)文章: 娛樂媒介 積極情緒 機(jī)制
【摘要】:已有研究表明,長期的壓力能夠?qū)ι砗托睦砩系慕】翟斐蓳p害。然而,通過壓力管理,可以將壓力對生理和心理健康的危害降低。最近的證據(jù)顯示在壓力的生活事件中,積極情緒(例如幸福,愉悅)有利于應(yīng)對壓力。更進(jìn)一步來說,每日的積極情緒隨著時間的推移能夠積累從而建立一系列的重要個人資源。既然如此,積極情緒對降低生理和心理壓力造成直接和間接的作用。對于緩解壓力和消極情緒,娛樂媒介是一種大有可為的干預(yù)方法,相對于傳統(tǒng)的干預(yù)手段,娛樂媒介更方便和廉價。本研究的論點(diǎn)在于娛樂媒介能夠引發(fā)積極情緒。關(guān)注的焦點(diǎn)在積極情緒和減少壓力的關(guān)系。本研究采用實驗組控制組前后測設(shè)計和重復(fù)測量實驗設(shè)計,共分為四個組:喜劇組,勵志組,自然組和控制組。喜劇組被試觀看喜劇類視頻,勵志組被試觀看勵志類視頻,自然組被試觀看自然類視頻,控制組被試不觀看視頻。實驗干預(yù)期間,給予被試連續(xù)五天的視頻干預(yù),每天定時觀看五分鐘的視頻。在實驗干預(yù)前,所有被試接受前測問卷,在實驗干預(yù)后的1-3天內(nèi),所有被試接受第一次后測問卷,在實驗干預(yù)后的10-12天內(nèi),所有被試接受第二次后測問卷。根據(jù)以上研究,可得以下結(jié)論:(1)干預(yù)中,喜劇組被試相對于勵志組和自然組被試報告感受到更多的希望感;勵志組被試相對于喜劇組和自然組被試報告感受到更多的希望感;自然組被試相對于喜劇組和勵志組被試報告感受到更多的平靜感。可以理解為不同類型的媒介內(nèi)容能激發(fā)不同的積極情緒;在干預(yù)后,勵志組被試報告的希望感持續(xù)一段時間。(2)在干預(yù)后,勵志組比喜劇組和自然組報告更多的社會支持。(3)勵志組的努力程度顯著高于自然組和控制組,喜劇組,勵志組和自然組的目標(biāo)達(dá)成程度顯著高于控制組?梢岳斫鉃橛^看勵志視頻能夠引發(fā)觀看者更多的努力,而觀看喜劇視頻、勵志視頻和自然視頻的被試相對于不看視頻的被試更多的達(dá)成目標(biāo)。(4)在干預(yù)中,勵志組被試產(chǎn)生更強(qiáng)烈的希望感,帶來更強(qiáng)烈的目標(biāo)趨向動機(jī),這種動機(jī)在干預(yù)后,使被試對目標(biāo)產(chǎn)生更多的努力,帶來更多的目標(biāo)達(dá)成。(5)希望感會直接影響著目標(biāo)達(dá)成,而趨向動機(jī)在這兩者中存在中介作用。(6)勵志組被試觀看的主角討人喜歡,并最終實現(xiàn)目標(biāo)。這將對被試的自我效能感產(chǎn)生積極的影響。而這又能預(yù)測被試追求目標(biāo)的行為和付出努力的程度。(7)從動機(jī)的角度來看,在干預(yù)過程中,勵志組比喜劇組和自然組存在更低的脫離動機(jī)。(8)在干預(yù)中,勵志組和喜劇組的視頻干預(yù)能夠顯著降低被試感知的壓力水平。
[Abstract]:Studies have shown that long-term stress can cause physical and mental health damage. However, through stress management. Stress can be reduced to physical and mental health hazards. Recent evidence suggests that positive emotions (such as happiness, pleasure) contribute to coping with stress in stressful life events. Daily positive emotions can accumulate over time to build up a series of important personal resources. Positive emotion has direct and indirect effect on reducing physical and psychological pressure. Entertainment media is a promising intervention method for relieving stress and negative emotion, compared with traditional intervention method. Entertainment media is more convenient and cheaper. The argument of this study is that entertainment media can induce positive emotions. The focus of attention is on the relationship between positive emotions and stress reduction. Measurement experiment design. The comedy group was divided into four groups: comedy group, motivational group, nature group and control group. Comedy group subjects watched comedy video, motivational group subjects watched motivational video, natural group subjects watched nature video. The control group did not watch video. During the experimental intervention, the subjects were given five consecutive days of video intervention, and five minutes of video were regularly watched every day. Before the intervention, all the subjects received a pre-test questionnaire. Within 1-3 days after the intervention, all the subjects received the first post-test questionnaire, and within 10-12 days after the intervention, all the subjects received the second post-test questionnaire. We can draw the following conclusion: 1) in the intervention, the comedy group felt more hope than the inspirational group and the natural group; The motivational group felt more hope than the comedy group and the natural group. Compared with the comedy group and the inspirational group, the subjects in the natural group felt more calm than those in the comedy group and the inspirational group, which can be understood as that different types of media can stimulate different positive emotions. After intervention, the motivational group reported a sense of hope that lasted for a period of time. Motivational group reported more social support than comedy group and nature group.) the effort of motivational group was significantly higher than that of natural group and control group, comedy group. Motivational group and nature group achieved significantly higher goals than the control group. It can be understood that watching inspirational video can trigger more effort of the viewer, while watching comedy video. Motivational video and natural video participants were more likely to achieve goals than those who did not watch them.) in the intervention, the motivational group had a stronger sense of hope and a stronger goal orientation motivation. After the intervention, this kind of motivation causes the subjects to exert more effort on the goal and bring more goal to reach.) the sense of hope will directly affect the goal achievement. But the tendency motive has the intermediary function in these two. 6) the motivational group subjects watched the protagonist is pleasing. And finally achieve the goal. This will have a positive impact on the self-efficacy of the participants. And this can predict the behavior of the participants to pursue the goal and the degree of effort. 7) from the perspective of motivation, in the process of intervention. In the intervention, the video intervention of inspirational group and comedy group significantly reduced the perceived stress level.
【學(xué)位授予單位】:浙江師范大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2015
【分類號】:B842.6
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