基于流媒體技術(shù)的移動(dòng)學(xué)習(xí)系統(tǒng)設(shè)計(jì)與實(shí)現(xiàn)
[Abstract]:In the 21st century, the human society has entered the information age, the various aspects of human life are undergoing profound changes, and the traditional education system and teaching mode are facing the challenge of the times change, personalized learning, lifelong learning, And the construction of learning society has become the inevitable demand of the development of the times. A mobile learning method that can learn anywhere and anytime is the development trend of distance learning in the future. As a new mobile learning method, it has been more and more popular with learners in recent years. This learning method not only complements the diversity of learning styles, but also becomes a main learning method of distance learning. Also in our country's modern information education plays a more and more important role. At the same time, with the rapid development and integration of mobile communication technology and computer technology, a variety of portable and easy-to-use intelligent mobile terminal devices are emerging. "Mobility" is becoming the theme of technology development and social change in the future, and the connection between "mobile" and "education" has become an important development direction of educational informatization application. At present, many university network platforms and distance education institutions have developed a large number of streaming media courseware resources, which are mainly suitable for use in desktop computers, but are not suitable for direct use in mobile device terminals (such as PAD, smart phones). How to provide streaming media service suitable for mobile terminal learning and how to set up a convenient learning platform is the focus of this paper. The main work of this paper is as follows: (1) based on the application requirements of actual users, this paper analyzes the current research situation and future development trend of mobile learning at home and abroad. This paper points out the problems existing in the process of using streaming media teaching resources in the mobile learning environment and makes a foundation preparation for the requirement analysis in the development of the prototype system. (2) in the aspect of system development, firstly, the concept, characteristics, transmission mode and transmission principle of streaming media technology are introduced in detail, with emphasis on FLV, an interactive web media player. The open source code streaming media server Red5 and so on are analyzed in detail, and the system development technologies J2EE and Java Web are introduced in detail, which lays a technical foundation for the subsequent research and development of the system. (3) in the aspect of system function module design and system prototype implementation, the system function design and prototype system design are given. The main service modules involved in the system are message transmission module. Video search engine module and video file conversion format module. At the same time, the operation flow chart of the system and the structure design of some database are given. Finally, the basic structure of the prototype system is given. And detailed display of the implementation of each functional module interface and operation flow, the basic realization of the learner to view, comment and search of video learning resources, can meet the basic functional needs of mobile learning environment, It is convenient and fast for learners to learn mobile.
【學(xué)位授予單位】:陜西師范大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2013
【分類號(hào)】:TP311.52
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