分形理論在動(dòng)畫(huà)變形中的應(yīng)用研究
[Abstract]:Animation deformation has attracted much attention in the field of computer graphics in recent years. It has great development potential and application prospect in hot animation production, film special effects processing, architectural landscape simulation and so on. In this paper, the animation deformation based on fractal theory is studied, and the static fractal graph is converted into dynamic fractal frame graph by fractal deformation technology. The concrete work is as follows: the fractal iterative function system algorithm (IFS) is used to draw the plants with fractal characteristics in nature, and the static deformation from one fractal plant to another is realized by adjusting the IFS attractor with parameters. The dynamic deformation of fractal trees swaying in the wind. The results show that the control ability of IFS Attractor with parameter variables to graphic deformation is very stable, which effectively solves the problems of graphic distortion and interruption in the process of fractal deformation, greatly enriches the animation deformation technology and enriches the fractal theory. A new method of true color rendering of fractal animation by using virtual reality modeling language (VRML) is proposed. Compared with the traditional IFS two-dimensional true color fractal graph, this method can describe the appearance color of plants in three-dimensional space, and has the advantages of simple and fast, small memory occupation, short time, strong computer maneuverability and so on. The traditional L-system algorithm is improved, and an interactive L-system based on VRML is studied. Three-dimensional fractal plant map is generated in virtual reality environment. The simulation results show that the fractal plants generated by the improved method are closer to the real-world plants and achieve good virtual reality interaction.
【學(xué)位授予單位】:長(zhǎng)安大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2011
【分類(lèi)號(hào)】:TP391.41;O189
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