關(guān)于動(dòng)畫本體的幾點(diǎn)思索
發(fā)布時(shí)間:2018-06-19 20:35
本文選題:電影 + 美術(shù) ; 參考:《當(dāng)代電影》2017年04期
【摘要】:在當(dāng)下動(dòng)畫研究中,由于動(dòng)畫本體論一直未被較深入地研究,跨學(xué)科的知識(shí)引用概念過多,已嚴(yán)重消解了動(dòng)畫的存在感。本文歸納了五個(gè)核心問題:動(dòng)畫與電影、動(dòng)畫與美術(shù)、動(dòng)畫與CG電影以及動(dòng)畫幻象性與"恐怖谷"理論進(jìn)行梳理和甄別,以期能正本清源,促進(jìn)對(duì)動(dòng)畫的認(rèn)知和發(fā)展。
[Abstract]:In the current animation research, because the ontology of animation has not been deeply studied, there are too many concepts of cross-disciplinary knowledge citation, which has seriously dispelled the existential feeling of animation. This paper summarizes five core problems: animation and film, animation and art, animation and CG film, animation illusion and the theory of "Valley of Terror" to sort out and discriminate, in order to promote the understanding and development of animation.
【作者單位】: 成都大學(xué)美術(shù)與影視學(xué)院;
【分類號(hào)】:J954
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,本文編號(hào):2041172
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