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以基本游戲?yàn)閷?duì)象的游戲定義及其機(jī)制研究

發(fā)布時(shí)間:2018-01-21 17:36

  本文關(guān)鍵詞: 游戲定義 游戲?qū)W 機(jī)制研究 出處:《中國(guó)美術(shù)學(xué)院》2016年博士論文 論文類(lèi)型:學(xué)位論文


【摘要】:游戲作為哲學(xué)概念與媒體實(shí)踐領(lǐng)域,是論述藝術(shù)、語(yǔ)言、勞動(dòng)、生活等時(shí)重要的概念。本文試圖從人類(lèi)最基本的游戲現(xiàn)象出發(fā),以游戲?qū)W(Ludology)的視角與符號(hào)學(xué)的方法,對(duì)游戲的定義及其結(jié)構(gòu)進(jìn)行了研究,在一定程度上剖析了游戲這一媒介的語(yǔ)法結(jié)構(gòu),并在此基礎(chǔ)上在微觀機(jī)制(mechanism)層面與宏觀的話語(yǔ)(discourse)層面展開(kāi)了對(duì)當(dāng)代游戲與圖像及其身體關(guān)系的研究。從而基于這些游戲?qū)W的討論,來(lái)分析游戲的規(guī)則、玩家的存在等內(nèi)在問(wèn)題,對(duì)游戲現(xiàn)象與日常生活進(jìn)行區(qū)分,厘清游戲與諸多觀念之間的復(fù)雜關(guān)系。本文分為四個(gè)部分,第一部分對(duì)“游戲?qū)W”這一內(nèi)涵之下的諸多概念進(jìn)行了梳理與符號(hào)學(xué)研究;第二部分從符號(hào)現(xiàn)象學(xué)的角度,對(duì)游戲?qū)W的概念進(jìn)行了探討,從而梳理出幾種類(lèi)型的游戲?qū)W研究機(jī)制;第三部分,通過(guò)幾種研究機(jī)制的引導(dǎo),文章進(jìn)入對(duì)“基本游戲”的符號(hào)語(yǔ)法的分析;第四部分則通過(guò)以電子游戲中的基本游戲?yàn)槔?對(duì)電子游戲的游戲?qū)W機(jī)制進(jìn)行了研究。從而在作為“生活之外”的基本游戲及其機(jī)制上驗(yàn)證了本文對(duì)游戲所進(jìn)行的定義。
[Abstract]:As a philosophical concept and a field of media practice, game is an important concept of art, language, labor, life and so on. This paper attempts to proceed from the most basic game phenomenon of human beings. This paper studies the definition and structure of game from the perspective of Ludologyand the method of semiotics. To a certain extent, it analyzes the grammatical structure of game as a medium. And on the basis of this, at the micro mechanism level and macroscopical discourse discourse.). The study of the relationship between contemporary games and images and their bodies is carried out on the basis of the discussion of these games. To analyze the rules of the game, player's existence and other internal problems, to distinguish the game phenomenon and daily life, to clarify the complex relationship between the game and many concepts. This paper is divided into four parts. The first part of the "game" under the connotation of many concepts are combed and semiotics research; The second part discusses the concept of game science from the perspective of symbolic phenomenology, so as to sort out several types of game theory research mechanism. The third part, through several research mechanism guidance, the article enters to "the basic game" the symbol grammar analysis; The 4th part takes the basic game in the video game as an example. This paper studies the game mechanism of video game, and verifies the definition of game in this paper on the basic game and its mechanism of "outside of life".
【學(xué)位授予單位】:中國(guó)美術(shù)學(xué)院
【學(xué)位級(jí)別】:博士
【學(xué)位授予年份】:2016
【分類(lèi)號(hào)】:G898


本文編號(hào):1452130

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