數(shù)字化電影中的表演藝術(shù)研究
發(fā)布時(shí)間:2018-06-18 14:31
本文選題:數(shù)字化電影 + 表演藝術(shù) ; 參考:《重慶大學(xué)》2014年碩士論文
【摘要】:數(shù)字化電影表演藝術(shù)在數(shù)字技術(shù)的不斷發(fā)展過程中逐漸地被重視起來,因?yàn)榧夹g(shù)表現(xiàn)力更突出,所以在數(shù)字化電影中人們看到的虛擬角色及場景顯得更有視覺沖擊力;在數(shù)字化電影中演員的表演也受到數(shù)字技術(shù)的影響,演員的表演意識和技巧需要適應(yīng)虛擬技術(shù)的發(fā)展,這樣才能塑造出更加逼真的角色。本論文系統(tǒng)地分析了數(shù)字化電影的技術(shù)實(shí)現(xiàn),綜合闡述了數(shù)字化電影虛擬空間下的角色塑造以及實(shí)現(xiàn)過程,本文通過案例分析和理論闡述的形式,分析數(shù)字化電影中表演藝術(shù)所需要的能力以及創(chuàng)新點(diǎn),并對數(shù)字化電影對表演教學(xué)的影響進(jìn)行了剖析,最后對數(shù)字化電影表演藝術(shù)的發(fā)展進(jìn)行了簡單地分析和判斷。 論文在結(jié)構(gòu)上分為六個(gè)部分,每個(gè)部分各有側(cè)重,形成一個(gè)完整的論文,第一部分作為引論部分,對數(shù)字化電影表演藝術(shù)研究的國內(nèi)外現(xiàn)狀、學(xué)術(shù)及實(shí)用意義以及實(shí)現(xiàn)方法和研究目的、研究內(nèi)容、研究的技術(shù)線路進(jìn)行簡單地闡述,為后續(xù)論文撰寫做簡單地交待。第二部分對論文中的數(shù)字化電影新生事物進(jìn)行分析,對數(shù)字技術(shù)的作用及特點(diǎn)進(jìn)行闡述,,并對比分析了傳統(tǒng)電影與數(shù)字電影之間的差異,分析制作手段不同的電影中表演方式上的不同,以及數(shù)字化電影虛擬環(huán)境下對演員要求的不同之處。第三部分是本文研究的重點(diǎn),也就是數(shù)字化電影中表演藝術(shù)的新特性,這是從數(shù)字化的客觀的角度對表演藝術(shù)的研究。在了解了數(shù)字化電影后,分析數(shù)字化電影對演員的要求和影響,這一部分從數(shù)字化電影對演員想象力、感受力、判斷和思考能力、形體表現(xiàn)力和語言表現(xiàn)力、適應(yīng)力、注意力、觀察力、真實(shí)感把握、節(jié)奏感把握、幽默感體現(xiàn)以及形象感把握等方面進(jìn)行詳細(xì)地分析,通過案例與理論分析把傳統(tǒng)電影與數(shù)字化電影在這些方面的要求進(jìn)行簡單地比較研究,提出了數(shù)字化電影對演員各種能力及感知要求更高的論證。在論文的第四部分對數(shù)字化電影中表演藝術(shù)的新特性從數(shù)字虛擬角色的表演、數(shù)字虛擬環(huán)境提出的新要求、數(shù)字虛擬空間的表演形式及方法等多個(gè)角度分別進(jìn)行具體的論證,對數(shù)字化電影表演藝術(shù)新特征進(jìn)行了總結(jié)式的剖析。第五部分研究了數(shù)字化電影對表演藝術(shù)教學(xué)的要求,從無對象交流、編導(dǎo)意識、后期處理教學(xué)設(shè)計(jì)等方面分析數(shù)字化電影對表演藝術(shù)教學(xué)的影響;第六部分是對論文進(jìn)行了總結(jié)分析,并對數(shù)字化表演藝術(shù)的未來進(jìn)行展望。
[Abstract]:Digital film performing art is gradually attached importance to in the process of the development of digital technology, because the technical expression is more prominent, so the virtual characters and scenes that people see in the digital film appear more visual impact; In the digital film, the actor's performance is also influenced by the digital technology. The actor's performance consciousness and skill need to adapt to the development of the virtual technology, in order to create a more realistic role. This paper systematically analyzes the realization of the digital film technology, comprehensively expounds the role shaping and realization process under the digital movie virtual space, this article through the case analysis and the theory elaboration form, This paper analyzes the ability and innovation of performing art in digital film, analyzes the influence of digital film on performance teaching, and finally makes a simple analysis and judgment on the development of digital film performing art. The paper is divided into six parts in structure, each part has its own emphasis, forming a complete paper, the first part as the introduction part of the digital film performance art research at home and abroad, The academic and practical significance, realization method and research purpose, research content and technical route of the research are simply expounded, and the following papers are simply explained. In the second part, the paper analyzes the new things of digital film, expounds the function and characteristics of digital technology, and compares the difference between traditional film and digital film. This paper analyzes the different performances in different films with different means, and the different requirements for actors in the digital movie virtual environment. The third part is the focus of this paper, that is, the new characteristics of performing art in digital film, which is the study of performance art from the objective angle of digitization. After understanding the digital film, the author analyzes the demand and influence of the digital film on the actors. In this part, from the perspective of the digital film on the actor's imagination, sensibility, judgment and thinking ability, body expression and language expression, adaptability, attention, etc. The author makes a detailed analysis of observation, reality, rhythm, sense of humor and image, and makes a simple comparative study of the requirements of traditional film and digital film in these aspects through case and theoretical analysis. This paper puts forward the argument that digital film requires higher performance and perception of actors. In the fourth part of the paper, the new characteristics of performing art in digital film are demonstrated from the aspects of digital virtual role performance, new requirements of digital virtual environment, performance forms and methods of digital virtual space, etc. This paper analyzes the new features of digital film performing art. The fifth part studies the requirements of digital film on the teaching of performing arts, analyzes the influence of digital film on the teaching of performing art from the aspects of object-oriented communication, editing consciousness, post-processing teaching design and so on. The sixth part is the summary and analysis of the paper, and the future of digital performing art.
【學(xué)位授予單位】:重慶大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2014
【分類號】:J905
【參考文獻(xiàn)】
相關(guān)期刊論文 前6條
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