虛擬現(xiàn)實(shí)技術(shù)在克孜爾水庫中的應(yīng)用研究
本文關(guān)鍵詞: 虛擬現(xiàn)實(shí) 克孜爾水庫 水工建筑物 三維建模 三維動(dòng)畫 出處:《新疆農(nóng)業(yè)大學(xué)》2013年碩士論文 論文類型:學(xué)位論文
【摘要】:論文擬結(jié)合新疆克孜爾水庫工程設(shè)計(jì)與運(yùn)營(yíng)管理需要,在應(yīng)用場(chǎng)景建模、虛擬交互、動(dòng)畫漫游等虛擬現(xiàn)實(shí)相關(guān)技術(shù)基礎(chǔ)上,設(shè)計(jì)并實(shí)現(xiàn)了克孜爾水庫虛擬展示系統(tǒng)。開發(fā)該系統(tǒng)的指導(dǎo)思想是以建筑圖紙和實(shí)體建筑物為依據(jù),以水庫工程設(shè)計(jì)和管運(yùn)工作流程為主線,按照合理的技術(shù)路線,實(shí)現(xiàn)克孜爾水庫虛擬系統(tǒng)的設(shè)計(jì)及其功能展示。首先,利用水庫平面布置規(guī)劃圖、溢洪道、泄洪排沙涵洞、發(fā)電廠等主要建筑物設(shè)計(jì)圖及相關(guān)的數(shù)據(jù),基于3ds Max進(jìn)行實(shí)體建模;其次,設(shè)置與模型相關(guān)的各種相關(guān)參數(shù)(如光照、材質(zhì)、紋理等),將所建模型導(dǎo)入三維動(dòng)畫設(shè)計(jì)軟件Lumion中進(jìn)行動(dòng)漫編輯,實(shí)現(xiàn)動(dòng)畫漫游;再次,將溢洪道、泄洪排沙涵洞和發(fā)電廠等主要水工建筑物模型導(dǎo)入Converse3D中進(jìn)行腳本編輯、相關(guān)參數(shù)設(shè)置、場(chǎng)景模型屬性控制和鏡頭轉(zhuǎn)換等操作,實(shí)現(xiàn)虛擬展示系統(tǒng)的交互控制、碰撞檢測(cè)等;最后,通過Converse3D虛擬現(xiàn)實(shí)平臺(tái)有效整合環(huán)境和模型,通過所建系統(tǒng)實(shí)現(xiàn)克孜爾水庫各類實(shí)體模型的虛擬動(dòng)漫展示。 系統(tǒng)開發(fā)過程中,主要做了以下4個(gè)方面的工作: 1)對(duì)水利工程的三維可視化虛擬現(xiàn)實(shí)進(jìn)行綜述、分析。根據(jù)克孜爾水庫的現(xiàn)狀和特性制定技術(shù)路線,并按照要求開發(fā)克孜爾水庫虛擬現(xiàn)實(shí)展示系統(tǒng)。 2)對(duì)水庫的各主要建筑物進(jìn)行三維建模。獲取相關(guān)數(shù)據(jù)和資料,,包括建筑和結(jié)構(gòu)圖,歷史加固時(shí)期資料,收集紋理貼圖并通過調(diào)用3ds Max軟件創(chuàng)建三維模型進(jìn)行有效的整合,使整個(gè)水庫的模型建立逼真而準(zhǔn)確。 3)對(duì)水庫整個(gè)場(chǎng)景進(jìn)行動(dòng)漫設(shè)計(jì)以實(shí)現(xiàn)自動(dòng)漫游。通過應(yīng)用Lumion三維動(dòng)畫制作軟件,導(dǎo)入該場(chǎng)景中的3ds Max模型文件,并進(jìn)行動(dòng)畫編輯,最終制作出場(chǎng)景三維動(dòng)畫漫游視頻。 4)對(duì)克孜爾水庫交互式控制功能進(jìn)行了研究。對(duì)主要的水工建筑物在Converse3D平臺(tái)中進(jìn)行任意方式交互瀏覽編輯與水庫場(chǎng)景三維動(dòng)畫漫游視頻進(jìn)行有效的結(jié)合,實(shí)現(xiàn)了可交互控制及動(dòng)畫演示的功能。
[Abstract]:According to the needs of engineering design and operation management of Kizil Reservoir in Xinjiang, this paper is based on the application scene modeling, virtual interaction, animation roaming and other virtual reality related technologies. The virtual display system of Kizil reservoir is designed and implemented. The guiding idea of developing the system is based on the building drawings and physical buildings, and the main line is the reservoir engineering design and the work flow of management and transportation. According to the reasonable technical route, the design and function display of Kizil reservoir virtual system are realized. Firstly, the reservoir plane layout plan, spillway, flood discharge and sediment discharge culvert are used. The design drawings and related data of main buildings, such as power plants, are modeled based on 3DS Max. Secondly, set various parameters related to the model (such as illumination, material, texture and so on), import the model into the 3D animation design software Lumion for animation editing, achieve animation roaming; Thirdly, the main hydraulic structure models, such as spillway, flood discharge culvert and power plant, are imported into Converse3D for script editing, and the relevant parameters are set. The scene model attribute control and shot conversion are used to realize the interactive control and collision detection of the virtual display system. Finally, through the Converse3D virtual reality platform to effectively integrate the environment and model, through the system to achieve all kinds of Kizil reservoir entity model virtual animation display. In the process of system development, the following four aspects of work are mainly done: 1) summarize and analyze the 3D visualization virtual reality of water conservancy project, draw up the technical route according to the present situation and characteristic of Kizil reservoir, and develop the virtual reality display system of Kizil reservoir according to the requirement. 2) 3D modeling of the main buildings of the reservoir. Relevant data and data, including building and structural maps, historical reinforcement period data are obtained. The texture map is collected and the 3D model is created by using 3DS Max software for effective integration, which makes the model of the whole reservoir realistic and accurate. 3) the animation design of the whole scene of the reservoir is carried out to realize the automatic roaming. Through the application of Lumion 3D animation making software, the 3DS Max model file in the scene is imported, and the animation is edited. Finally, the scene 3D animation roaming video is produced. 4). The interactive control function of Kizil reservoir is studied. Interactive browsing and editing of main hydraulic structures in Converse3D platform and 3D animation roaming video of reservoir scene are carried out. A combination of effects. The function of interactive control and animation demonstration is realized.
【學(xué)位授予單位】:新疆農(nóng)業(yè)大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2013
【分類號(hào)】:TP391.9;TV62
【共引文獻(xiàn)】
相關(guān)博士學(xué)位論文 前10條
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