中汽零部件蘇州產(chǎn)業(yè)基地三維虛擬現(xiàn)實(shí)系統(tǒng)建設(shè)與應(yīng)用
本文選題:三維虛擬現(xiàn)實(shí) 切入點(diǎn):3dsmax 出處:《山東大學(xué)》2013年碩士論文 論文類型:學(xué)位論文
【摘要】:隨著國(guó)內(nèi)外計(jì)算機(jī)應(yīng)用技術(shù)的發(fā)展,三維虛擬現(xiàn)實(shí)技術(shù)開(kāi)始從軍事領(lǐng)域普及到教育、醫(yī)療、房產(chǎn)、工業(yè)、家庭等領(lǐng)域廣泛應(yīng)用,讓不同層次人群都能感受到虛擬世界帶來(lái)的震撼效果。自從2010年在中國(guó)上海舉辦世博會(huì)開(kāi)始,網(wǎng)上的三維虛擬展館展示技術(shù),越來(lái)越多的被一些企業(yè)和房產(chǎn)商認(rèn)可,為了更好的招商引資和宣傳推廣企業(yè)的產(chǎn)品和樓盤(pán),開(kāi)始有原有的平面產(chǎn)品簡(jiǎn)介和效果圖展示,改為三維虛擬技術(shù)展示,也為三維虛擬展示市場(chǎng)帶來(lái)更廣闊的發(fā)展空間。 目前國(guó)內(nèi)很多制作三維虛擬現(xiàn)實(shí)的公司開(kāi)始針對(duì)房地產(chǎn)或園林規(guī)劃等領(lǐng)域進(jìn)行項(xiàng)目研發(fā),但是都是一些小型的三維虛擬場(chǎng)景的實(shí)現(xiàn),在一些大型的三維虛擬展示中還存在很多問(wèn)題,比如:模型的精細(xì)化程度、Quest3D模型導(dǎo)入與發(fā)布、硬件平臺(tái)的支持等,因此本課題以中汽零部件蘇州產(chǎn)業(yè)基地的三維虛擬現(xiàn)實(shí)系統(tǒng)設(shè)計(jì)為例,針對(duì)大型三維虛擬現(xiàn)實(shí)中存在的問(wèn)題進(jìn)行分析解決,首先了解如何規(guī)劃2000畝的產(chǎn)業(yè)園交互式的漫游展示系統(tǒng)方案,并在方案中體現(xiàn)出路徑游覽、自由瀏覽、室內(nèi)外快速切換展示,讓觀看者能夠快速欣賞未來(lái)建設(shè)好的產(chǎn)業(yè)園環(huán)境規(guī)劃布局,從而拓寬國(guó)內(nèi)建筑行業(yè)三維虛擬現(xiàn)實(shí)的方案設(shè)計(jì)以及對(duì)大型項(xiàng)目的需求分析研究。其次通過(guò)對(duì)國(guó)內(nèi)外相關(guān)三維虛擬現(xiàn)實(shí)中場(chǎng)景、材質(zhì)、交互控制等制作方法進(jìn)行分析的基礎(chǔ)上,對(duì)整個(gè)大型三維虛擬現(xiàn)實(shí)中的場(chǎng)景模型制作方法、烘焙貼圖的技術(shù)要點(diǎn)、3dsmax與Quest3D模型格式轉(zhuǎn)換、Quest3D攝像機(jī)檢測(cè)碰撞以及如何優(yōu)化大型場(chǎng)景交互技術(shù)等問(wèn)題進(jìn)行研究。 按項(xiàng)目流程分析主要解決以下問(wèn)題: 1、了解目前計(jì)算機(jī)虛擬現(xiàn)實(shí)技術(shù)在建筑行業(yè)的應(yīng)用領(lǐng)域應(yīng)用,分析國(guó)內(nèi)外虛擬現(xiàn)實(shí)軟件研發(fā)及優(yōu)缺點(diǎn),提出針對(duì)于本項(xiàng)目應(yīng)該使用的虛擬現(xiàn)實(shí)軟件和硬件分析,并對(duì)面臨的問(wèn)題提出方法。 2、分析中汽零部件蘇州產(chǎn)業(yè)基地的三維虛擬現(xiàn)實(shí)系統(tǒng)項(xiàng)目介紹及設(shè)計(jì)方案,重點(diǎn)解決如何實(shí)現(xiàn)2000畝三維展示效果及使用價(jià)值。 3、分析使用3dsmax軟件對(duì)蘇州產(chǎn)業(yè)園的室外景觀進(jìn)行三維模型創(chuàng)建方法,通過(guò)解決建模中簡(jiǎn)模和精細(xì)貼圖的有機(jī)結(jié)合,實(shí)現(xiàn)高效的三維模型效果。 4、分析了貼圖制作和烘焙技術(shù)并制訂了相關(guān)的規(guī)范流程,以確保將模型和貼圖完好無(wú)損的導(dǎo)入到Quest3D軟件中進(jìn)行調(diào)整,實(shí)現(xiàn)了優(yōu)化場(chǎng)景效果。 5、解決了如何將3dsmax制作好的模型進(jìn)行格式轉(zhuǎn)換到Quest3D軟件中,并能夠進(jìn)行快速的修改編輯。 6、解決了Quest3D軟件中攝像機(jī)的相關(guān)參數(shù),重點(diǎn)對(duì)攝像機(jī)碰撞檢測(cè)、多個(gè)攝像機(jī)鏡頭切換、攝像機(jī)沿路徑行走等問(wèn)題,實(shí)現(xiàn)觀看者多角度、自由互動(dòng)的了解產(chǎn)業(yè)園場(chǎng)景。 7、解決Quest3D中視頻嵌套和三維虛擬交互相結(jié)合的效果。 8、制作大型三維虛擬現(xiàn)實(shí)系統(tǒng)遇到的問(wèn)題和解決方法及以后的發(fā)展方向。
[Abstract]:With the development of computer application technology at home and abroad, 3D virtual reality technology has been widely used from military field to education, medical treatment, real estate, industry, family and so on. Since 2010, when the Expo was held in Shanghai, China, the 3D virtual pavilion display technology has been increasingly recognized by some enterprises and real estate companies. In order to better attract investment and promote the products and properties of enterprises, there are original plane product profiles and effect drawings, which are changed into 3D virtual technology display, and also bring broader development space for 3D virtual display market. At present, many domestic companies that produce 3D virtual reality begin to carry out project research and development for real estate or garden planning and other fields, but all are the realization of some small 3D virtual scene. In some large-scale 3D virtual display, there are still many problems, such as the refinement of the model, Quest 3D model import and release, hardware platform support, etc. Therefore, taking the design of 3D virtual reality system in Suzhou Industrial Base of China Auto parts as an example, the problems existing in large-scale 3D virtual reality are analyzed and solved. First of all, learn how to plan an interactive roaming display system for the 2000 mu industrial park, and show the path tour, free browsing, quick indoor and outdoor display, So that viewers can quickly appreciate the future construction of industrial park environmental planning layout, In order to broaden the domestic construction industry three-dimensional virtual reality scheme design and large-scale project needs analysis. Secondly, through the domestic and foreign related three-dimensional virtual reality scene, material, interactive control and other production methods based on the analysis. In this paper, the methods of making scene model in the whole large-scale 3D virtual reality, the technical essentials of baking map, 3dsmax and Quest3D model format conversion, the collision detection of Quest 3D camera and how to optimize the interaction technology of large-scale scene are studied. According to the project process analysis, the following problems are solved:. 1. To understand the application of computer virtual reality technology in the field of construction industry, analyze the research and development of virtual reality software at home and abroad, and put forward the analysis of virtual reality software and hardware which should be used in this project. And put forward the method to face the problem. 2. This paper analyzes the introduction and design scheme of the 3D virtual reality system in the Suzhou Industrial Base of China Auto parts, and puts emphasis on how to realize the 3D display effect of 2000 mu and its use value. 3. The 3D modeling method for the outdoor landscape of Suzhou Industrial Park is analyzed by using 3dsmax software. By solving the organic combination of simple mold and fine mapping in modeling, an efficient 3D model effect is realized. 4. The mapping and baking techniques are analyzed and the related specification flow is worked out to ensure that the model and map can be imported into Quest3D software to adjust and optimize the scene effect. 5. It solves how to transform the model made by 3dsmax into Quest3D software, and can modify and edit it quickly. 6. The related parameters of the camera in Quest3D software are solved, which focus on camera collision detection, camera lens switching, camera walking along the path and so on, so that the viewer can understand the scene of industry park freely and interactively from different angles. 7. Solving the effect of video nesting and 3D virtual interaction in Quest3D. 8. The problems and solutions of making large-scale three-dimensional virtual reality system and the future development direction.
【學(xué)位授予單位】:山東大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2013
【分類號(hào)】:TP391.9
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