虛擬現(xiàn)實(shí)情境下的積極受眾與互動(dòng)式閱讀
發(fā)布時(shí)間:2018-03-22 11:20
本文選題:虛擬現(xiàn)實(shí) 切入點(diǎn):受眾 出處:《編輯學(xué)刊》2017年03期 論文類型:期刊論文
【摘要】:虛擬現(xiàn)實(shí)技術(shù)以不可阻擋的勢(shì)頭推廣和發(fā)展,引發(fā)了人類傳播和交往方式的革命。虛擬現(xiàn)實(shí)環(huán)境中的受眾,不再是簡(jiǎn)單的信患接受者或旁觀者,而是積極的參與者、感受者和把關(guān)人。通過沉浸式、體驗(yàn)式的信息感知,受眾具有廣泛性、自主性、交互性的特征。當(dāng)虛擬現(xiàn)實(shí)進(jìn)入閱讀領(lǐng)域后,讀者可以直接進(jìn)入圖書情境,并跨越時(shí)空與圖書互動(dòng),與其他讀者互動(dòng),獲得前所未有的閱讀體驗(yàn)。
[Abstract]:The promotion and development of virtual reality technology with the unstoppable momentum has triggered a revolution in the way of human communication and communication. The audience in the virtual reality environment is no longer a simple recipient or bystander, but an active participant. Through immersive, experiential information perception, the audience has the characteristics of extensiveness, autonomy and interactivity. When virtual reality enters the reading field, the reader can enter the book situation directly. And across time and space to interact with books, and other readers to gain unprecedented reading experience.
【作者單位】: 復(fù)旦大學(xué)新聞學(xué)院;
【分類號(hào)】:G237.6
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