天堂国产午夜亚洲专区-少妇人妻综合久久蜜臀-国产成人户外露出视频在线-国产91传媒一区二区三区

當前位置:主頁 > 教育論文 > 小學教育論文 >

小學Scratch項目活動教學與評價

發(fā)布時間:2018-04-30 03:03

  本文選題:計算思維 + Scratch教學。 參考:《上海師范大學》2017年碩士論文


【摘要】:近年來,隨著Scratch軟件引入中國并被廣泛推廣與學習,在國內(nèi)青少年之間掀起了一股學習scratch編程的熱潮。國內(nèi)中小學爭相開設scratch課程。Scratch教學在尤其是發(fā)達地區(qū)中小學中取得了一定的成果。Scratch是一種圖形化編程工具。因其豐富的趣味性、圖形化、可視化以及操作簡單的特點,特別適合兒童學習編程入門課程時使用。Scratch編程工具作為小學生編程入門學習的工具有非常明顯的優(yōu)勢特征,通過拖曳腳本區(qū)的積木,按照邏輯順序拼搭,即可完成程序編程,利用Scratch甚至可以制作出復雜的、邏輯性較強的龐大程序。這種編程方式的程序邏輯能明顯的外現(xiàn)。本研究在調(diào)查、了解國內(nèi)外Scratch教學研究現(xiàn)狀的基礎上,以上海市長寧區(qū)某小學的Scratch課程進行行動研究。借鑒哈佛大學推出的Scratch教程《創(chuàng)意計算課程指南》,提出項目式編程教學模式,整體考量學習者的計算素養(yǎng)。本論文內(nèi)容主要包含以下章節(jié):第一章:簡述并分析國內(nèi)外Scratch教學現(xiàn)狀和研究成果。通過對Scratch教學現(xiàn)狀的分析總結,明確本研究的研究主題以及研究意義。借鑒哈佛大學2014出版的Scratch教材,就用Scratch編程軟件進行項目式活動教學展開分析,明確本研究的研究內(nèi)容,確定研究方法。第二章:主要對計算思維、創(chuàng)意計算以及項目活動教學概念進行界定,并簡單介紹Scratch編程教學,簡要闡述何為創(chuàng)意計算、項目式教學。闡述并界定以Scratch軟件教學為載體,融合創(chuàng)意計算理念,進行的項目式教學活動。第三章:針對項目式活動教學,進行Scratch編程課程設計。分析教學對象特征,分主題設計項目式教學活動,設計項目式活動教學策略,以項目活動驅動課堂。第四章:記錄闡述本研究的行動研究過程中,第一學期教學活動實踐。記錄教學實踐的實施情況,分析研究教學活動過程,反思教學活動中的問題,總結教學實踐不足,提出改進措施。第五章:記錄本研究的行動研究過程中,第二學期教學活動實踐。基于創(chuàng)意計算能力測評的Scratch教學實踐與反思,評定進行本研究課程學習后的學習者創(chuàng)意計算能力,分析影響學習者計算思維能力的因素。第六章:總結與展望。概括本研究的創(chuàng)新點以及不足之處,致結束語。
[Abstract]:In recent years, with the introduction of Scratch software into China and its wide spread and learning, there is a wave of fever of learning scratch programming among teenagers in China. Scratch teaching is a graphic programming tool in the developed areas, especially in the developed regions. It is a kind of graphic programming tool that the primary and middle schools in China are competing to offer the scratch curriculum. Because of its rich interest, graphics, visualization and simple operation, it is especially suitable for children to use the .Scratch programming tool as a tool for elementary school students to start programming. By dragging the building blocks of the script area, we can complete the program programming according to the logical order, and we can even make a complex and logical huge program by using Scratch. The program logic of this programming method can appear obviously. On the basis of investigation and understanding of the current situation of Scratch teaching research at home and abroad, this study is based on the Scratch curriculum of a primary school in Changning District, Shanghai. Referring to the Scratch course "Creative Computing course Guide" published by Harvard University, this paper puts forward a project-based programming teaching model to consider the learners' computing literacy. The main contents of this thesis are as follows: chapter 1: brief introduction and analysis of the current situation and research results of Scratch teaching at home and abroad. By analyzing and summarizing the current situation of Scratch teaching, the research topic and significance of this study are clarified. Referring to the Scratch textbook published by Harvard University in 2014, this paper analyzes the project-based activity teaching with Scratch programming software, clarifies the research content and determines the research method. The second chapter mainly defines the concepts of computational thinking, creative calculation and project activity teaching, and briefly introduces the teaching of Scratch programming, and briefly expounds what is creative calculation and project-based teaching. This paper expounds and defines the project-based teaching activities with Scratch software as the carrier and integrating the idea of creative computing. The third chapter: aiming at the item-type activity teaching, carries on the Scratch programming curriculum design. This paper analyzes the characteristics of teaching objects, designs project-based teaching activities, designs teaching strategies of project-based activities, and drives the classroom with project-based activities. Chapter 4: record the practice of teaching activities in the first semester. To record the implementation of teaching practice, to analyze and study the process of teaching activities, to reflect on the problems in teaching activities, to sum up the deficiency of teaching practice, and to put forward some measures for improvement. Chapter five: record the course of action research of this research, the second semester teaching activity practice. On the basis of Scratch teaching practice and reflection based on the evaluation of creative computing ability, this paper evaluates the learners' creative computing ability after studying in this research course, and analyzes the factors that affect the learners' computational thinking ability. Chapter six: summary and prospect. This paper summarizes the innovation and deficiency of this study, and concludes with a conclusion.
【學位授予單位】:上海師范大學
【學位級別】:碩士
【學位授予年份】:2017
【分類號】:G623.58

【參考文獻】

相關期刊論文 前10條

1 王旭卿;;學習編程,編程助學——2014年哈佛大學Scratch教程評析[J];現(xiàn)代教育技術;2016年05期

2 任友群;隋豐蔚;李鋒;;數(shù)字土著何以可能?——也談計算思維進入中小學信息技術教育的必要性和可能性[J];中國電化教育;2016年01期

3 謝忠新;曹楊璐;;中小學信息技術學科學生計算思維培養(yǎng)的策略與方法[J];中國電化教育;2015年11期

4 韋國;;基于計算思維培養(yǎng)的Scratch教學三步曲[J];中小學電教;2015年Z2期

5 柴飛;陳明選;楊晴;;“娛教”理念視域下Scratch在小學校本課程中的應用研究[J];中國教育信息化;2015年08期

6 陳紫凌;楊磊;;小學Scratch教材編制的若干問題研究——以廣州市小學信息技術教材Scratch模塊為例[J];教育信息技術;2015年Z1期

7 郝志軍;;中小學課堂教學評價的反思與建構[J];教育研究;2015年02期

8 邱鈺;李世梅;王旭卿;;基于學生視角的Scratch課程教學情況調(diào)查與分析——以上海市長寧實驗小學四(1)班為例[J];中國教育信息化;2015年02期

9 陳紫凌;;問題解決與Scratch主題探究研究綜述[J];教育信息技術;2014年11期

10 凌秋虹;;Scratch在小學課堂教學中的應用與實踐[J];中國教育信息化;2014年18期

相關碩士學位論文 前8條

1 王娟;基于Scratch的創(chuàng)意計算思維可視化研究[D];上海師范大學;2015年

2 張晗陽;微課程在小學Scratch教學中的應用研究[D];上海師范大學;2014年

3 金元君;創(chuàng)客背景下的校本教材開發(fā)研究與實踐[D];上海師范大學;2014年

4 朱麗彬;小學SCRATCH程序設計課程價值探索[D];浙江師范大學;2014年

5 陳秀;基于Scratch的小學生程序設計教學設計研究[D];浙江師范大學;2014年

6 紀婷婷;中學趣味編程校本教材的開發(fā)與試用[D];上海師范大學;2013年

7 張璐;創(chuàng)意計算應用于教育軟件設計研究方法的研究[D];東北師范大學;2013年

8 王曉霞;網(wǎng)絡環(huán)境下Scratch在中學程序設計教學中的應用研究[D];西南大學;2012年

,

本文編號:1822768

資料下載
論文發(fā)表

本文鏈接:http://sikaile.net/jiaoyulunwen/xiaoxuejiaoyu/1822768.html


Copyright(c)文論論文網(wǎng)All Rights Reserved | 網(wǎng)站地圖 |

版權申明:資料由用戶c5e8d***提供,本站僅收錄摘要或目錄,作者需要刪除請E-mail郵箱bigeng88@qq.com