小比例尺地貌暈渲圖生成方法研究與實(shí)現(xiàn)
[Abstract]:Geomorphology is one of the most basic elements in geographical information, and shading map is the most commonly used and intuitionistic geomorphological representation. The drawing of shading map mainly depends on three basic principles: geometric optics principle, halftone principle and aerial perspective principle. With the development of science and technology, the computer automatic relief shading has gradually replaced the traditional manual relief shading, and the light model is used to calculate the gray value of a certain point on the surface, and the geomorphological fluctuation of the contrast between light and shade is obtained. It has great advantages in data accuracy and mapping speed, but there is still a big gap in visual effect compared with hand-drawn shading map. Nowadays, there are many improved schemes for automatic relief shading, such as adjusting light source, increasing vertical ratio of elevation and so on. The DEM data need to be further processed when making the small scale relief shading map. The relief shading map generated by DEM data usually has a lot of disturbed terrain details, which affects the overall effect of the shading map, which is more obvious in the small scale relief shading map. The existing methods for processing DEM data based on resampling and heterosexual filtering have some shortcomings. In this paper, a new method for generating small scale relief shading map is proposed. After filtering the DEM data as a whole, the shading map is generated by exaggerating or deepening the feature terrain with the help of curvature attributes. Experiments show that the method can effectively remove the detail of the broken terrain and protect the feature terrain, and the overall effect of the generated shading map is very good.
【學(xué)位授予單位】:北京林業(yè)大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2014
【分類(lèi)號(hào)】:P285.1;TP391.41
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相關(guān)期刊論文 前10條
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