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“動(dòng)漫人物角色扮演”服裝創(chuàng)意設(shè)計(jì)探索

發(fā)布時(shí)間:2018-09-14 12:41
【摘要】:本文針對(duì)動(dòng)漫角色服裝的作用、分類、藝術(shù)特征及其與現(xiàn)實(shí)服裝的相互關(guān)系進(jìn)行了研究,作為流行文化的一部分,COSPLAY是時(shí)代和社會(huì)發(fā)展的產(chǎn)物,它的流行趨勢(shì)在未來(lái)仍將繼續(xù)且影響力會(huì)越來(lái)越大。形成了頗具規(guī)模的產(chǎn)業(yè)鏈,把COSPLAY品位為一種以“藉在有關(guān)感官上模仿角色表達(dá)忠于角色的訊息。 本文主要從以下幾個(gè)方面進(jìn)行闡述: 第一部分:主要闡述COSPLAY相關(guān)概念、起源,及形式特征幾個(gè)方面進(jìn)行全面詳細(xì)分析,并與設(shè)計(jì)手法結(jié)合研究?jī)?nèi)容和思路,進(jìn)行進(jìn)一步可行性分析。 第二部分:闡述COSPLAY服裝設(shè)計(jì)理念向個(gè)性化趨勢(shì)、藝術(shù)造詣趨勢(shì)與創(chuàng)新性相統(tǒng)一的發(fā)展趨勢(shì),建立COSPLAY道具在現(xiàn)代服裝中的應(yīng)用的理論基礎(chǔ)與現(xiàn)實(shí)要求。如何借鑒現(xiàn)有的創(chuàng)造未來(lái)的本領(lǐng)。分析人格魅力與行為方式的統(tǒng)一 第三部分:分析比COSPLAY服裝造型設(shè)計(jì)理念,了解在實(shí)際操作運(yùn)用與改制思維上的差異。了解在其實(shí)際制作運(yùn)用與設(shè)計(jì)思維的策略。舉例說(shuō)明設(shè)計(jì)的新手段,及COSPLAY服裝設(shè)計(jì)中的應(yīng)用的市場(chǎng)分析。在服裝設(shè)計(jì)界的滲透的發(fā)展趨勢(shì)。 第四部分:舉例說(shuō)明動(dòng)漫人物造型元素的案例。從哥特元素,女仆巫女服飾分析,到中國(guó)傳統(tǒng)具有代表性COSPLAY服裝,現(xiàn)代動(dòng)漫角色服裝作為動(dòng)漫文化的表現(xiàn)載體,具有區(qū)別于現(xiàn)實(shí)服裝的藝術(shù)特點(diǎn),同時(shí)它與現(xiàn)實(shí)服裝有著千絲萬(wàn)縷的聯(lián)系,它來(lái)源于生活服裝,又在此基礎(chǔ)上進(jìn)行藝術(shù)創(chuàng)作,對(duì)現(xiàn)實(shí)服裝的發(fā)展與流行產(chǎn)生積極的影響。 相信動(dòng)漫服裝市場(chǎng)的發(fā)展和需求會(huì)隨著人們的認(rèn)可而逐漸增加。本文通過(guò)COSPLAY造型藝術(shù)及其文化內(nèi)涵,探索中國(guó)傳統(tǒng)造動(dòng)漫型元素在現(xiàn)代服裝設(shè)計(jì)中的運(yùn)用。論文主要內(nèi)容包括服裝表現(xiàn)手法、款式設(shè)計(jì)、設(shè)計(jì)理念及創(chuàng)意點(diǎn)概述等。針對(duì)我國(guó)服裝現(xiàn)代設(shè)計(jì)提出自己的見(jiàn)解。
[Abstract]:In this paper, the role of animation costumes, classification, artistic characteristics and its relationship with real clothing were studied. As part of popular culture, COSPLAY is the product of the times and social development, its popular trend will continue in the future and influence will be greater and greater. Formed a considerable scale of industrial chain, the COSPLAY products. A position is a message that expresses loyalty to the role by imitating the role on the sensory organ.
This article mainly expounds from the following aspects:
The first part: mainly elaborates COSPLAY related concepts, origins, and form characteristics of a comprehensive and detailed analysis of several aspects, and with the design techniques combined with research content and ideas, further feasibility analysis.
The second part expounds the development trend of COSPLAY's fashion design concept towards individuation, the unification of artistic attainment and innovation, the theoretical basis and practical requirements of the application of COSPLAY's props in modern clothing, how to draw lessons from the existing skills of creating the future, and the unification of personality charm and behavior style.
The third part: Analyze and compare the concept of COSPLAY garment design, understand the difference between practical operation and restructuring thinking, understand the strategy of practical production and design thinking, illustrate the new means of design, and market analysis of COSPLAY garment design application.
Part IV: Examples of animation character modeling elements. From Gothic elements, maids and witches dress analysis, to Chinese traditional representative COSPLAY clothing, modern animation character clothing as the expression of the carrier of animation culture, with different artistic characteristics from real clothing, at the same time it has inextricably linked with real clothing. It originates from the life clothing, and carries on the artistic creation on this basis, has the positive influence to the realistic clothing development and the popularity.
It is believed that the development and demand of the animation clothing market will gradually increase with people's recognition. This paper explores the application of Chinese traditional animation elements in modern clothing design through COSPLAY plastic arts and its cultural connotation. China's clothing modern design put forward its own views.
【學(xué)位授予單位】:天津科技大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2013
【分類號(hào)】:TS941.2

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