天津港三維模型重構(gòu)技術(shù)研究
[Abstract]:The 3D model of the port is an important part of the visual system of the ship maneuvering simulator. It makes use of the computer graphics and image technology to model the port scene, virtualizes the actual scene of the port and digitizes the information. To provide a virtual port scene with multidimensional information for the ship handling simulator, the trainees can train the simulator and generate the experience of "immersing" in the same real port environment, so as to familiarize themselves with the port environment. Familiar with all kinds of navigation operation of ship in and out of port, realize the trainee training through simulator finally, can achieve the effect of approximate equivalent to the training of real ship. Because of the wide area and complex terrain of the port area, the terrain modeling will occupy a large number of polygons in the model database, which belongs to the large scene virtual simulation. Moreover, there are many and complex models in the coastal construction of Haihe River, and a large database of 3D models will be generated by simply modeling the port. In order to create more realistic 3D scene, more detailed 3D models are needed, and the more detailed models are needed, the more polygons are needed, which results in too large a 3D database, which ultimately affects the efficiency of the simulation system. In the application research project of simulator system, Tianjin Port has wide area, complex port model, unreasonable distribution of many models, repeated construction of model, superfluous data redundancy and so on. In addition, due to the tight schedule of the project, the modeling is hasty, the structure and size of the model database are not handled well, the final 3D model database of the port is too large, and it is difficult and time-consuming for the simulator system to load the port view. Surface loss, model aliasing and image hysteresis are more common in roaming. The huge model database also puts forward the very high request to the computer hardware condition in the modeling process, also causes the very big difficulty to the model maintenance. Port wharf is built in stages, and it is necessary to edit and add or subtract the model in the later period of database maintenance. This paper takes Tianjin Port as the research object and optimizes the 3D database reconstruction of Tianjin Port based on MultiGen Creator modeling software. Combined with various modeling techniques of Creator and various modeling plug-ins provided by simulator system, the structure of database system is rebuilt, and an excellent 3D database structure system is constructed, which is not only convenient for modeling but also easier to manage. At the same time, the 3D terrain model is remodeled, and the solid model is optimized to solve the contradiction between "realistic" and "real-time" of 3D model.
【學(xué)位授予單位】:集美大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2015
【分類號】:U666.158
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