虛擬維修拆卸過程規(guī)劃與仿真
本文選題:虛擬維修 + 場景構(gòu)建。 參考:《華中科技大學(xué)》2011年碩士論文
【摘要】:采用虛擬現(xiàn)實技術(shù)可以提升維修訓(xùn)練的水平,解決傳統(tǒng)維修培訓(xùn)手段落后的情況。論文通過對虛擬維修拆卸過程規(guī)劃與仿真系統(tǒng)的關(guān)鍵技術(shù)的研究,構(gòu)建了虛擬維修拆卸過程規(guī)劃與仿真的原型系統(tǒng),為虛擬維修訓(xùn)練和仿真提供輔助平臺。 針對虛擬維修場景的構(gòu)建問題,給出了虛擬維修場景開發(fā)的兩種策略,針對CAD系統(tǒng)與VR現(xiàn)實系統(tǒng)的不完全兼容問題,研究了模型的轉(zhuǎn)換技術(shù)和模型優(yōu)化技術(shù)。 在分析國內(nèi)外學(xué)者對拆卸序列規(guī)劃的研究上,研究了基于零件約束關(guān)系的Petri網(wǎng)拆卸序列規(guī)劃,對模型特性進(jìn)行了分析和驗證,用獲得的拆卸序列建立拆卸序列數(shù)據(jù)鏈表,存儲零件的信息。在拆卸序列規(guī)劃的基礎(chǔ)上,研究了在EON環(huán)境下的拆卸路徑規(guī)劃問題,為了保證拆卸過程的有效性,實時進(jìn)行碰撞檢測,記錄拆卸路徑關(guān)鍵點,將路徑關(guān)鍵點的信息賦給拆卸序列數(shù)據(jù)鏈表,為拆卸過程的仿真提供支持,研究了虛擬維修系統(tǒng)的場景和對象的交互控制問題,設(shè)計了TPO視點變化函數(shù),根據(jù)維修對象的拆卸行為建立視點變化模型,設(shè)計了拆卸對象六自由度運(yùn)動交互控制方法。 最后,對上述各種技術(shù)研究之后,利用虛擬現(xiàn)實開發(fā)平臺EON Studio5.0和VC++6.0高級編程語言及Script腳本在Windows XP系統(tǒng)上對原型系統(tǒng)進(jìn)行了初步開發(fā),這個原型系統(tǒng)可以完成虛擬維修拆卸的典型技術(shù)環(huán)節(jié),像模型的加載,拆卸路徑規(guī)劃,拆卸過程仿真等。
[Abstract]:The use of virtual reality technology can improve the level of maintenance training, and solve the situation that traditional maintenance training methods lag behind.Based on the research of the key technology of virtual maintenance disassembly process planning and simulation system, a prototype system of virtual maintenance disassembly process planning and simulation is constructed, which provides an auxiliary platform for virtual maintenance training and simulation.Aiming at the construction of virtual maintenance scene, this paper gives two strategies for developing virtual maintenance scene. Aiming at the incompatibility between CAD system and VR reality system, the model conversion technology and model optimization technology are studied.On the basis of analyzing the research of disassembly sequence planning by domestic and foreign scholars, the Petri net disassembly sequence planning based on part constraint relation is studied, and the characteristic of the model is analyzed and verified. The data chain list of disassembly sequence is established with the obtained disassembly sequence.Store part information.On the basis of disassembly sequence planning, the problem of disassembly path planning in EON environment is studied. In order to ensure the validity of disassembly process, collision detection is carried out in real time, and the key points of disassembly path are recorded.The information of the key points of the path is assigned to the disassembly sequence data link list, which provides the support for the simulation of the disassembly process. The interactive control of the scene and the objects in the virtual maintenance system is studied, and the TPO viewpoint change function is designed.According to the disassembly behavior of the maintenance object, the view change model is established, and the interactive control method of six degrees of freedom motion of the disassembly object is designed.Finally, after studying the above technologies, the prototype system is developed on the Windows XP system using the virtual reality development platform EON Studio5.0, VC 6.0 high-level programming language and Script script.This prototype system can complete the typical technical links of virtual maintenance and disassembly, such as loading model, disassembly path planning, disassembly process simulation and so on.
【學(xué)位授予單位】:華中科技大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2011
【分類號】:TH17;TP391.9
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