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新媒體交互繪本的設(shè)計與實現(xiàn)

發(fā)布時間:2018-12-12 00:39
【摘要】:在當(dāng)今社會,隨著電子書籍的出現(xiàn),傳統(tǒng)的紙質(zhì)書籍已經(jīng)面臨著巨大的考驗。交互繪本指通過計算機(jī)多媒體的方式,制作可以相應(yīng)用戶輸入的非傳統(tǒng)書籍,是電子書籍中表現(xiàn)形式較好的一種,其應(yīng)用已經(jīng)在國內(nèi)外得到廣泛的認(rèn)可。交互繪本可以使用動畫、游戲、音樂、視頻等多媒體手段來進(jìn)行輔助表達(dá),并且無需浪費(fèi)寶貴的紙資源。因此,傳統(tǒng)書籍表現(xiàn)形式單一的缺點(diǎn)變得更加明顯。本文在綜合了傳統(tǒng)交互繪本的基礎(chǔ)上,提出了使用Unity3D技術(shù)、NFC技術(shù)和AR技術(shù)三方面結(jié)合的新媒體防盜版增強(qiáng)現(xiàn)實的交互繪本,并且可以和傳統(tǒng)的紙質(zhì)書籍無縫對接,實現(xiàn)了共贏的目的。此外,在經(jīng)濟(jì)文化高速發(fā)展的今天,對于少年兒童的安全教育卻無法同步跟上。尤其是國內(nèi)市場,對兒童安全知識教育的軟硬件均處于較為落后的階段。在本系統(tǒng)中使用多媒體游戲的方式讓兒童可以得到更直觀的安全教育。 首先,系統(tǒng)使用Unity開發(fā)3D/2D的交互繪本。由于Unity的強(qiáng)大功能,可以方便地為iOS、Andriod、Win8等移動設(shè)備實現(xiàn)多平臺的發(fā)布。并且,在Unity中對于3D應(yīng)用、游戲的開發(fā)已經(jīng)讓用戶可以從底層的驅(qū)動中完全解脫出來而專注于應(yīng)用層的邏輯。在本設(shè)計中,主要探討了關(guān)于兒童游泳安全的《夏日游游游》和關(guān)于兒童交通安全的《交通看看看》兩個交互繪本游戲的設(shè)計和實現(xiàn)。其中《夏日游游游》采用Unity的全3D形式進(jìn)行開發(fā),實現(xiàn)一個跑酷類的游戲和知識問答。《交通看看看》使用Unity的2D功能,實現(xiàn)一個卡通角色從起床到上學(xué)到回家過程中會遇到的各種交通問題處理。 其次,系統(tǒng)使用最新的NFC技術(shù)來實現(xiàn)無接觸的射頻通訊方案。通過在傳統(tǒng)紙質(zhì)書籍上增加一個NFC芯片的方法,使用戶可以在購買紙質(zhì)書籍的同時從該芯片上下載到相關(guān)的交互繪本、視頻、游戲、應(yīng)用,這種方式比傳統(tǒng)附贈光盤的方式更加靈活、不易丟失。更重要的是,在用戶使用附贈交互繪本的時候,要從NFC芯片進(jìn)行二次校驗唯一序列號,以實現(xiàn)防盜版、保護(hù)作者知識產(chǎn)權(quán)的目的。 最后,系統(tǒng)使用AR增強(qiáng)現(xiàn)實技術(shù),,來達(dá)到進(jìn)一步保護(hù)知識產(chǎn)權(quán)和增強(qiáng)用戶體驗的雙重效果。AR技術(shù)在本系統(tǒng)中可以通過手勢識別或真實物體照片控制虛擬物體兩種方式來實現(xiàn)增強(qiáng)現(xiàn)實。從用戶角度講,真實物體或手勢對虛擬物體的控制是一種新穎而有趣的技術(shù),會大大增加交互繪本的樂趣和賣點(diǎn)。從作者角度講,失去了傳統(tǒng)紙質(zhì)書籍的用戶則會丟失AR技術(shù)對交互繪本的控制能力,從而進(jìn)一步保護(hù)了知識產(chǎn)權(quán)。 綜上,本系統(tǒng)設(shè)計并實現(xiàn)了用Unity開發(fā)的,通過NFC和AR技術(shù)增強(qiáng)防盜版和用戶體驗的一種新媒體交互繪本,為傳統(tǒng)紙質(zhì)書籍和交互繪本的雙贏,達(dá)到了矛盾的統(tǒng)一。
[Abstract]:In today's society, with the emergence of electronic books, the traditional paper books have been faced with a great test. Interactive picture book refers to making non-traditional books which can be input by corresponding users by means of computer multimedia. It is one of the best forms in electronic books and its application has been widely recognized at home and abroad. Interactive picture books can use animation, games, music, video and other multimedia means to support expression without wasting valuable paper resources. As a result, the shortcomings of the single form of traditional books become more obvious. Based on the integration of traditional interactive picture books, this paper proposes a new media anti-piracy augmented reality interactive picture book which combines Unity3D technology, NFC technology and AR technology, and can connect seamlessly with traditional paper books. Achieve the goal of win-win. In addition, in the rapid development of economy and culture today, the safety education for children can not keep pace with each other. Especially in the domestic market, the software and hardware of children's safety education are in the backward stage. The use of multimedia games in this system allows children to get more intuitive safety education. First, the system uses Unity to develop the interactive picture book of 3D/2D. Because of the powerful function of Unity, it is convenient to release multiple platforms for mobile devices such as iOS,Andriod,Win8. Moreover, for 3D applications in Unity, game development has enabled users to completely free themselves from the underlying drivers and focus on the application layer logic. In this design, we mainly discuss the design and implementation of two interactive picture book games about children swimming safety, "Summer swim" and "traffic watch" about children's traffic safety. "Summer Tour" is developed in the full 3D form of Unity to realize a parkour game and knowledge quiz. < Traffic View > uses the 2D function of Unity. A cartoon character from getting up to learn to go home will encounter a variety of traffic problems. Secondly, the system uses the latest NFC technology to realize contactless RF communication. By adding a NFC chip to traditional paper books, users can download related interactive graphics, video, games and applications from the chip while buying paper books. This method is more flexible than the traditional way of attaching CDs, not easy to lose. More importantly, when the user uses the attached interactive picture book, the unique serial number should be re-checked from the NFC chip to achieve the purpose of preventing piracy and protecting the author's intellectual property rights. Finally, the system uses AR augmented reality technology, AR technology can realize augmented reality by gesture recognition or real object photo control in this system. From a user's point of view, the control of virtual objects by real objects or gestures is a novel and interesting technique, which greatly increases the fun and selling points of interactive picture books. From the author's point of view, users who have lost the traditional paper books will lose the AR technology's control over the interactive picture books, thus further protecting intellectual property rights. In summary, this system designs and implements a new media interactive picture which is developed with Unity and enhances the anti-piracy and user experience through NFC and AR technology. It is a win-win situation for the traditional paper books and interactive picture books, and achieves the unity of contradiction.
【學(xué)位授予單位】:吉林大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2014
【分類號】:TP311.52

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