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坐忘式虛擬現(xiàn)實藝術及其在應對人口老齡化中的應用研究

發(fā)布時間:2018-07-07 08:52

  本文選題:坐忘 + 虛擬現(xiàn)實; 參考:《哈爾濱工業(yè)大學》2010年碩士論文


【摘要】:坐忘,是2000多年以前莊子重要的哲學思想范疇,其本意指的是通過對心靈意識規(guī)律的控制和調理使主體達到超然物外、物我兩忘的身心狀態(tài)。虛擬現(xiàn)實藝術,是21世紀蓬勃發(fā)展起來的一種新型的藝術形態(tài),它給用戶帶來的沉浸的身心體驗是一種全身心投入且渾然忘我的狀態(tài),這與坐忘的意境有著某種程度的相似性。既然坐忘具有“延年益壽、增智生慧”等身心效應,那么,對虛擬現(xiàn)實藝術進行深入探索,就可以挖掘出一種對于激發(fā)人類的身心潛能也具有一定積極作用的“坐忘式虛擬現(xiàn)實藝術”。 坐忘式虛擬現(xiàn)實藝術是坐忘和虛擬現(xiàn)實藝術有機融合的產物,是虛擬現(xiàn)實藝術中一個高級的形態(tài)類型。通過對它的體驗,用戶不僅能夠產生身臨其境的感覺,而且身心在生理和心理上能夠獲得優(yōu)化。它啟示我們:在數(shù)字化生存方式的今天,人們不僅要講求詩意地棲居,還要追求健康地生活。因此,在人口老齡化的社會現(xiàn)狀之中,建構適應老齡社會需求的坐忘式虛擬現(xiàn)實娛樂系統(tǒng)可為一個具體的應用思路。該系統(tǒng)可以為老年人提供自娛自樂功能,提高他們的身體素質、心理素質,并激發(fā)他們的創(chuàng)造力和潛能。 本文探索的是坐忘式虛擬現(xiàn)實藝術及其在人口老齡化問題中的應用,從坐忘和虛擬現(xiàn)實藝術的理論分析出發(fā),過渡到坐忘式虛擬現(xiàn)實藝術的探析,最后落腳到建構面向老年人的坐忘式虛擬現(xiàn)實娛樂系統(tǒng)。通過理論分析與典型事例引證相結合的研究方法,歸結出了坐忘式虛擬現(xiàn)實藝術的內涵:通過呼吸、意念控制等這些生命內在的運動形式,或感覺器官的運動這種外顯的身體運動形式與虛擬對象交互,從而產生身臨其境之感的同時,身心在生理和心理上獲得優(yōu)化。兩種不同形式的交互方式,使其相對應的表現(xiàn)形式為基于坐忘形式的坐忘式虛擬現(xiàn)實藝術和實現(xiàn)坐忘功效的坐忘式虛擬現(xiàn)實藝術。此外,通過系統(tǒng)化的研究還歸結出了坐忘式虛擬現(xiàn)實娛樂系統(tǒng)的表現(xiàn)形式、結構實現(xiàn)和應用特點。 本文的研究,具有重要的理論與實踐意義。一方面,充實虛擬現(xiàn)實藝術的理論體系,豐富人們對虛擬現(xiàn)實藝術的認識,并推進虛擬現(xiàn)實技術的深入發(fā)展;另一方面,將虛擬現(xiàn)實藝術的應用研究深入到人們的實際生活當中,為促進人類的健康發(fā)展與社會的和諧發(fā)展貢獻一份力量。
[Abstract]:Sitting and forgetting is an important category of philosophy thought of Zhuangzi more than 2000 years ago. Virtual reality art is a new type of art form which has developed vigorously in the 21st century. The immersive physical and mental experience it brings to users is a state of total devotion and total selflessness, which is similar to the artistic conception of sitting and forgetting to some extent. Since sitting and forgetting have physical and mental effects such as "prolonging life, increasing wisdom and generating wisdom", then, we should explore the art of virtual reality in depth. It is possible to excavate a kind of virtual reality art of sitting and forgetting, which can also play a positive role in stimulating human body and mind potential. The virtual reality art of sitting and forgetting is the product of the organic fusion of sitting forgetting and virtual reality art, and it is an advanced form type in virtual reality art. Through the experience, the user can not only produce the feeling of reality, but also optimize the body and mind physically and psychologically. It enlightens us: nowadays, people should not only live poetically, but also live healthily. Therefore, in the current situation of aging population, it is a practical idea to construct a virtual reality entertainment system which can adapt to the needs of aging society. The system can provide the elderly with the function of amusing themselves, improve their physical and psychological quality, and stimulate their creativity and potential. This paper explores the art of sitting and forgetting virtual reality and its application in the problem of population aging. From the theoretical analysis of sitting forgetting and virtual reality art, this paper makes an analysis of the transition to sitting forgetting virtual reality art. Finally, to build a sit-forgetting virtual reality entertainment system for the elderly. By combining the theoretical analysis with the citation of typical examples, the connotation of the virtual reality art of sitting and forgetting is summed up: through breathing, controlling the mind, and so on, the inner movement forms of life are summed up. Or the movement of sensory organs, which is an explicit form of physical movement, interacts with virtual objects, thus creating a sense of physical and mental conditions, and at the same time, the physical and psychological optimization of the body and mind. The two different forms of interaction make the corresponding expression forms are the virtual reality art based on sitting forgetting form and the virtual reality art of sitting forgetting type which realizes the function of sitting forgetting form. In addition, the form, structure realization and application characteristics of the virtual reality entertainment system are summarized through systematic research. The study of this paper has important theoretical and practical significance. On the one hand, enrich the theoretical system of virtual reality art, enrich people's understanding of virtual reality art, and promote the in-depth development of virtual reality technology; on the other hand, In order to promote the healthy development of human beings and the harmonious development of society, the application research of virtual reality art is deeply into people's real life.
【學位授予單位】:哈爾濱工業(yè)大學
【學位級別】:碩士
【學位授予年份】:2010
【分類號】:J04;C913.6

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