傳統(tǒng)藝術(shù)表現(xiàn)形式的轉(zhuǎn)變—藝術(shù)交互性的探索
本文關(guān)鍵詞:傳統(tǒng)藝術(shù)表現(xiàn)形式的轉(zhuǎn)變—藝術(shù)交互性的探索 出處:《沈陽大學(xué)》2017年碩士論文 論文類型:學(xué)位論文
更多相關(guān)文章: 互動藝術(shù) 交互性 新媒體 藝術(shù)表現(xiàn)形式 藝術(shù)形式
【摘要】:計算機技術(shù)和網(wǎng)絡(luò)信息技術(shù)的飛速發(fā)展標(biāo)志著人類的生活逐漸走向了信息化的時代,人類的行為模式及思維方式在計算機和網(wǎng)絡(luò)的影響下也逐漸發(fā)生著巨大的轉(zhuǎn)變。藝術(shù)形式的發(fā)展在這種大環(huán)境的推動下也在逐漸產(chǎn)生變革,一種新興的以新媒體為手段的藝術(shù)表現(xiàn)形式即互動藝術(shù)應(yīng)運而生。與傳統(tǒng)的藝術(shù)不同的是,它將計算機科技與藝術(shù)相結(jié)合,使觀眾能夠與作品進行多方位的互動。本文從新媒體為當(dāng)代藝術(shù)帶來的影響入手,分析了新媒體虛擬性、娛樂性、先鋒性、反叛性、大眾化及多元化特征對藝術(shù)分別產(chǎn)生的影響,并對互動藝術(shù)進行了概括性的分析后,提出了交互性在藝術(shù)創(chuàng)作中的價值、形態(tài)發(fā)展和技術(shù)革新的意義;铀囆g(shù)是擁有科技盛裝的外在表現(xiàn)形式與以接受主體為中心的內(nèi)在核心理念相結(jié)合產(chǎn)物,其語言形式大致可分為沉浸交互式新媒體藝術(shù)、界面交互式新媒體藝術(shù)及人面交互式新媒體藝術(shù),其中沉浸交互式新媒體藝術(shù)可分為被動感受和主動操控兩個方面,而界面交互式新媒體藝術(shù)則可涉及人體的各個感官,例如:手勢和動作、觸摸、語言、凝視、呼吸及大腦活動等。對于藝術(shù)家在互動藝術(shù)的創(chuàng)作方法上常見的手段有以下幾種:置身于虛擬或視景仿真環(huán)境下互動的方法、網(wǎng)絡(luò)為平臺遠程信息交互的方法及基于影像信息實時捕捉計算的隨機生成方法;铀囆g(shù)是將多門學(xué)科知識運用在一起,采用豐富的、具有交互性的手段來向觀眾傳達作品的意圖并使觀眾參與其中,甚至參與創(chuàng)作的藝術(shù)形式;铀囆g(shù)更重視觀眾的欣賞體驗,改變了傳統(tǒng)藝術(shù)觀眾的被動性體驗的方式,提倡以人為本,同時,互動性藝術(shù)的出現(xiàn)在深度意義上引發(fā)了我們對生存環(huán)境的思考,無論是人與環(huán)境的關(guān)系、人與人的關(guān)系還是人與機器的關(guān)系,都值得我們做出深刻的反思。
[Abstract]:The rapid development of computer technology and network information technology indicates that human life has gradually moved towards the era of information. Under the influence of the computer and the network, the human behavior pattern and the way of thinking are changing gradually, and the development of the art form is gradually changing under the impetus of this kind of environment. A new form of art expression by means of new media, the interactive art came into being. Different from the traditional art, it combines computer technology with art. This paper analyzes the fictitious, entertaining, pioneering and rebellious nature of the new media from the perspective of the influence of the new media on contemporary art. Popular and pluralistic characteristics of the impact on art, and the interactive art of a general analysis of the value of interaction in art creation. Interactive art is the combination of the external manifestation of science and technology and the inner core idea centered on the subject of acceptance. Its language form can be divided into immersion interactive new media art, interface interactive new media art and human face interactive new media art. Immersing interactive new media art can be divided into passive feeling and active manipulation, while interface interactive new media art can involve various senses of human body, such as gestures and actions, touch, language, gaze. Breathing and brain activities. For artists in the creation of interactive art methods are the following common means: exposure to virtual or visual simulation environment of interactive methods. The method of remote information interaction based on network and the random generation method based on real-time capture calculation of image information. Interactive means to convey the intention of the work to the audience and enable the audience to participate in it, and even participate in the artistic form of creation. Interactive art pays more attention to the appreciation experience of the audience. It has changed the passive experience of the traditional art audience, advocated the people-oriented, at the same time, the appearance of interactive art in a deep sense triggered our thinking on the living environment, whether it is the relationship between human and environment. The relationship between people and machines is worth our deep reflection.
【學(xué)位授予單位】:沈陽大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2017
【分類號】:J05
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