基于產(chǎn)品設(shè)計(jì)理念的動(dòng)畫道具設(shè)計(jì)研究
[Abstract]:With the vigorous development of animation industry today, animation has been gradually integrated into people's lives. Animation props are the most individualized actors on the animation stage. Although they have no lines, they are no less important than characters. The concept of product design is the core and soul of product design. It guides the establishment of product form and the promotion of product added value. Introducing the concept of product design helps to improve the commercial value of animation props. This paper expounds the function of the animation props design and the performance factors of the props design, and analyzes the six factors that affect the animation props design, such as animation producer and technology, audience and consumer market, media and animation industry. By comparing the similarities and differences between the product design and the animation prop design, this paper analyzes the current situation of the animation props development and the problems existing in the domestic props design, and analyzes the connotation of the animation props design concept. The design method of animation props is studied, which has practical guiding significance for virtual props, physical props and props derivatives design. Through the research and analysis of successful animation props, the author concludes that the future design direction of props should be towards the coexistence of strangeness and identity, the coexistence of future feeling and mechanical feeling, and the development trend of the unity of cultural connotation and external form. By analyzing the audience of animation and the prospect of animation props market, this paper analyzes the commercial value of animation props design from three aspects: animation market, online game market and derivatives market.
【學(xué)位授予單位】:浙江農(nóng)林大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2014
【分類號(hào)】:TB472
【參考文獻(xiàn)】
相關(guān)期刊論文 前10條
1 李辛沫;黃驍;;基于工業(yè)設(shè)計(jì)理念的墻壁開(kāi)關(guān)造型設(shè)計(jì)研究[J];包裝工程;2010年16期
2 萬(wàn)延;;動(dòng)畫片中場(chǎng)景陳設(shè)與道具設(shè)計(jì)的作用[J];電影文學(xué);2011年03期
3 尹書倩;;探尋電影美術(shù)中的道具設(shè)計(jì)[J];電影評(píng)介;2009年16期
4 高晶;;動(dòng)畫中道具設(shè)計(jì)的把握[J];電影評(píng)介;2012年05期
5 趙文璐;;淺談?dòng)耙晞?dòng)畫中的陳設(shè)道具色彩設(shè)計(jì)[J];華章;2011年11期
6 張利敏;;動(dòng)畫作品中道具的設(shè)定——物品的功能性藝術(shù)創(chuàng)作[J];黃河之聲;2011年01期
7 楊振華;盧章平;;對(duì)當(dāng)前動(dòng)畫領(lǐng)域中道具造型設(shè)計(jì)的探討[J];設(shè)計(jì)藝術(shù)(山東工藝美術(shù)學(xué)院學(xué)報(bào));2007年03期
8 朱華;;電影美術(shù)的設(shè)計(jì)觀念[J];社科縱橫;2008年10期
9 崔卉萱;;服裝與道具在日本動(dòng)漫中的運(yùn)用[J];設(shè)計(jì)藝術(shù)(山東工藝美術(shù)學(xué)院學(xué)報(bào));2010年04期
10 王芳;劉磊珂;;對(duì)中國(guó)動(dòng)漫產(chǎn)業(yè)的幾點(diǎn)思考[J];浙江青年專修學(xué)院學(xué)報(bào);2006年03期
本文編號(hào):2284295
本文鏈接:http://sikaile.net/guanlilunwen/gongchengguanli/2284295.html