導彈飛行視景仿真系統(tǒng)設計
[Abstract]:As a modern sophisticated weapon, missiles can carry out accurate and destructive attacks on enemy military installations. As a result, the military attention of all countries. In order to form combat effectiveness, a large number of operational training is needed, so that each operator can operate skillfully and cooperate well. At the same time, there is a need for regular maintenance and systematic testing of missile weapons. However, due to the large size and complex structure of missile weapon systems, in particular, the lifetime and reliability of certain sensitive electronic components are limited by a certain number of times of use. Power-on operations are not possible frequently. In this paper, the virtual reality technology is applied to the military field, the design of missile flight scene simulation system is realized, and the whole process of missile from launching, flying to destroying target is described. The system can not only test the system state of missile equipment, but also can test the system state of missile equipment. In order to ensure the missile weapon system to maintain good combat performance, it can also provide some help for the regular operation training of troops. The main work of this paper is as follows: (1) the calculation and simulation of missile trajectory is the key link of missile flight scene simulation system. According to the relative motion relation between missile and target ship, the project-target coordinate system is established, and under the condition of small disturbance linearization, The simplified kinematic equations of the pitching channel missile are obtained, and the guidance and control system model of the pitch channel of the missile is established, and the missile trajectory is solved and verified by simulation. (2) the advanced 3D modeling technology is deeply studied. The 3D model of missile weapon system and target ship is constructed by using DOF technology, texture mapping technology, detail level technology and Creator modeling software. Using elevation data and satellite images to make large terrain scene, optimizing the model through external reference technology, model encapsulation and other techniques, in order to improve the smooth running of the system. (3) using multi-channel technology in VegaPrime window, Achieving simultaneous observation of missile and target movements; In order to improve the reality of the scene simulation system, the particle system is used to make the scene special effects, including the environmental effects such as rain, snow and clouds, the missile wake effect and the explosion effect after hitting the target. For these special effects to set up a separate exclusive trigger switch; By using BUMP method, the collision between missile and target ship can be judged quickly and accurately. (4) the VS2005 software is used as the system programming platform, Vega Prime visual simulation software as the rendering tool of scene animation. The MATLAB trajectory program is used as the driving program of missile motion, which is connected by the general API data interface, and the system driver is written in C language to realize the functions of weather switching, angle switching and scene switching. Finally, the executable program is generated by MFC, and the missile flight scene simulation system is developed.
【學位授予單位】:哈爾濱工程大學
【學位級別】:碩士
【學位授予年份】:2016
【分類號】:TJ765.43;TP391.9
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