信息素質(zhì)教育游戲地圖分析與設(shè)計
[Abstract]:With the rapid development of information technology and Internet technology, information quality has gradually become a basic skill in social production and life. In order to improve the effect of information literacy education, the concept of combining information literacy education with games appears. Although the educational function of information literacy education games has been recognized by scholars, compared with the popularity of digital games, the attraction of information literacy education games is relatively insufficient. In order to make the game of information literacy education better applied in practice, this paper studies the game map. It is found that the game map is an important part of the game system, and it can also play the role of assistant players in the game of information literacy education. To help players form the concept of the game, clear the logical relationship between the gates, and achieve game goals and learning goals. This paper first analyzes the research and practice of digital game, information literacy education game and game map, and finds that the research on game map in the field of information literacy education game is rarely involved. However, the design examples of game map are rich but lack of theoretical guidance, and few researchers use the map examples of common digital games in the development of information literacy education games. Next, the basic problems of educational game map are studied. From the perspective of heart-flow theory, situational cognition theory and constructivism theory, this paper discusses the theoretical basis of game map, and interprets the game map from this angle, and studies the definition, types and characteristics of game map. Then the function of game map in educational game is obtained. Finally, the game map of two typical games is analyzed. After that, the paper studies the construction of information literacy education game. This paper discusses the contents, characteristics and standards of information literacy education, combines the characteristics and functions of general digital game maps, studies the game maps suitable for information literacy education games, and probes into the design principles of information literacy education game maps. Influencing factors and functions. Finally, on the basis of the above work, aiming at the game content of the information literacy education game "Pet Clinic", a game map is made with Flash CS6 software, and the experimental test is carried out together with it. Test the effect and function of game map in the game of information literacy education. After testing, it is found that game map can help players to sort out the game context and smoothly complete the game task and learning activities, game map is also an important navigation tool, so that players can travel freely in the game world without losing track. At the same time, players can observe the style of the game map type, to form a general understanding of the game world. However, because the game scale of Pet Clinic is small, the function of map is limited, and at the same time, there is room for improvement in the fine picture of map. Combined with the test results and suggestions, the next step can be to modify and improve the game map, further explore the game map in the game of information literacy education, and how to maximize the research function of the game map.
【學位授予單位】:華中師范大學
【學位級別】:碩士
【學位授予年份】:2017
【分類號】:TP317;G252.7
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