視野仿真在汽車設(shè)計中的應(yīng)用
發(fā)布時間:2018-04-30 20:09
本文選題:視野仿真 + SPEOS; 參考:《湖南大學(xué)》2016年碩士論文
【摘要】:在汽車工業(yè)快速發(fā)展的今天,汽車在設(shè)計者與消費者眼中,已不僅僅是作為代步的工具,而是更多地成為了許多人移動辦公、娛樂的場所,甚至是日常生活的一部分。而另一方面,全球汽車產(chǎn)銷量的逐年增長,汽車保有量也大大增加,給城市交通安全帶來了巨大的壓力。因此,當(dāng)今汽車領(lǐng)域,如何提升其主動安全,以及提高汽車駕駛與乘坐舒適性,成為了各大汽車廠商和研究機(jī)構(gòu)研究的重點。汽車駕駛過程中,駕駛員通過視覺獲取有效的行車信息,占到汽車駕駛信息獲取重量的80%,因此,駕駛視野的研究尤為重要。歐美、日本的汽車廠商,在汽車視野研究和應(yīng)用方面,走在了世界的前列。歐美汽車廠商對駕駛視野的研究,側(cè)重于車身結(jié)構(gòu)的設(shè)計,以及駕駛員信息獲取、反饋等。日本汽車廠商,涉及的領(lǐng)域包括醫(yī)學(xué)、生理學(xué)、心理學(xué),將汽車視野研究內(nèi)容與這些學(xué)科充分結(jié)合,例如從生理學(xué)測試駕駛員反應(yīng)、對于駕駛員的視認(rèn)性研究等等。本文從光學(xué)研究的角度對視野舒適性進(jìn)行研究,并對于視野安全中的靜態(tài)視覺進(jìn)行分析。利用光學(xué)仿真軟件SPEOS在虛擬駕駛環(huán)境下建立3D場景視覺模型來模擬駕駛員的真實視野情況,包括發(fā)光件對比度、在不同光照條件下行車眩目分析、多媒體顯示屏模擬、發(fā)光件在玻璃上成像情況、駕駛艙氛圍燈設(shè)計等,可以直觀的了解汽車駕駛艙設(shè)計中,駕駛員視覺設(shè)計好壞,甚至可以在視覺模擬基礎(chǔ)上搭建虛擬仿真實驗室來評價汽車內(nèi)飾設(shè)計的時尚感,顏色搭配的舒適性,以及材料選取的直觀感受。為汽車設(shè)計中各零部件設(shè)計對視野舒適度的影響提供分析指導(dǎo)。論文以寶駿某車型為例,使用SPEOS軟件研究了現(xiàn)有的視野設(shè)計方法,以及使用此種方法在現(xiàn)有車型中存在的問題。通過對比當(dāng)前使用的UG、RAMSIS兩款常用的設(shè)計軟件,闡述SPEOS駕駛員視野設(shè)計方面的優(yōu)勢。
[Abstract]:With the rapid development of automobile industry, automobile is not only a tool for designers and consumers, but also a part of mobile office, entertainment and even daily life for many people. On the other hand, with the increase of global automobile production and sales, the number of vehicles is increasing greatly, which brings great pressure to urban traffic safety. Therefore, in the field of automobile, how to improve its active safety, and how to improve its driving and riding comfort, has become the focus of the research of major automobile manufacturers and research institutions. In the process of vehicle driving, drivers obtain effective driving information through vision, which accounts for 80 percent of the weight of driving information. Therefore, the study of driving field is particularly important. European, American, Japanese automobile manufacturer, in the automobile visual field research and the application aspect, walked in the world the front row. European and American automobile manufacturers focus on the design of body structure, driver information acquisition, feedback and so on. Japanese automakers are involved in fields such as medicine, physiology, psychology, and the integration of automotive visual field research with these disciplines, such as testing driver response from physiology, visual recognition of drivers, and so on. In this paper, the visual field comfort is studied from the point of view of optics, and the static vision in visual field safety is analyzed. Using the optical simulation software SPEOS to establish 3D scene visual model in virtual driving environment to simulate the driver's real visual field, including the contrast of luminous components, the analysis of driving dazzling under different illumination conditions, and the simulation of multimedia display screen. The luminous image on the glass, the design of the cockpit atmosphere lamp, etc., can be intuitively understood in the design of the cockpit of the automobile, the visual design of the driver is good or bad, Even on the basis of visual simulation, a virtual simulation laboratory can be built to evaluate the fashion sense of automobile interior design, the comfort of collocation, and the intuitive feeling of material selection. Provides the analysis instruction for the influence of each component design to the visual field comfort in the automobile design. Taking Baojun vehicle as an example, this paper studies the existing visual field design method by using SPEOS software, and the problems existing in the existing vehicle model by using this method. In this paper, the advantages of SPEOS driver's visual field design are expounded by comparing the two commonly used design softwares.
【學(xué)位授予單位】:湖南大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2016
【分類號】:U462
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