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高職院校動畫專業(yè)發(fā)展的瓶頸與突破

發(fā)布時間:2018-03-31 17:13

  本文選題:高職院校 切入點:動畫教學 出處:《河北師范大學》2013年碩士論文


【摘要】:中國動畫從上個世紀二十年代發(fā)展到至今,雖然整個的產(chǎn)業(yè)模式?jīng)]有美國、日本那么健全成熟,但是通過每年在大幅度增長的產(chǎn)量數(shù)字可以看出整體是在快速發(fā)展的。動畫產(chǎn)業(yè)作為國家文化產(chǎn)業(yè)的一個體現(xiàn)點,是文化產(chǎn)業(yè)的重要組成部分,是21世紀最具發(fā)展?jié)摿Φ某柈a(chǎn)業(yè)。同時動畫產(chǎn)業(yè)又是內(nèi)容產(chǎn)業(yè)、創(chuàng)意產(chǎn)業(yè),生動性、趣味性、實用性、想象力都是動畫最本質(zhì)的東西。人才是動畫產(chǎn)業(yè)發(fā)展的基礎(chǔ),任何一部動畫作品從產(chǎn)業(yè)走向市場成為商品,都需要大量的創(chuàng)意人才。而創(chuàng)意人才大部分是來至于大中專院校的培養(yǎng)。 近年來,隨著國家對動畫產(chǎn)業(yè)的大力扶持,社會對動畫人才的需求日益擴大,也為社會搭建了一個巨大的就業(yè)平臺,進而促使動畫專業(yè)成為國內(nèi)大中專院校競相開設(shè)的熱門專業(yè)。據(jù)統(tǒng)計截止到2008年,全國約有447所大學設(shè)立了動畫專業(yè),1230所大學開辦了動漫專業(yè)相關(guān)的院系。到目前為止筆者認為國內(nèi)開設(shè)動畫專業(yè)或涉及動漫專業(yè)的院校要遠遠高于08年所統(tǒng)計的數(shù)字。然而好景不長,在這繁榮景象的背后,我國動漫教育存在著極大的盲目性和功利性,由此也暴露了很多院校辦學的弊端,如在師資力量、辦學條件、專業(yè)定位、教學體系上所存在的不足,從而導致學生畢業(yè)后找不到合適的工作,企業(yè)也很難招到適合企業(yè)發(fā)展的員工。通過最近兩年學生就業(yè)狀況顯示,這種現(xiàn)象愈來愈嚴重,動畫專業(yè)也一度亮起紅燈成為最難就業(yè)的專業(yè)。 高等院校的根本任務是培養(yǎng)具有創(chuàng)新精神和實踐能力的高級專門人才。高職院校更應該根據(jù)學校自身實力和市場需求準確定位,從而找出適合本校學生自身特點,有利其學生就業(yè)發(fā)展的教學模式。動畫專業(yè)就業(yè)壓力的增加,作為一線的動畫專業(yè)教育工作者筆者有義務去探討、思考和研究高職院校動畫專業(yè)該如何迎合市場需求,給自己明確定位。 通過研究高職院校學生特點以及分析動畫市場需求,筆者發(fā)現(xiàn)存在以下問題:首先、高職院校學生美術(shù)基礎(chǔ)相對較薄弱,學習積極性不高。面對這樣的學生實施我們的教學就非常被動。同樣這類學生畢業(yè)后大部分無法從事動畫工作。既然發(fā)現(xiàn)了問題,作為一線的老師該如何去解決便是本篇論文研究的目的。其次、為解決問題筆者和同事通過市場調(diào)研發(fā)現(xiàn)目前的動漫市場范圍大、涉及面廣。動畫專業(yè)的學生不僅限于制作動畫的工作,與動畫相關(guān)的周邊工作非常之多。并且對人員的需求量也很大,如FLASH課件制作等。往往這類的企業(yè)對動畫制作的要求不是很高,學生容易上手,他們只是借助于動畫形式來達到宣傳產(chǎn)品、推廣教學、縮減成本的目的。因此,論文以市場調(diào)研為基礎(chǔ),結(jié)合實際項目分析來列舉多種適合高職院校動畫教學發(fā)展的可行性方案。并以筆者所在院校為例,,論證創(chuàng)新教學的可實行之路。
[Abstract]:Chinese animation has developed from the 1920s to the present. Although the entire industrial model is not as sound as the United States, Japan is so sound and mature. However, through the annual growth of output figures, we can see that the whole industry is developing rapidly. Animation industry, as a reflection point of the national cultural industry, is an important part of the cultural industry. Animation industry is also the content industry, creative industry, lively, interesting, practical, imagination is the most essential thing of animation. Talent is the foundation of animation industry development. Any animated work from industry to market needs a lot of creative talents, and most of the creative talents come from universities and colleges. In recent years, with the strong support of the country to the animation industry, the society's demand for animation talents is expanding day by day, which has also set up a huge employment platform for the society. Thus, animation has become a hot specialty in China's universities and colleges. According to statistics, as of 2008, There are about 447 universities in China that have set up 1230 animation colleges and departments. So far, the author thinks that the number of colleges and universities that set up animation major or involve animation specialty is much higher than that in 2008. The numbers. But the good times aren't long, Behind this prosperous scene, animation education in our country has great blindness and utilitarianism, which also exposes the disadvantages of many colleges and universities, such as the shortage of teachers, conditions, professional orientation and teaching system. As a result, students are unable to find suitable jobs after graduation, and it is very difficult for enterprises to recruit employees suitable for the development of enterprises. The employment situation of students in the past two years has shown that this phenomenon is becoming more and more serious. Animation major also once red light became the most difficult to obtain employment major. The basic task of colleges and universities is to train senior specialized talents with innovative spirit and practical ability. Higher vocational colleges should find out the characteristics of their students according to their own strength and market demand. The author, as a front-line professional educator of animation, has the duty to explore, think and study how the animation major in higher vocational colleges should meet the needs of the market. Give yourself a clear position. By studying the characteristics of students in higher vocational colleges and analyzing the demand of animation market, the author finds that the following problems exist: firstly, the art foundation of students in higher vocational colleges is relatively weak. Learning enthusiasm is not high. In the face of such students to implement our teaching is very passive. The same kind of students can not do animation work after graduation. Since found a problem, As a front-line teacher how to solve is the purpose of this paper. Secondly, in order to solve the problem the author and colleagues through market research found that the current animation market scope, Students majoring in animation are not only limited to the work of making animation, but also have a lot of peripheral work related to animation. And there is also a great demand for personnel. Such as FLASH courseware making etc. Often this kind of enterprises have not very high requirements for animation production, students are easy to use, they only use the form of animation to achieve the purpose of publicizing products, promoting teaching, and reducing costs. Based on market research and practical project analysis, this paper enumerates a variety of feasible schemes suitable for the development of animation teaching in higher vocational colleges, and takes the author's colleges as an example to demonstrate the feasible way of innovative teaching.
【學位授予單位】:河北師范大學
【學位級別】:碩士
【學位授予年份】:2013
【分類號】:J218.7-4;J954-4

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