定格動(dòng)畫在中國(guó)現(xiàn)階段的應(yīng)用與發(fā)展
發(fā)布時(shí)間:2019-01-16 09:13
【摘要】: 隨著計(jì)算機(jī)信息化的發(fā)展,動(dòng)畫制作和信息傳播媒介都在不斷的發(fā)展中,改革開(kāi)放使大量國(guó)外動(dòng)畫涌進(jìn)中國(guó)市場(chǎng)。目前中國(guó)動(dòng)畫正處于飛速發(fā)展的階段,國(guó)家大力扶持動(dòng)漫產(chǎn)業(yè);仡欀袊(guó)動(dòng)畫的歷史,發(fā)現(xiàn)我們對(duì)動(dòng)畫片的制作技巧和美術(shù)風(fēng)格都有著很深入的研究,但是對(duì)動(dòng)畫理論的研究相對(duì)匱乏。經(jīng)過(guò)多年的動(dòng)畫學(xué)習(xí),發(fā)現(xiàn)定格動(dòng)畫、逐格動(dòng)畫、擺拍動(dòng)畫、偶動(dòng)畫、黏土動(dòng)畫等詞語(yǔ)一直充斥在我的創(chuàng)作中,但是能把這些概念介紹清楚的書籍和文章非常少。并且不止一次的發(fā)現(xiàn)。很多動(dòng)畫專業(yè)的學(xué)生面對(duì)這些理論也是一臉的茫然。理論是實(shí)踐的基石,為了今后的創(chuàng)作和發(fā)展。我希望通過(guò)對(duì)這一課題的研究,理清這些概念。 中國(guó)的定格動(dòng)畫已有著幾十年的歷史,并且融入中國(guó)傳統(tǒng)美學(xué),如:剪紙、皮影、木偶…等等。在隨著日韓歐美動(dòng)畫傳入并隨處可見(jiàn)的今天,作為中國(guó)動(dòng)畫的新生力量,我們有義務(wù)對(duì)中國(guó)定格動(dòng)畫進(jìn)行研究和總結(jié),找尋中國(guó)定格動(dòng)畫每個(gè)階段的發(fā)展脈絡(luò)。
[Abstract]:With the development of computer information, animation production and information media are constantly developing. The reform and opening up makes a large number of foreign animation into the Chinese market. At present, Chinese animation is in the rapid development stage, the state vigorously support the animation industry. Looking back on the history of Chinese animation, we find that we have a very deep research on animation production skills and art style, but the study of animation theory is relatively scarce. After years of animation learning, I found that fixed animation, case animation, pendulum animation, occasional animation, clay animation and other words have been flooded in my creation, but there are very few books and articles that can introduce these concepts clearly. And more than once. Many animation majors face these theories with a blank face. Theory is the cornerstone of practice for the future creation and development. I hope to clarify these concepts by studying this subject. Chinese fixed animation has decades of history, and blend into Chinese traditional aesthetics, such as: paper-cut, shadow, puppet 鈥,
本文編號(hào):2409684
[Abstract]:With the development of computer information, animation production and information media are constantly developing. The reform and opening up makes a large number of foreign animation into the Chinese market. At present, Chinese animation is in the rapid development stage, the state vigorously support the animation industry. Looking back on the history of Chinese animation, we find that we have a very deep research on animation production skills and art style, but the study of animation theory is relatively scarce. After years of animation learning, I found that fixed animation, case animation, pendulum animation, occasional animation, clay animation and other words have been flooded in my creation, but there are very few books and articles that can introduce these concepts clearly. And more than once. Many animation majors face these theories with a blank face. Theory is the cornerstone of practice for the future creation and development. I hope to clarify these concepts by studying this subject. Chinese fixed animation has decades of history, and blend into Chinese traditional aesthetics, such as: paper-cut, shadow, puppet 鈥,
本文編號(hào):2409684
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