老年型社會(huì)背景下的互動(dòng)產(chǎn)品研究
發(fā)布時(shí)間:2018-04-30 14:16
本文選題:老年人 + 互動(dòng) ; 參考:《湖北工業(yè)大學(xué)》2017年碩士論文
【摘要】:老齡化社會(huì)的加劇將作為推動(dòng)養(yǎng)老市場(chǎng)發(fā)展的原動(dòng)力。在對(duì)老年人群的研究中了解到,老年人隨著年歲的增長(zhǎng),不可避免的會(huì)感受到身體各種機(jī)能的下降。很多老年人無法適應(yīng)心理落差,容易滋生出老無所用的悲觀心態(tài),這屬于生理衰老引起的心理衰老,心理衰老也會(huì)加速生理的衰老。有的老年人卻勇于正確看待衰老,積極樂觀的去面對(duì)人生的每個(gè)階段,活的精彩紛呈。雨果曾說過,“風(fēng)度和皺紋結(jié)合的時(shí)候極可愛,愉快的暮年有種說不出來的澄光”。本文依托國(guó)家積極發(fā)展智慧養(yǎng)老和文化養(yǎng)老等新型養(yǎng)老理念的政策導(dǎo)向,結(jié)合互動(dòng)產(chǎn)品市場(chǎng)與目標(biāo)人群需求,旨在研究設(shè)計(jì)出改變老年人生活狀態(tài)的良性互動(dòng)產(chǎn)品,幫助更多的老年朋友正確面對(duì)衰老,培養(yǎng)積極的興趣愛好,豐富晚年生活。首先,文章對(duì)課題研究主體老年人群進(jìn)行了簡(jiǎn)要論述。分析了良性互動(dòng)理念,從行為參與互動(dòng)、感官認(rèn)知互動(dòng)、情感體驗(yàn)互動(dòng)三方面對(duì)老年人互動(dòng)類型進(jìn)行論述,按互動(dòng)類型對(duì)老年人互動(dòng)產(chǎn)品進(jìn)行分類解析,挖掘存在的問題,尋找出設(shè)計(jì)突破口。其次,對(duì)老年人互動(dòng)需求進(jìn)行問卷調(diào)研,分析老年人日常生活互動(dòng)行為,發(fā)現(xiàn)存在的問題,總結(jié)出老年人互動(dòng)需求,得出互動(dòng)產(chǎn)品設(shè)計(jì)思路,進(jìn)行產(chǎn)品設(shè)計(jì)定位。再次,從產(chǎn)品功能外觀、界面設(shè)計(jì)、操作步驟三方面分析相關(guān)互動(dòng)案例,總結(jié)出需要改進(jìn)的方向,為后期互動(dòng)產(chǎn)品功能要素提供依據(jù)。從安全性、易用性、科技性、實(shí)用性四方面分析老年人互動(dòng)產(chǎn)品功能性要素,從老年人生理需求和心理需求兩方面總結(jié)老年人互動(dòng)產(chǎn)品設(shè)計(jì)原則。最后,對(duì)互動(dòng)方式和互動(dòng)人群進(jìn)行定位,從產(chǎn)品外觀設(shè)計(jì)和界面設(shè)計(jì)兩方面完成“公共社區(qū)”移動(dòng)終端設(shè)計(jì)實(shí)踐。文章將理論研究與設(shè)計(jì)實(shí)踐相結(jié)合,采用多學(xué)科交叉分析法、資料查閱法、市場(chǎng)調(diào)研法、案例分析法進(jìn)行理念分析、方式探索、需求總結(jié),最后完成設(shè)計(jì)實(shí)踐。將當(dāng)下流行的線上線下交替互動(dòng)模式運(yùn)動(dòng)到老年人互動(dòng)產(chǎn)品的設(shè)計(jì)中,創(chuàng)新性的提出“公共社區(qū)”移動(dòng)終端的設(shè)計(jì)方案,拉近老年人與年輕人之間的距離,增進(jìn)彼此了解,使之互相學(xué)習(xí),共同進(jìn)步。既增強(qiáng)年輕人的社會(huì)責(zé)任感,又可以用年輕人的活力感染老年人,幫助老年人塑造積極健康的生活觀念。
[Abstract]:The aggravation of the aging society will be the driving force to promote the development of the pension market. In the study of the elderly, the elderly will inevitably feel the decline in various functions of the body as they grow older. Many old people can not adapt to the psychological gap, which is easy to breed the pessimistic mentality of senility, which belongs to the psychological senescence caused by physiological senescence, which also accelerates the senescence of physiology. Some old people have the courage to look at aging correctly and face each stage of life positively and optimistically. Hugo once said, "the combination of grace and wrinkles is very lovely, and there is an indescribable luster in a happy twilight." This paper relies on the policy guidance of the state to actively develop the new concept of the aged, such as wisdom and culture, and combines the market of interactive products with the needs of the target population. The purpose of this paper is to study and design a benign interactive product that can change the living conditions of the elderly. To help more elderly friends face aging correctly, cultivate positive interests and hobbies, enrich the life of old age. First of all, the article briefly discusses the subject of the elderly people. This paper analyzes the concept of benign interaction, discusses the interaction types of the elderly from the three aspects of behavior participation interaction, sensory cognitive interaction and emotional experience interaction, classifies and analyzes the interactive products of the elderly according to the interaction types, and excavates the existing problems. Find a breakthrough in design. Secondly, the interactive needs of the elderly questionnaire survey, analysis of the elderly daily life interaction behavior, found the existing problems, summed up the elderly interactive needs, interactive product design ideas, product design positioning. Third, from the product function appearance, interface design, operational steps to analyze the relevant interactive cases, summed up the direction of improvement, for the later interactive product functional elements to provide the basis. This paper analyzes the functional elements of elderly interactive products from four aspects: safety, ease of use, science and technology, and practicability, and summarizes the design principles of elderly interactive products from the aspects of physical and psychological needs of the elderly. Finally, the interaction mode and interactive crowd are positioned, and the design practice of "public community" mobile terminal is completed from two aspects: product appearance design and interface design. This paper combines the theory research with the design practice, adopts the multi-disciplinary cross analysis method, the data consult method, the market research method, the case analysis method to carry on the idea analysis, the way exploration, the demand summary, finally completes the design practice. Moving the current popular online and offline interactive modes into the design of interactive products for the elderly, innovatively proposing the design of a "public community" mobile terminal to close the gap between the elderly and the young, and to enhance mutual understanding. Make them learn from each other and make common progress. It not only strengthens the social responsibility of young people, but also infects the elderly with their vitality, and helps them to shape positive and healthy life concept.
【學(xué)位授予單位】:湖北工業(yè)大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2017
【分類號(hào)】:D669.6
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