基于無人飛艇低空航測系統(tǒng)建筑物紋理獲取與處理技術(shù)
[Abstract]:Since former US Vice President Gore put forward the concept of "Digital Earth" in 1998, many countries in the world have taken cities as one of the main entry points. The research on the theory and framework system of "Digital City" has been a hot topic in the field of geographic information science. The demand for high-resolution remote sensing data is increasing day by day in the new generation of "smart cities" supported by information. It is the most important problem for national capital construction and informatization process to obtain basic geographic data quickly and accurately.
In recent years, low-altitude remote sensing technology has developed rapidly, which makes up for the shortcomings of satellite remote sensing and mid-altitude aerial survey in timeliness and precision (image precision includes centimeter-level precision and building three-dimensional precision). In order to solve this problem, the fundamental way is to use wide-angle cameras. On the one hand, the mature combination wide-width cameras at home and abroad lack the application on UAV platforms. On the other hand, due to the limitation of altitude and space photographic attitude (vertical or small angle photography), only the height information and the top texture information of some main buildings can be obtained, which is difficult to meet the requirements of 3D data acquisition of urban buildings.
In this paper, combining with the recent development of multi-sensor integration technology, a combined wide-width, wide-field-of-view aerial camera (texture camera) suitable for low-altitude aerial survey of unmanned aerial vehicles (UAVs) is studied. By collecting the three-dimensional information of urban buildings quickly and safely, a realistic city three-dimensional model with image texture is built. :
(1) Selection of large-scale low-altitude tilt aerial survey flight system and design of sensor system. Firstly, the factors affecting the large-scale low-altitude tilt aerial survey to obtain multi-view, high-definition and large-scale measurement accuracy images are analyzed as the basis for large-scale low-altitude aerial survey flight system selection and sensor system design. Taking high-resolution and high-definition images, the selected aircraft must fly low and slow, so the unmanned airship low-altitude aerial survey system is selected as the remote sensing platform for urban three-dimensional modeling. Its advantages are analyzed and the composition and design of the system are briefly described. On this basis, the lightness suitable for unmanned airship is studied and designed. Small combined wide-angle camera system, including texture camera model design and stable platform design.
(2) The analysis and improvement of low altitude aerial survey accuracy based on texture camera system. Firstly, the precision problems related to wide angle imaging, including relative orientation accuracy and mapping accuracy, are analyzed. The analysis shows that the accuracy of low altitude aerial survey is closely related to the field angle of the camera used, so the wide angle camera should be used as far as possible in Low Altitude Aerial survey. The conclusion is that the texture camera suitable for low altitude light-load UAV can improve the aerial survey accuracy, including effective image amplitude judgment, self-calibration and self-stabilization technology, and the method of aerial photography with large overlap. Effectively improve the accuracy of the results.
(3) Texture extraction methods based on texture cameras are studied, including automatic, fast and semi-automatic methods for building contour and image registration. Firstly, according to the fact that building boundaries are mostly expressed in straight lines, how to accurately obtain the linear features of building edges on images is the key to texture extraction. Canny operator is used to extract the edge of the image, and the weighted confidence is used to obtain the best image edge line. In addition, considering the complexity of mapping between the building spatial contour and the image linear feature in multiple images, the mapping level is improved by matching the image linear feature with the same name. This paper discusses the possibility of establishing semi-automation degree, and proposes an image line feature homonymy matching strategy based on multi-view geometric constraints (kernel-line constraints, three-view tensor constraints, similarity constraints).
(4) The texture color optimization methods of building elevation are studied, including texture image blur elimination and adjacent image tone consistency processing. Firstly, the causes of texture image blur are analyzed, including noise, image motion and geometric correction interpolation. An image restoration algorithm based on high-frequency emphasized MTF is proposed, which uses edge image data to estimate MTF curve and avoids repeated estimation of PSF process. The effectiveness of this method is evaluated according to image quality evaluation criteria. Secondly, according to building texture construction, there are color mottles on each surface of a single building, and adjacent buildings have color overlap. In order to correct the dark or bright images, a method of main tone matching based on texture camera image is proposed. The color of texture image after processing is basically the same, which achieves the consistency and aesthetic effect of 3D city vision.
【學(xué)位授予單位】:武漢大學(xué)
【學(xué)位級別】:博士
【學(xué)位授予年份】:2014
【分類號】:P231
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