“嚴(yán)肅游戲”在小學(xué)音樂教學(xué)中的應(yīng)用探究
本文選題:嚴(yán)肅游戲 + 小學(xué)音樂教學(xué); 參考:《福建師范大學(xué)》2015年碩士論文
【摘要】:隨著由現(xiàn)代教育理念引領(lǐng)、推動(dòng)的教育改革蓬勃發(fā)展的時(shí)代到來,人們不斷探尋行之有效的手段創(chuàng)新教學(xué)模式、深化“新課程”理念;ヂ(lián)網(wǎng)和計(jì)算機(jī)等多媒體信息技術(shù)正在教育領(lǐng)域迅速發(fā)展和普及,其中包括了新興教育科技產(chǎn)品——嚴(yán)肅游戲。嚴(yán)肅游戲是以教授知識(shí)技巧、提供專業(yè)訓(xùn)練和模擬實(shí)踐為主要內(nèi)容,并使參與者獲得個(gè)性化、交互式和娛樂性學(xué)習(xí)體驗(yàn)的游戲軟件。自問世以來,嚴(yán)肅游戲已廣泛應(yīng)用于軍事戰(zhàn)爭、學(xué)校教育、技能培訓(xùn)、醫(yī)療衛(wèi)生等諸多領(lǐng)域,并有適合各年齡段,滿足不同需求層次的優(yōu)秀作品。但在小學(xué)音樂教學(xué)中,運(yùn)用嚴(yán)肅游戲輔助教學(xué)仍是一個(gè)未知領(lǐng)域。本課題圍繞這一領(lǐng)域,運(yùn)用觀察法、訪談法、問卷法、實(shí)驗(yàn)法等教育科學(xué)研究方法,試圖從以下幾方面內(nèi)容進(jìn)行深入、系統(tǒng)的研究:1、在闡述“嚴(yán)肅游戲”概念和分析其應(yīng)用于教學(xué)的理論基礎(chǔ)之上,對嚴(yán)肅游戲在引導(dǎo)學(xué)生進(jìn)行音樂學(xué)習(xí)中感受美與欣賞美、綜合美與多元美、表現(xiàn)美與創(chuàng)造美等方面發(fā)揮的作用與價(jià)值,進(jìn)行科學(xué)論證;2、搜集、研究現(xiàn)有音樂類嚴(yán)肅游戲產(chǎn)品,將它們按功能、類型和適用特點(diǎn)進(jìn)行整理、歸類,并結(jié)合“新課程”理念和《義務(wù)教育音樂課程標(biāo)準(zhǔn)》(2011年版)篩選、細(xì)分出適合小學(xué)音樂教學(xué)各階段、針對不同教學(xué)目標(biāo)的嚴(yán)肅游戲,研究將其作為資源支持引入小學(xué)音樂課堂,開展區(qū)別于傳統(tǒng)的課程設(shè)計(jì)和實(shí)施方法;3、探討嚴(yán)肅游戲應(yīng)用于教學(xué)實(shí)踐所面臨的挑戰(zhàn),對音樂教師使用嚴(yán)肅游戲輔助教學(xué)可能存在的問題提出建議和注意事項(xiàng);4、總結(jié)該研究對音樂教師發(fā)揮的作用以及給學(xué)生帶來的各方面變化,同時(shí)指出音樂教學(xué)為推進(jìn)嚴(yán)肅游戲發(fā)展提供的有利條件;5、基于現(xiàn)有研究成果,展望嚴(yán)肅游戲在音樂教育領(lǐng)域的應(yīng)用前景和后續(xù)工作方向,以期為我國教育改革與嚴(yán)肅游戲的進(jìn)一步開發(fā)探尋可供借鑒的經(jīng)驗(yàn)與啟示。
[Abstract]:With the arrival of the era of vigorous development of educational reform, led by the modern educational concept, people are constantly exploring effective means to innovate the teaching mode and deepen the concept of "new curriculum". Multimedia information technology, such as Internet and computer, is developing and popularizing rapidly in the field of education, including the new educational technology product-serious game. Serious games are game software that teaches knowledge and skills, provides professional training and simulation practices, and enables participants to gain personalized, interactive and entertaining learning experiences. Since its inception, serious games have been widely used in military warfare, school education, skills training, medical and health care and other fields, and have suitable for all ages, meet the needs of different levels of outstanding works. But in primary school music teaching, using serious game assistant teaching is still an unknown field. This topic revolves around this domain, uses the observation method, the interview method, the questionnaire method, the experiment method and so on education science research method, attempts from the following several aspects to carry on the thorough research, On the basis of expounding the concept of "serious game" and analyzing its application in teaching, the systematic study of "1: 1" is carried out. On the basis of analyzing the theory of applying serious game to teaching, the author tries to understand and appreciate the beauty of serious game in guiding students to study music, and to synthesize beauty and pluralistic beauty. Expressing the role and value of beauty and creating beauty, carrying on scientific argumentation, collecting, studying the existing musical serious game products, arranging and classifying them according to their functions, types and applicable characteristics, Combined with the concept of "New Curriculum" and the "compulsory Education Music Curriculum Standard" (2011 edition), this paper subdivides the different stages of music teaching in primary schools, aiming at serious games with different teaching objectives, and introduces them into primary school music classes as resource support. To explore the challenges faced by the application of serious games in teaching practice, which are different from the traditional curriculum design and implementation methods. This paper puts forward some suggestions and points for attention on the problems that may exist in music teachers' use of serious game-assisted teaching, and summarizes the effects of the study on music teachers and the changes in various aspects brought to the students. At the same time, it points out that music teaching can provide favorable conditions for promoting the development of serious games. Based on the existing research results, this paper looks forward to the application prospect and future work direction of serious games in the field of music education. In order to explore the experience and inspiration for the further development of educational reform and serious games in China.
【學(xué)位授予單位】:福建師范大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2015
【分類號】:G623.71
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