從游戲需求心理看粘土造型的嬗變
[Abstract]:Clay animation, accompanied by the image of classical characters into thousands of households, it is a very rich expression of personal style and publicity of personality animation art form. Under the premise of breaking through their own tradition, the integration of scientific and technological means to constantly improve themselves, more and more welcomed by the majority of the audience. With the changes of the times, people's needs for life have also changed. Accordingly, the entertainment demand psychology and emotional needs of people in each era are also different. In this paper, this paper selects such a very characteristic art form-clay modeling, combined with the analysis of the psychology of game demand in each era, and discusses and studies it. It is concluded that the unique advantages and charm of clay modeling characters are why they are popular. The purpose of this paper is to talk about the evolution of clay animation character modeling from the psychology of game demand in different periods, and to trace back to a kind of ancient folk art-mud sculpture art, which is a common folk art in our country, until the popularization of digital technology. Today, a unique life brought about by high technology and network culture, through the way of stages, this paper analyzes the different pressures caused by the psychological changes of game demand in different communication environments from the stylized clay to the psychological changes of game demand in different communication environments after entering the network era. Different mentality will lead to the development and evolution of clay role modeling, which has definite innovative significance and research value.
【學(xué)位授予單位】:江西師范大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2013
【分類號】:J954
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