關(guān)于虛擬現(xiàn)實(shí)技術(shù)促進(jìn)傳統(tǒng)出版轉(zhuǎn)型的思考
發(fā)布時(shí)間:2018-07-27 17:51
【摘要】:實(shí)現(xiàn)虛擬現(xiàn)實(shí)技術(shù)與出版業(yè)深度融合,打造新型出版業(yè)的工作仍處于探索階段,出版業(yè)依托虛擬現(xiàn)實(shí)技術(shù)實(shí)現(xiàn)行業(yè)轉(zhuǎn)型升級(jí)必須做到4個(gè)轉(zhuǎn)變:轉(zhuǎn)變出版理念,深度理解VR出版;轉(zhuǎn)變出版業(yè)生產(chǎn)方式,建立VR素材數(shù)據(jù)庫(kù);轉(zhuǎn)變內(nèi)容表現(xiàn)形式,引導(dǎo)用戶的閱讀方式;轉(zhuǎn)變編輯角色,加快人才培養(yǎng)。由于目前出版業(yè)對(duì)虛擬現(xiàn)實(shí)技術(shù)的要求并不高,也不需要搭建特別復(fù)雜的場(chǎng)景,所以,出版業(yè)還可以進(jìn)行更多有益的嘗試,毋庸置疑,隨著VR技術(shù)的不斷完善,必然帶來(lái)出版業(yè)質(zhì)的飛躍。
[Abstract]:To realize the deep integration of virtual reality technology and publishing industry, the work of creating a new publishing industry is still in the exploratory stage. The publishing industry must make four changes to realize the transformation and upgrading of the industry by relying on virtual reality technology: to change the concept of publishing, Deeply understand VR publishing; transform publishing mode and establish VR material database; change content form to guide users' reading style; change editing role and speed up talent training. Because the requirement of virtual reality technology is not high in the publishing industry at present, and there is no need to set up a particularly complex scene, the publishing industry can also make more useful attempts, no doubt, with the continuous improvement of VR technology, Bound to bring a qualitative leap in the publishing industry.
【作者單位】: 中國(guó)傳媒大學(xué);
【分類號(hào)】:G230.7
本文編號(hào):2148676
[Abstract]:To realize the deep integration of virtual reality technology and publishing industry, the work of creating a new publishing industry is still in the exploratory stage. The publishing industry must make four changes to realize the transformation and upgrading of the industry by relying on virtual reality technology: to change the concept of publishing, Deeply understand VR publishing; transform publishing mode and establish VR material database; change content form to guide users' reading style; change editing role and speed up talent training. Because the requirement of virtual reality technology is not high in the publishing industry at present, and there is no need to set up a particularly complex scene, the publishing industry can also make more useful attempts, no doubt, with the continuous improvement of VR technology, Bound to bring a qualitative leap in the publishing industry.
【作者單位】: 中國(guó)傳媒大學(xué);
【分類號(hào)】:G230.7
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