交互體驗(yàn)在科學(xué)中心展陳設(shè)計(jì)中的應(yīng)用研究
[Abstract]:With the continuous development of museum education concept, museums gradually get rid of static display methods such as collection, text description, auxiliary exhibition and "passive mode" education for the public. For modern museums, even the dynamic demonstration supported by information technology and multimedia technology can not give full play to the social function of museum education. No matter whether the exhibition is static or dynamic, the audience is always in a passive position. The exhibition can not change from the essence of the traditional education mode, and can not receive the information from the audience feedback information from the audience. The development of interactive experience makes the modern museum educational mode break through, and the educational function of museum can be brought into play better. The focus of this paper is to use various multimedia technologies to design the teaching environment, encourage tourists to take themselves as a part of the exhibition, the audience will be free from the process of passive participation, the formation of visitors to actively explore experience, visit the exhibition. Discover and think about the two-way communication learning model. So that the educational function of the museum can be brought into full play more effectively. Through the case analysis and classification of the interactive experience display projects of each science center, the author explores the operation principle of the interactive exhibition with the help of mass communication and educational psychology, and summarizes the basic display forms and application principles of various interactive experience display. Combined with the evaluation method of interactive display in American museums. It is hoped that this paper can enlighten and help the people engaged in the planning and design of museum interactive experience exhibition.
【學(xué)位授予單位】:華中師范大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2017
【分類(lèi)號(hào)】:G265
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