基于麥克風(fēng)陣列的近場聲源定位與跟蹤
[Abstract]:With the development of array signal processing technology, sound source location and tracking based on microphone array has been widely used. Because the indoor sound source is a wideband non-stationary signal, the traditional narrowband signal DOA estimation and tracking algorithms can not be directly applied here, and the existing algorithms usually have high algorithm complexity. Therefore, the sound source location and tracking based on microphone array still has great improvement space. In this paper, the DOA estimation and tracking algorithms for near-field acoustic sources based on microphone array are studied and improved. The main research contents are as follows: first, the time-frequency characteristics of speech signals are analyzed synthetically. Combined with the plane wave reception model of far-field uniform linear array in array signal processing, the near-field spherical wave signal receiving model of uniform linear array, uniform circular array and arbitrary topology is studied. Secondly, all kinds of preprocessing and speech endpoint detection including pre-filtering, pre-weighting, normalization, windowed framing and speech denoising are carried out for the data received by the microphone array. This paper focuses on the research of speech denoising. In this paper, the adaptive wavelet decomposition layer selection and the improved threshold function are used to improve the performance of wavelet speech denoising. Thirdly, the near-field 3D-MUSIC algorithm and wideband focused 3D-MUSIC algorithm are compared by using the near-field model of microphone uniform circular array. A new microphone array model is proposed to solve the problem that the traditional near-field signal model of microphone array, such as uniform circular array, produces fuzzy angle to estimate pitch angle of sound source. On this basis, aiming at the problem of large amount of computation in solving the three-dimensional average spatial spectral matrix and searching the spectral peak in the wideband focused 3D-MUSIC algorithm, a fractional step reduced dimension estimation method is proposed to reduce the computational complexity of the algorithm. Finally, the experimental results show that the proposed method still maintains good DOA estimation performance on the basis of reducing the computational complexity of the algorithm. Fourthly, the signal DOA tracking based on compressed projection approximation subspace (PASTd) algorithm is applied to 3D near-field sound source tracking, and the fractional step dimensionality reduction method proposed in the third point is used to reduce the computational complexity of DOA estimation for each frame. A variable forgetting factor (PASTd) algorithm is proposed to overcome the disadvantages of large tracking error and slow convergence rate of the algorithm. Finally, the improved DOA tracking performance is verified by experimental simulation.
【學(xué)位授予單位】:西南交通大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2014
【分類號】:TN912.3
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