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基于Android平臺的手機游戲設(shè)計與實現(xiàn)

發(fā)布時間:2018-03-17 01:23

  本文選題:Eclipse 切入點:安卓 出處:《東南大學(xué)》2017年碩士論文 論文類型:學(xué)位論文


【摘要】:近年來,隨著下一代網(wǎng)絡(luò)的高速發(fā)展,以及在廠家、運營商等多方推動下,智能手機正在以極快的速度持續(xù)普及。與此同時,隨著安卓版本的穩(wěn)定性和游戲產(chǎn)業(yè)的蓬勃發(fā)展,以安卓系統(tǒng)手機設(shè)備為載體的游戲應(yīng)用成為了智能手機未來的主要發(fā)展方向之一。如何快速搶占智能手機游戲的市場已經(jīng)成為多方博弈的重要戰(zhàn)略戰(zhàn)場。本論文研究安卓平臺上的智能手機游戲。對開發(fā)系統(tǒng)進行了簡要的介紹,敘述系統(tǒng)的功能特點,介紹了開發(fā)背景、意義以及設(shè)計所用的開發(fā)工具。提出了該游戲的整體設(shè)計方案,包括需求分析、功能分析、模塊劃分、菜單界面、屏幕繪制、時間控制、連通算法、背景音效以及相關(guān)動畫進行了系統(tǒng)分析。對游戲的功能實現(xiàn)提出了要求。給出了系統(tǒng)的詳細實現(xiàn),包括各模塊的詳細設(shè)計、游戲基本流程圖、算法實現(xiàn)流程圖、消除算法詳解、偏移算法詳解、幫助算法實現(xiàn)、游戲的總體布局實現(xiàn)、倒計時設(shè)計的實現(xiàn)、以及游戲背景音效使用方法。闡述了游戲開發(fā)中的關(guān)鍵過程。對游戲進行了測試,包括界面顯示以及穩(wěn)定性,并給出了測試報告。測試結(jié)果表明,設(shè)計和實現(xiàn)滿足設(shè)計要求。最終本論文實現(xiàn)了一個高效穩(wěn)定、界面友好并且富有娛樂趣味的益智手機小游戲。
[Abstract]:In recent years, with the rapid development of next-generation networks and driven by manufacturers and operators, smartphones are becoming increasingly popular at a very high speed. Meanwhile, with the stability of the Android version and the booming game industry, Android mobile phone devices as the carrier of game applications have become one of the main development directions of smart phones in the future. How to quickly seize the market of smart phone games has become an important strategic battlefield of multi-game. This paper studies the smartphone game on Android platform. This paper describes the functional characteristics of the system, introduces the development background, significance and development tools used in the design, and puts forward the overall design scheme of the game, including requirements analysis, function analysis, module partition, menu interface, screen drawing, etc. Time control, connectivity algorithm, background sound effect and related animation are systematically analyzed. The requirements for the function realization of the game are put forward. The detailed implementation of the system is given, including the detailed design of each module, the basic flow chart of the game. Algorithm implementation flow chart, eliminate algorithm detail, offset algorithm detailed explanation, help algorithm implementation, the overall layout of the game implementation, countdown design implementation, The key process of game development is described. The game is tested, including interface display and stability, and the test report is given. The test results show that, The design and implementation meet the design requirements. Finally, this paper realizes a highly efficient, stable, friendly interface and entertainment rich entertainment mobile Mini Game.
【學(xué)位授予單位】:東南大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2017
【分類號】:TP317;TP316

【參考文獻】

相關(guān)期刊論文 前6條

1 余成鋒;李代平;毛永華;;Android3.0內(nèi)存管理機制分析[J];計算機應(yīng)用與軟件;2013年02期

2 孟曉龍;;Win7系統(tǒng)下Android開發(fā)平臺的搭建[J];科協(xié)論壇(下半月);2011年08期

3 姚昱e,

本文編號:1622546


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