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漫畫抽象性的理論與實踐

發(fā)布時間:2018-12-12 18:10
【摘要】: 所謂“動漫”,從廣義上講就是動畫和漫畫兩種藝術(shù)載體的總稱。其具有很強的表現(xiàn)性。作為敘事手段,它能夠讓人感動;作為審美,它能夠創(chuàng)造動態(tài)美學(xué)奇跡;作為制作工藝,它的影像構(gòu)成元素具有無窮的表現(xiàn)力。動漫的創(chuàng)作與一般繪畫創(chuàng)作不完全一樣,想象、變形和夸張的成分較多。動漫創(chuàng)作作為一項再現(xiàn)性藝術(shù),來源于具象的生活,但是更來源于作者對現(xiàn)實生活直接或間接的感受或抽象。 本文試圖解構(gòu)抽象性在漫畫作品中的理論和實踐應(yīng)用。為此,本文從抽象的心理來源出發(fā),分析了漫畫中抽象的理論根基;然后選取了國際上八位知名漫畫藝術(shù)家的作品作為對象,剖析抽象性在漫畫作品中的應(yīng)用;最后,本文就抽象性在漫畫作品中的應(yīng)用意義進行了分析。 論文從結(jié)構(gòu)上分為三章:第一章論述了動漫中抽象的心理來源,介紹了動漫抽象產(chǎn)生的感官來源,動漫抽象與邏輯形式等的關(guān)系等;第二章選取了八位國際知名漫畫藝術(shù)家的作品進行分析,逐個剖析了其代表作品中的抽象性實踐及風(fēng)格特點,表現(xiàn)了漫畫與抽象結(jié)合后產(chǎn)生的巨大效應(yīng);第三章介紹了抽象性在漫畫中的意義,論述了抽象藝術(shù)的價值,在漫畫作品中對抽象形式的認識,以及漫畫抽象性的實踐價值。
[Abstract]:So-called "animation", from the broad sense is animation and comic art carrier of the general name. It has very strong performance. As a narrative method, it can move people; as an aesthetic, it can create a dynamic aesthetic miracle; as a production process, its image components have infinite expressive power. Animation and general painting creation is not exactly the same, imagination, deformation and exaggeration more ingredients. Animation creation, as a reproduction art, originates from the concrete life, but it comes from the author's direct or indirect feeling or abstraction of the real life. This paper attempts to deconstruct the abstract in the comic works of the theory and practical application. Therefore, this paper analyzes the theoretical basis of abstraction in comics from the source of abstract psychology, and then selects the works of eight famous comic artists in the world as the object to analyze the application of abstractness in comic books. Finally, this paper analyzes the application significance of abstractness in comic books. The thesis is divided into three chapters from the structure: the first chapter discusses the abstract psychological source of animation, introduces the sensory source of animation abstraction, the relationship between animation abstraction and logical form, etc. The second chapter selects the works of eight international famous comic artists to analyze, one by one, analyzes the abstract practice and style characteristics of their representative works, which shows the enormous effect of comics and abstract combination. The third chapter introduces the meaning of abstractness in comics, discusses the value of abstract art, the cognition of abstract form in comics, and the practical value of abstractness of comics.
【學(xué)位授予單位】:湖北美術(shù)學(xué)院
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2008
【分類號】:J218.2

【引證文獻】

相關(guān)期刊論文 前1條

1 韓蕊;;動漫作品中抽象性表達方式的實例分析[J];藝術(shù)教育;2011年04期



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