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文化傳播視角下民俗藝術(shù)的傳承與再生產(chǎn)——以韓國四物游戲?yàn)槔?/H1>
發(fā)布時(shí)間:2018-09-14 08:43
【摘要】:四物游戲作為韓國代表性的民俗藝術(shù)可以從最初的祭祀活動(dòng)中找到雛形,從田間的鄉(xiāng)村娛樂活動(dòng)到舞臺(tái)劇院的民俗文化表演,其傳播經(jīng)歷了從實(shí)用藝術(shù)到欣賞藝術(shù)的轉(zhuǎn)變。在全球化語境下,文化傳播既要保持文化本體的主體意義,又要賦予文化本體更多的世界化基因。傳播方式的推陳出新有利于主體意義的傳承與文化價(jià)值的增值。探討韓國四物游戲演變軌跡,有助于推動(dòng)傳統(tǒng)文化傳播與再生產(chǎn)的研究。
[Abstract]:As the representative folk art of Korea, the game of four objects can be found in the initial sacrificial activities, from the rural entertainment activities in the field to the folk cultural performances of the stage theater, and its dissemination has experienced a transformation from practical art to appreciating art. In the context of globalization, cultural communication should not only maintain the main meaning of cultural ontology, but also endow it with more cosmopolitan genes. The innovation of communication is beneficial to the inheritance of subject meaning and the increment of cultural value. It is helpful to study the spread and reproduction of traditional culture.
【作者單位】: 山東大學(xué)國際教育學(xué)院;
【基金】:山東省人文社會(huì)科學(xué)研究規(guī)劃基金項(xiàng)目“國際比較視野下文化傳播與文化創(chuàng)新研究(項(xiàng)目編號(hào):15CXWJ04)” 山東省人文社會(huì)科學(xué)課題“孔子學(xué)院文化創(chuàng)意產(chǎn)品的生成與跨文化傳播研究(項(xiàng)目編號(hào):15-ZZ-WX-01)”的階段性成果
【分類號(hào)】:K893.12
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本文編號(hào):2242168


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