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基于0uest3D的虛擬場景漫游技術研究

發(fā)布時間:2018-01-12 09:33

  本文關鍵詞:基于0uest3D的虛擬場景漫游技術研究 出處:《浙江師范大學》2015年碩士論文 論文類型:學位論文


  更多相關文章: 場景漫游 虛擬角色 Quest3D 交互功能


【摘要】:虛擬場景漫游技術是虛擬現(xiàn)實技術的重要組成部分。虛擬場景漫游技術是指利用高性能的計算機軟硬件,產(chǎn)生逼真的“虛擬環(huán)境”,使用戶獲得身臨其境般的感官體驗。虛擬場景漫游技術廣泛應用于:未來城市建設規(guī)劃預覽、產(chǎn)品展示、異地景觀欣賞、醫(yī)學、航空航天等領域,并得到了快速的發(fā)展,但大多數(shù)漫游系統(tǒng)中缺少虛擬角色和交互功能,這影響了場景的真實感和沉浸感。因此在虛擬場景漫游系統(tǒng)中添加虛擬角色和交互功能非常重要。虛擬場景漫游系統(tǒng)的研究主要分為場景、人物模型搭建,人物動作制作以及漫游系統(tǒng)編寫。本文通過查閱國內(nèi)外文獻,研究學習了場景建模、動作控制以及虛擬漫游等相關算法和技術。場景模型和角色模型是對現(xiàn)實世界的模擬,其真實程度直接影響了用戶的感官體驗。運動控制和交互功能提升了用戶的參與度,增強了漫游系統(tǒng)的沉浸感。在研究虛擬場景漫游技術中,本文主要研究和實現(xiàn)了以下內(nèi)容:(1)以Quest3D軟件為虛擬場景漫游開發(fā)平臺,研究了多邊形和曲面建模技術并與紋理映射算法相結(jié)合構建了具有真實感的虛擬場景和角色模型;(2)分析了關節(jié)動畫算法、漸變動畫算法和骨骼蒙皮動畫算法,利用骨骼蒙皮技術和關鍵幀技術制作了虛擬角色的交互動作;(3)應用了Quest3D獨特的元件編程方法,實現(xiàn)了虛擬角色的動作控制、視角切換以及自動感應噴泉等交互功能;(4)通過系統(tǒng)發(fā)布,完成了具有虛擬角色的場景漫游系統(tǒng)。虛擬場景漫游系統(tǒng)的開發(fā)和實現(xiàn)讓用戶欣賞了虛擬場景中宏偉的建筑和美麗的自然風光,同時虛擬角色的引入更提升了用戶的參與度,增強了虛擬漫游系統(tǒng)的真實感和沉浸感。
[Abstract]:The virtual scene roaming technology is an important part of virtual reality technology. The virtual scene roaming technology refers to the use of computer hardware and software with high performance, generate a realistic virtual environment, users experience a sense. Personally on the scene of virtual scene roaming technology is widely applied in the future city construction planning preview, product display, remote landscape appreciation, medical, aerospace and other fields, and has developed rapidly, but most of the lack of virtual roaming system role and interaction function, which affects the scene realism and immersion. Therefore the virtual role and interaction function is very important to add in the roaming system of virtual scene roaming system of virtual scene. The research is mainly divided into the scene figure, model structures, writing action figures making and roaming system. In this paper, through literature study, scene modeling, motion control Virtual roaming system and related algorithms and techniques. The scene model and role model is a simulation of the real world, the real level directly affects the user's sensory experience. The motion control and interactive function to enhance the participation of users, enhance the roaming system. In the sense of immersion in the virtual scene roaming technology research, this paper mainly studies and the following contents: (1) based on Quest3D software development platform of virtual scene roaming, the polygon and surface modeling technology and combined with texture mapping algorithm for constructing virtual scene and the role of the realistic model; (2) analysis of the joint animation animation algorithm, gradient algorithm and skeleton animation algorithm, interactive the action made by role virtual skin and key frame technology; (3) the application of component programming method of Quest3D unique, realized virtual character movement control, From the perspective of switching and automatic induction fountain and other interactive features; (4) the system release, complete the scene roaming system with virtual roles. Development and Realization of virtual scene roaming system allows users to enjoy the virtual scene in the magnificent architecture and beautiful natural scenery, while the introduction of virtual characters but also enhance the participation of users. Enhanced virtual roaming system of realistic and immersive.

【學位授予單位】:浙江師范大學
【學位級別】:碩士
【學位授予年份】:2015
【分類號】:TP391.9

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