3D電視制作技術(shù)探究
發(fā)布時(shí)間:2018-12-09 14:45
【摘要】:2009年,隨著一部3D電影《阿凡達(dá)》的風(fēng)靡全球,3D技術(shù)也重新進(jìn)入人們的視線,并迅速的引發(fā)了3D技術(shù)在其他領(lǐng)域的應(yīng)用。2010年,被稱為是“3D電視元年”,,3D技術(shù)迅速的在電視領(lǐng)域應(yīng)用展開并付諸實(shí)踐。但是,由于3D電視技術(shù)還處于發(fā)展的初期,相關(guān)的理論和實(shí)踐經(jīng)驗(yàn)的不足成為當(dāng)下3D電視發(fā)展的一大制約。如何充分發(fā)揮3D電視技術(shù)為觀眾呈現(xiàn)自然逼真立體效果的電視節(jié)目成為3D電視發(fā)展所要解決的首要問(wèn)題。本文在對(duì)3D電視進(jìn)行定性的基礎(chǔ)上,通過(guò)具體的實(shí)踐來(lái)探討3D電視技術(shù)在電視節(jié)目制作過(guò)程中的應(yīng)用,通過(guò)對(duì)實(shí)踐過(guò)程中出現(xiàn)的問(wèn)題的總結(jié),尋求3D電視節(jié)目的制作規(guī)律。本文共分為四個(gè)部分: 第一部分闡述了3D電視制作的研究基礎(chǔ),包括對(duì)3D定義、3D電視,人眼立體成像原理、3D電視拍攝原理和3D電視成像原理的闡述,并對(duì)2D電視和3D電視的不同點(diǎn)和國(guó)內(nèi)外3D電視技術(shù)的發(fā)展歷史進(jìn)行了論述。 第二部分對(duì)3D電視的拍攝技術(shù)進(jìn)行了論述。利用不同類型的3D電視攝像機(jī)進(jìn)行3D電視節(jié)目的制作,其操作方法和所要注意的問(wèn)題也是不一樣的。在具體的實(shí)踐操作過(guò)程中,本文采用了單機(jī)雙鏡頭攝像機(jī)和雙機(jī)雙鏡頭兩種類型的攝像機(jī)。 第三部分論述了3D電視的后期制作技術(shù)。通過(guò)不同類型的電視節(jié)目對(duì)3D電視節(jié)目的后期制作分為了三個(gè)部分,分別是:3D影像素材的后期制作,2D影像節(jié)目轉(zhuǎn)換成3D影像節(jié)目的后期制作和3D立體影像的后期制作。 第四部分通過(guò)對(duì)3D電視實(shí)驗(yàn)頻道的背景分析、構(gòu)成分析和發(fā)展分析,探討當(dāng)前3D電視制作目前存在的問(wèn)題,展望3D電視未來(lái)的發(fā)展趨勢(shì)。
[Abstract]:In 2009, with the popularity of a 3D film, Avatar, 3D technology re-entered the public eye, and quickly triggered the use of 3D technology in other fields. 2010, known as the "first year of 3D TV," 3D technology is rapidly applied in the field of television and put into practice. However, because 3D TV technology is still in the early stage of development, the lack of relevant theory and practical experience has become a major constraint to the development of 3D TV. How to give full play to the 3D TV technology to present the natural realistic stereoscopic effect of the TV program has become the most important problem in the development of 3D TV. On the basis of qualitative analysis of 3D TV, this paper discusses the application of 3D TV technology in the process of TV program production through concrete practice, and seeks the rules of 3D TV program production by summarizing the problems in the process of practice. This paper is divided into four parts: the first part describes the research foundation of 3D TV production, including the definition of 3D, 3D television, human eye stereo imaging principle, 3D television shooting principle and 3D television imaging principle. The differences between 2D TV and 3D TV and the development history of 3D TV technology at home and abroad are also discussed. The second part discusses the shooting technology of 3D TV. Using different kinds of 3D TV cameras to make 3D TV programs, the operation methods and the problems to be paid attention to are different. In the course of practical operation, this paper adopts two kinds of cameras: single camera and double lens. The third part discusses the post-production technology of 3 D TV. The post-production of 3D TV program is divided into three parts through different types of TV programs, which are: the post-production of 3D image material, the conversion of 2D image program to 3D image program, and the post-production of 3D stereoscopic image. In the fourth part, by analyzing the background, constitution and development of 3D TV experimental channel, the problems existing in 3D TV production are discussed, and the future development trend of 3D TV is prospected.
【學(xué)位授予單位】:山東師范大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2012
【分類號(hào)】:J943.3
本文編號(hào):2369557
[Abstract]:In 2009, with the popularity of a 3D film, Avatar, 3D technology re-entered the public eye, and quickly triggered the use of 3D technology in other fields. 2010, known as the "first year of 3D TV," 3D technology is rapidly applied in the field of television and put into practice. However, because 3D TV technology is still in the early stage of development, the lack of relevant theory and practical experience has become a major constraint to the development of 3D TV. How to give full play to the 3D TV technology to present the natural realistic stereoscopic effect of the TV program has become the most important problem in the development of 3D TV. On the basis of qualitative analysis of 3D TV, this paper discusses the application of 3D TV technology in the process of TV program production through concrete practice, and seeks the rules of 3D TV program production by summarizing the problems in the process of practice. This paper is divided into four parts: the first part describes the research foundation of 3D TV production, including the definition of 3D, 3D television, human eye stereo imaging principle, 3D television shooting principle and 3D television imaging principle. The differences between 2D TV and 3D TV and the development history of 3D TV technology at home and abroad are also discussed. The second part discusses the shooting technology of 3D TV. Using different kinds of 3D TV cameras to make 3D TV programs, the operation methods and the problems to be paid attention to are different. In the course of practical operation, this paper adopts two kinds of cameras: single camera and double lens. The third part discusses the post-production technology of 3 D TV. The post-production of 3D TV program is divided into three parts through different types of TV programs, which are: the post-production of 3D image material, the conversion of 2D image program to 3D image program, and the post-production of 3D stereoscopic image. In the fourth part, by analyzing the background, constitution and development of 3D TV experimental channel, the problems existing in 3D TV production are discussed, and the future development trend of 3D TV is prospected.
【學(xué)位授予單位】:山東師范大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2012
【分類號(hào)】:J943.3
【參考文獻(xiàn)】
相關(guān)碩士學(xué)位論文 前1條
1 葛振杰;3D虛擬數(shù)字電視頭盔顯示系統(tǒng)的研制[D];長(zhǎng)春理工大學(xué);2006年
本文編號(hào):2369557
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