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裸眼3D技術(shù)及其應(yīng)用

發(fā)布時間:2019-02-18 16:19
【摘要】:裸眼3D技術(shù)無需佩戴3D眼鏡即可讓觀眾獲得前所未有的“高真實(shí)度”視覺體驗(yàn),是一種新型的圖像顯示技術(shù)。基于雙目視覺原理的裸眼3D顯示器件在教育、展示、娛樂、影音及移動終端等領(lǐng)域具有重要的應(yīng)用,市場需求量大。 裸眼3D產(chǎn)業(yè)化涉及攝像技術(shù)、內(nèi)容制作、顯示系統(tǒng)等多個環(huán)節(jié),本論文著重研究裸眼3D顯示效果的平面表示方法、使用裸眼3D技術(shù)的產(chǎn)品構(gòu)成法、裸眼3D器件立體對圖像深度的機(jī)理研究等,主要內(nèi)容如下: (1)論文對裸眼3D技術(shù)的光學(xué)原理及特性參數(shù)測試方法等重點(diǎn)內(nèi)容進(jìn)行了對比研究,3D圖像應(yīng)滿足人眼立體視覺融合機(jī)制,通過視差、光軸交匯來獲得具有深度線索的立體對圖像。 (2)在課題組前期研究基礎(chǔ)上探討了裸眼3D技術(shù)的產(chǎn)品化開發(fā)方案研究,參照普通娛樂和影音設(shè)備的性能要求,使用專門研制開發(fā)的裸眼3D液晶屏作為圖像顯示部件,設(shè)計(jì)了計(jì)算機(jī)裸眼3D顯示器、裸眼3D便攜式影音設(shè)備、裸眼3D通訊設(shè)備、裸眼樓宇3D廣告機(jī)等產(chǎn)品的系統(tǒng)組成,以此為基礎(chǔ)申請了部分專利。 (3)平面二維圖像無法展現(xiàn)裸眼3D產(chǎn)品人機(jī)互動的立體視覺效果,為了在紙質(zhì)文本和網(wǎng)頁上形象介紹推廣3D技術(shù)的視覺景象,需要探討裸眼3D平面效果圖的制作技術(shù)。研究了應(yīng)用Photoshop軟件制作3D平面效果圖的方法,使用圖層疊加繪制技術(shù)得到了生動形象的3D視覺效果,在產(chǎn)品宣傳和成果介紹方面獲得了應(yīng)用。 (4)內(nèi)容制作是3D技術(shù)普及應(yīng)用的瓶頸,3D相機(jī)、3D攝像機(jī)在模擬雙眼觀看機(jī)制時需滿足同步聚焦和光軸匯聚的要求,鏡頭光學(xué)參數(shù)決定了視差、景深等關(guān)鍵因素。課題研究過程中試圖通過景深、視差、鏡頭匹配的關(guān)系,設(shè)計(jì)了部分實(shí)驗(yàn),使用分立雙攝像頭和商業(yè)3D相機(jī)拍攝參照標(biāo)志物體,通過立體對圖像特征點(diǎn)提取和分析、MATLAB數(shù)據(jù)處理等方法研究了雙眼視差、景深的影響因素。 綜上所述,本文完成了部分裸眼3D技術(shù)的產(chǎn)品化設(shè)計(jì)方案及系統(tǒng)組成研究、裸眼3D平面效果圖制作技術(shù)研究和視差、景深與雙CCD參數(shù)關(guān)系的實(shí)驗(yàn)研究,較好完成了課題研究任務(wù),部分成果獲得實(shí)際應(yīng)用。
[Abstract]:Open-eye 3D technology is a new kind of image display technology, which allows the audience to obtain an unprecedented "high reality" visual experience without wearing 3D glasses. Bare eye 3D display devices based on binocular vision principle have important applications in education, display, entertainment, audio and video, mobile terminal and so on. The industrialization of naked eye 3D involves many links, such as camera technology, content making, display system, etc. This paper focuses on the planar representation method of naked eye 3D display effect, and the product constitution method using naked eye 3D technology. The main contents of this paper are as follows: (1) the optical principle and characteristic parameter testing method of naked eye 3D technology are compared and studied in this paper. 3D images should satisfy the fusion mechanism of human stereoscopic vision, and the stereo pairs with depth clues should be obtained by the intersection of parallax and optical axis. (2) on the basis of the previous research of the research group, this paper discusses the product development scheme of the naked eye 3D technology. According to the performance requirements of the ordinary entertainment and audio equipment, the 3D liquid crystal screen specially developed is used as the image display part. The system composition of computer naked eye 3D display, naked eye 3D portable video and audio equipment, naked eye 3D communication equipment, naked eye building 3D advertisement machine and so on are designed. (3) plane 2D images can not show the stereoscopic vision effect of human machine interaction of naked eye 3D products. In order to introduce the visual scene of 3D technology in paper text and web page, we need to discuss the making technology of naked eye 3D plane effect map. This paper studies the method of making 3D plane effect drawing with Photoshop software, and obtains vivid 3D visual effect by using layer superposition drawing technology, and is applied in product propaganda and product introduction. (4) content making is the bottleneck of 3D technology. 3D camera and 3D camera must meet the requirements of synchronous focusing and optical axis convergence when simulating binocular viewing mechanism. The lens optical parameters determine the parallax, depth of field and other key factors. In the course of the research, we try to design some experiments through the relationship of depth of field, parallax and lens matching. We use discrete double camera and commercial 3D camera to shoot reference mark object, and extract and analyze the feature points of the image by stereo. The influence factors of binocular parallax and depth of field were studied by MATLAB data processing. To sum up, this paper has completed the research on the product design scheme and system composition of part of the naked eye 3D technology, the research of the naked eye 3D plane effect drawing technology and the experimental research on the relationship between parallax, depth of field and double CCD parameters. The task of research has been completed well, and some of the achievements have been applied in practice.
【學(xué)位授予單位】:南昌大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2012
【分類號】:TP391.41

【引證文獻(xiàn)】

相關(guān)期刊論文 前2條

1 劉爽;;應(yīng)用裸眼3D技術(shù)于現(xiàn)代舞蹈編導(dǎo)的思考[J];長春教育學(xué)院學(xué)報;2013年12期

2 吳蔚華;景洪恩;;自動立體顯示技術(shù)及測量[J];電視技術(shù);2013年18期

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