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物聯(lián)網(wǎng)空間域的泛傳播構(gòu)型

發(fā)布時(shí)間:2018-08-12 10:36
【摘要】:物聯(lián)網(wǎng)并非單一的技術(shù)邏輯的產(chǎn)物,我們可以將它理解為人與物的深度對(duì)話機(jī)制和雙向的信息翻譯機(jī)制,有效解決了自然主體之間信息傳播的虛擬間性難題。物聯(lián)化進(jìn)程在當(dāng)代已經(jīng)成為人類更為直接的歷史實(shí)踐主題和更加自覺的社會(huì)發(fā)展選擇,通過信息論的視角來詮釋物聯(lián)網(wǎng)的內(nèi)在機(jī)理,通過媒介觀的變革來解讀物聯(lián)網(wǎng)的演進(jìn)規(guī)律,通過形而上的思考來剖析物聯(lián)網(wǎng)的認(rèn)知邏輯,將自然界與人類社會(huì)在物聯(lián)網(wǎng)視域中的現(xiàn)實(shí)交往關(guān)系奠基于更深刻的理論基點(diǎn)之上,是科學(xué)的人文性和技術(shù)的社會(huì)性必然要面臨的重要命題,具有很好的社會(huì)歷史價(jià)值和現(xiàn)實(shí)意義。 物聯(lián)網(wǎng)在信息傳播中的優(yōu)勢釋放了其媒體價(jià)值,物聯(lián)網(wǎng)對(duì)信息資源的聚合力和信息傳輸?shù)臐B透力奠定了其傳播影響力的雄厚基礎(chǔ),自然也催生了傳播形態(tài)的深刻變革。我們基于物聯(lián)網(wǎng)環(huán)境下“人-機(jī)-物”三類主體所對(duì)應(yīng)的{用戶空間域,信息空間域,物理空間域}的三元體系架構(gòu),以及貫穿其間的{控制流,數(shù)據(jù)流,感知流}的動(dòng)態(tài)交互模式,針對(duì)三元?jiǎng)討B(tài)空間域的信息傳播過程,提出了物聯(lián)世界中的交往形態(tài)問題,重點(diǎn)解決如何在同時(shí)具備物理環(huán)境實(shí)體異構(gòu)、信息空間動(dòng)態(tài)交互、用戶需求復(fù)雜多變的物聯(lián)網(wǎng)環(huán)境中通過多主體關(guān)系之間的相互作用來實(shí)現(xiàn)智慧物聯(lián)網(wǎng)傳播。 科學(xué)是一種解釋性的事業(yè),更是一種創(chuàng)造性的事業(yè)!皞鞑ァ笔侵黧w對(duì)其環(huán)境所作的意義理解與闡釋的過程,更是意義創(chuàng)生與發(fā)展的過程。對(duì)“傳播”問題的研究離不開技術(shù)屬性的基礎(chǔ),更離不開實(shí)踐功能的開掘和認(rèn)知域界的延展。本文通過對(duì)泛主體、泛媒介、泛層級(jí)等傳播特性的探索,最終論證得出未來物聯(lián)世界交往形態(tài)的“泛傳播”理論模型。這一研究結(jié)論是按照問題的機(jī)理建模、機(jī)制推演與認(rèn)知重構(gòu)的順序逐層展開,通過對(duì)傳播動(dòng)因、傳播規(guī)律與傳播趨向三個(gè)子問題的探討和相應(yīng)六個(gè)數(shù)理模型的建立與求解而最終獲得,整個(gè)研究過程取得了如下一系列創(chuàng)新成果: 1.提出了物聯(lián)網(wǎng)空間域的邏輯框架與機(jī)理模型,通過對(duì)多主體交互機(jī)理的剖析解決了“為什么能夠傳播”,即傳播動(dòng)因的問題。 (1)物聯(lián)網(wǎng)空間域的生成體系:基于布爾迪厄的“場域”構(gòu)型,建構(gòu)了物聯(lián)網(wǎng)空間域的三維體系,即表征“人”的維度的{用戶空間域}、表征“機(jī)”的維度的{信息空間域}、表征“物”的維度的{物理空間域},由此形成三元空間域上三重反饋循環(huán)的系統(tǒng)形態(tài),并深入分析了三維主體的事理邏輯關(guān)系;基于物理空間域的“信息物品維度”、信息空間域的“自主網(wǎng)絡(luò)維度”、用戶空間域的“智能應(yīng)用維度”,進(jìn)行了三維主體的交互功能建構(gòu),呈現(xiàn)了物理與信息域的交互成果“物品聯(lián)網(wǎng)”、信息與用戶域的交互成果“智能網(wǎng)絡(luò)”、用戶與物理域的交互成果“智慧物體”,三者的交疊部分即是公共物聯(lián)網(wǎng)核心,從而實(shí)現(xiàn)了三維空間進(jìn)程的集成與融合。 (2)物聯(lián)網(wǎng)空間域的運(yùn)行架構(gòu):依據(jù)“交互”的基本定義及其適用場景,運(yùn)用Multi-Agent仿真模擬方法建立了{(lán)人,機(jī),物}的多主體交互框架,設(shè)計(jì)了{(lán)交互通道}。{交互協(xié)議}。{交互界面}。{任務(wù)語素}的交互空間架構(gòu),并基于Multi-Agent仿真形式描述了用戶模型和物體模型,從而實(shí)現(xiàn)了三維主體的交互空間建構(gòu);依據(jù)唐納德·諾曼的行為交互模型,分析了從物品數(shù)據(jù)采集到物品服務(wù)提供的基本信息流程,建立了由物理實(shí)體類、資源實(shí)體類、服務(wù)實(shí)體類和用戶實(shí)體類組成的多主體交互行為的抽象信息模型,從而實(shí)現(xiàn)了三維主體的交互行為建構(gòu)。 (3)物聯(lián)網(wǎng)空間域的機(jī)理模型:依據(jù)“感知”的定義描繪了{(lán)物理空間域}的感知曲線模型,并基于全信息假設(shè)及其“狀態(tài)”表征,構(gòu)建了“狀態(tài)-感知-信息”交互機(jī)理模型,論證了在主體感知影響下由事物狀態(tài)驅(qū)動(dòng)所產(chǎn)生的信息反應(yīng)及其變化,揭示了{(lán)物理空間域}到{信息空間域}的多主體交互實(shí)現(xiàn)機(jī)理;依據(jù)“需求”的定義描繪了{(lán)用戶空間域}的需求曲線模型,并基于全信息假設(shè)及其“認(rèn)知”表征,構(gòu)建了“信息-需求-認(rèn)知”交互機(jī)理模型,論證了在主體需求影響下由事物信息驅(qū)動(dòng)所產(chǎn)生的認(rèn)知反應(yīng)及其變化,揭示了{(lán)信息空間域}到{用戶空間域}的多主體交互實(shí)現(xiàn)機(jī)理;最后以更加宏觀的視角在信息交疊基點(diǎn)之上展開了交互體系的完整鏈條。 2.實(shí)現(xiàn)了物聯(lián)網(wǎng)空間域的算法推演與性能解析,通過對(duì)微觀動(dòng)力學(xué)過程的推導(dǎo)解決了“怎樣進(jìn)行傳播”,即傳播規(guī)律的問題。 (1)物聯(lián)網(wǎng)空間域的動(dòng)力學(xué)解析(傳播機(jī)制):按照微觀動(dòng)力學(xué)理論模式和邏輯思路,運(yùn)用復(fù)雜適應(yīng)系統(tǒng)的研究方法,在多主體信息交互微觀場景模擬的基礎(chǔ)上,針對(duì)物聯(lián)網(wǎng)環(huán)境信息傳播的感知性和適應(yīng)性交互特征,采用社會(huì)物理學(xué)假設(shè)并借鑒振動(dòng)傳播概念,定義了物聯(lián)網(wǎng)信息傳播過程的微觀動(dòng)力學(xué)變量及其對(duì)傳播行為的相應(yīng)影響,建立了基于阻尼振動(dòng)方程的信息傳播微觀動(dòng)力學(xué)模型,結(jié)合Multi-Agent仿真技術(shù)和Netlogo仿真平臺(tái),模擬了微觀個(gè)體傳播行為與宏觀整體運(yùn)行機(jī)制之間的動(dòng)力學(xué)關(guān)系,通過大量的數(shù)值仿真驗(yàn)證了模型的合理性,依據(jù)仿真實(shí)驗(yàn)的結(jié)果分析了信息傳播系統(tǒng)的非線性演化規(guī)律并提出了相關(guān)的策略建議。 (2)物聯(lián)網(wǎng)空間域的穩(wěn)定性解析(演進(jìn)機(jī)制):提出了物聯(lián)網(wǎng)三元空間域的傳播動(dòng)力學(xué)模型,從而定量刻畫了三元網(wǎng)絡(luò)空間中傳播行為的發(fā)生發(fā)展過程以及由此形成的系統(tǒng)演化狀態(tài)。通過理論推導(dǎo)和算法解析,證明了物聯(lián)網(wǎng)三元空間域中傳播動(dòng)力學(xué)過程的漸近穩(wěn)定特性,并進(jìn)一步得出傳播決策概率在網(wǎng)絡(luò)空間結(jié)構(gòu)中的分布特征。參與傳播的節(jié)點(diǎn)數(shù)比例是評(píng)價(jià)網(wǎng)絡(luò)效能的重要指標(biāo),也是引導(dǎo)和控制傳播進(jìn)程的重要依據(jù),其演進(jìn)規(guī)律更為衡量和預(yù)判工程領(lǐng)域的應(yīng)用可行性提供了理論參考。最后,基于物聯(lián)傳播的模擬仿真環(huán)境,對(duì)其傳播動(dòng)力學(xué)的漸近穩(wěn)定特性進(jìn)行算例分析,實(shí)驗(yàn)研究結(jié)果符合預(yù)期,驗(yàn)證了傳播決策模型的合理性。 (3)物聯(lián)網(wǎng)空間域的協(xié)調(diào)性解析(適配機(jī)制):在泛函分析基礎(chǔ)上運(yùn)用Lyapunov穩(wěn)定性分析方法,從數(shù)理抽象層面提出了一種物聯(lián)網(wǎng)三元空間域的多主體自適應(yīng)控制算法,以此建立起三元主體間基于動(dòng)力學(xué)體系的協(xié)同適配機(jī)制,為物聯(lián)網(wǎng)實(shí)現(xiàn)多域融合共享的技術(shù)理念提供了根本前提,也為物聯(lián)網(wǎng)系統(tǒng)在工程實(shí)踐領(lǐng)域的應(yīng)用可行性提供了理論依據(jù)。通過理論推導(dǎo)和算法解析,我們發(fā)現(xiàn)任一物聯(lián)網(wǎng)系統(tǒng)中多主體適配穩(wěn)態(tài)的存在必然性,由此形成三元主體在應(yīng)用場景中構(gòu)建狀態(tài)適配機(jī)制的可行性判據(jù),從而證明了通過構(gòu)造Lyapunov向量函數(shù)并運(yùn)用LaSalle不變?cè)淼姆椒ㄇ蠼馕锫?lián)網(wǎng)三元空間域多主體適配機(jī)制的合理性。 (4)物聯(lián)網(wǎng)空間域的優(yōu)越性解析(決策機(jī)制):在物聯(lián)網(wǎng)多主體傳播行為的適配性機(jī)制與編譯碼原理進(jìn)行定性分析與闡釋的基礎(chǔ)上,借鑒物聯(lián)網(wǎng)系統(tǒng)的應(yīng)用場景實(shí)例,運(yùn)用三角模糊數(shù)多屬性決策法對(duì)物聯(lián)網(wǎng)多主體傳播行為進(jìn)行實(shí)證研究,依據(jù)模糊綜合評(píng)判結(jié)果完成對(duì)物聯(lián)傳播體系架構(gòu)的定量評(píng)價(jià)與性能檢驗(yàn)。物聯(lián)網(wǎng)在資源聚合和信息傳輸上的優(yōu)勢奠定了其跨域傳播模式的現(xiàn)實(shí)基礎(chǔ),我們通過編譯碼理論詮釋傳播機(jī)制的定性分析與模糊數(shù)決策評(píng)價(jià)傳播效能的定量分析相結(jié)合的研究思路,通過對(duì)實(shí)證系統(tǒng)求解各傳播決策環(huán)節(jié)傳播效能評(píng)價(jià)指標(biāo)的權(quán)重排序,從而論證得出物聯(lián)傳播體系在傳播效能上存在顯著優(yōu)勢,滿足預(yù)期結(jié)果。 3.揭示了物聯(lián)網(wǎng)空間域的認(rèn)知演進(jìn)與樣態(tài)建構(gòu),通過對(duì)未來泛傳播形態(tài)的論證解決了“傳播的結(jié)果是什么”,即傳播趨向的問題。 (1)從傳播者層面論述了“物聯(lián)主體的交互與共生”,通過物理世界擬主體性功能的彰顯及其主動(dòng)表達(dá)的智慧機(jī)能與人類全程的智慧交流,實(shí)現(xiàn)了物聯(lián)網(wǎng)視域下的主體建構(gòu),得出了“泛主體傳播”構(gòu)型; (2)從傳播媒介層面論述了“主體間性的構(gòu)造與重塑”,通過突破以我觀物的單一視野來創(chuàng)造自我與他物交互生存的共同世界并賦予其構(gòu)造性的意義,實(shí)現(xiàn)了物聯(lián)網(wǎng)視域下的間性建構(gòu),得出了“泛媒介傳播”構(gòu)型; (3)從傳播時(shí)間層面論述了“認(rèn)知演進(jìn)的現(xiàn)實(shí)與愿景”,通過人類物聯(lián)化進(jìn)程的歷史實(shí)踐主題與社會(huì)發(fā)展選擇及其對(duì)于過往社會(huì)歷史認(rèn)知的全新思考,實(shí)現(xiàn)了物聯(lián)網(wǎng)視域下的認(rèn)知建構(gòu),得出了“泛時(shí)域傳播”構(gòu)型; (4)從傳播空間層面論述了“自然秩序的擴(kuò)張與和解”,通過人化自然的技術(shù)擴(kuò)張與原生自然的交融和解以及對(duì)于更大范圍內(nèi)生存環(huán)境的積極影響,實(shí)現(xiàn)了物聯(lián)網(wǎng)視域下的秩序建構(gòu),得出了“泛空域傳播”構(gòu)型; (5)從傳播效果層面論述了“貼近生命的解釋與敘事”,通過精準(zhǔn)辨識(shí)與透徹感知激發(fā)了人類精微感受力的開放以及對(duì)于生活世界更精細(xì)的體察,實(shí)現(xiàn)了物聯(lián)網(wǎng)視域下的敘事建構(gòu),得出了“泛感知傳播”構(gòu)型。 最后,在無限鏈接、無限聚合、無限交互的技術(shù)趨勢之中,上述建構(gòu)歷程將最終匯聚形成未來物聯(lián)世界交往形態(tài)的“泛傳播”構(gòu)型。根據(jù)各傳播要素的建構(gòu)特征歸結(jié)形成的“泛傳播”理論模型是對(duì)物聯(lián)網(wǎng)傳播理念的進(jìn)一步深化與詮釋,該模型集聚交互化、環(huán)態(tài)化、歷時(shí)化、全景化、縱深化的傳播特性,既是對(duì)第1部分“傳播動(dòng)因”的合理解釋,又是對(duì)第2部分“傳播規(guī)律”的完美呈現(xiàn),有效解決了人類社會(huì)與自然世界交往實(shí)踐活動(dòng)中長期存在的信息傳播的單向性、傳受權(quán)力的差異性、時(shí)間行為的易逝性、物理空間的局限性、現(xiàn)實(shí)感知的表面性等問題,具有很好的理論價(jià)值與實(shí)踐意義。
[Abstract]:The Internet of Things (IOT) is not the product of a single technological logic. We can understand it as a mechanism of deep dialogue between man and things and a two-way information translation mechanism, which effectively solves the problem of virtual inter-relationship in information dissemination between natural subjects. It will develop and choose to interpret the intrinsic mechanism of the Internet of Things from the perspective of information theory, to interpret the law of the evolution of the Internet of Things through the transformation of the media concept, to analyze the cognitive logic of the Internet of Things through metaphysical thinking, and to lay a deeper theoretical foundation for the real relationship between nature and human society in the vision of the Internet of Things. It is an important proposition that the humanities of science and the sociality of technology are bound to face. It has very good social and historical value and practical significance.
The advantages of the Internet of Things (IOT) in information dissemination have released its media value. The convergence of information resources and the penetration of information transmission have laid a solid foundation for the influence of the Internet of Things on information dissemination. Naturally, it has also brought about profound changes in the form of communication. The three-dimensional architecture of domain, information space domain and physical space domain, and the dynamic interaction mode of {control flow, data flow, perceptual flow} run through it. Aiming at the information dissemination process in the three-dimensional dynamic space domain, this paper puts forward the problem of communication morphology in the world of associations of things, focusing on how to simultaneously possess the physical environment of entity heterogeneity and information space. Dynamic interaction, user needs complex and changeable environment of the Internet of Things through the interaction between multi-agent relationships to achieve the spread of intelligent Internet of Things.
Science is a kind of explanatory undertaking, but also a kind of creative undertaking. "Communication" is the process of understanding and explaining the meaning of the subject's environment, and also the process of meaning creation and development. By exploring the communication characteristics of pan-subject, pan-media and pan-hierarchy, this paper finally demonstrates the theoretical model of "pan-communication" of the future world communication pattern of the Federation of Things. This research conclusion is based on the mechanism of the problem modeling, mechanism deduction and cognitive reconstruction of the order of layer by layer, through the communication motivation, propagation law and propagation trend of three. The discussion of sub-problems and the establishment and solution of the corresponding six mathematical models are finally obtained. The whole research process has achieved a series of innovative results as follows:
1. The logical framework and mechanism model of the spatial domain of the Internet of Things (IOT) are put forward, and the problem of "why can it be spread" is solved by analyzing the mechanism of multi-agent interaction.
(1) The generation system of the space domain of the Internet of Things: Based on Bourdieu's "field" configuration, a three-dimensional system of the space domain of the Internet of Things is constructed, that is, the {user space domain} representing the dimension of "human", the {information space domain} representing the dimension of "machine", and the {physical space domain} representing the dimension of "object", thus forming a triple antithesis in the three-dimensional space domain. The system form of the feedback loop is analyzed, and the logic relation of the three-dimensional subject is analyzed in depth. Based on the "information object dimension" of the physical space domain, the "autonomous network dimension" of the information space domain and the "intelligent application dimension" of the user space domain, the interactive function of the three-dimensional subject is constructed, and the interactive results of the physical and information domains are presented. "Internet of Things", "Intelligent Network" is the result of interaction between information and user domain, and "Intelligent Object" is the result of interaction between user and physical domain.
(2) The operation architecture of the spatial domain of the Internet of Things: According to the basic definition of "interaction" and its applicable scenarios, the multi-agent interaction framework of {human, computer, and object} is established by using the multi-agent simulation method, and the interaction space framework of {interaction channel}. {interaction protocol}. {interaction interface}. {task morpheme} is designed, and the simulation based on multi-agent is described. According to Donald Norman's behavior interaction model, the basic information flow from the collection of goods data to the provision of goods and services is analyzed, and a multi-agent composed of physical entity, resource entity, service entity and user entity is established. An abstract information model of interaction behavior is constructed to achieve the interactive behavior construction of three dimensional subjects.
(3) The mechanism model of the space domain of the Internet of Things: According to the definition of "perception", the perception curve model of {physical space domain} is described. Based on the full information hypothesis and its "state" representation, the interaction mechanism model of "state-perception-information" is constructed, and the information response caused by the state-driven of things under the influence of subject perception is demonstrated. The change reveals the mechanism of multi-agent interaction from {physical space domain} to {information space domain}; describes the demand curve model of {user space domain} according to the definition of `demand', and constructs the model of `information-requirement-cognition'interaction mechanism based on the full information hypothesis and its `cognition' representation, demonstrates the influence of the subject's demand. The cognitive responses and their changes driven by information reveal the mechanism of multi-agent interaction from {Information Space Domain} to {User Space Domain}. Finally, a complete chain of interaction system is developed on the basis of information overlap from a more macroscopic perspective.
2. The algorithm deduction and performance analysis in the space domain of the Internet of Things are realized. The problem of how to spread, i.e. the propagation law, is solved through the deduction of the micro-dynamic process.
(1) Dynamics analysis (propagation mechanism) in the spatial domain of the Internet of Things: According to the micro-dynamics theory model and logical thinking, using the research method of complex adaptive system, on the basis of multi-agent information interaction micro-scene simulation, aiming at the perceptual and adaptive interaction characteristics of the Internet of Things environmental information dissemination, the social physics hypothesis is adopted. Using the concept of vibration propagation for reference, the micro-dynamic variables of the information transmission process in the Internet of Things and their corresponding effects on the propagation behavior are defined. The micro-dynamic model of information transmission based on damping vibration equation is established. The micro-individual propagation behavior and MACRO-WHOLE movement are simulated by combining multi-agent simulation technology with Netlogo simulation platform. The dynamic relationship between the traveling mechanisms is validated by a large number of numerical simulations. Based on the results of simulation experiments, the nonlinear evolution law of the information transmission system is analyzed and some relevant suggestions are put forward.
(2) The stability analysis (evolution mechanism) of the space domain of the Internet of Things (IOT): A propagation dynamics model of the three-dimensional space domain of the Internet of Things (IOT) is proposed, which quantitatively describes the occurrence and development process of the propagation behavior in the three-dimensional network space and the evolving state of the system formed therefrom. The asymptotic stability of the propagation dynamics process and the distribution characteristics of the propagation decision probability in the network spatial structure are further obtained. The ratio of nodes participating in the propagation is an important index to evaluate the network efficiency and an important basis to guide and control the propagation process. Its evolution law is more feasible to measure and predict the application of the engineering field. Finally, the asymptotic stability of the propagation dynamics is analyzed by a numerical example based on the simulation environment of the interconnected propagation. The experimental results are in agreement with the expectations, and the rationality of the propagation decision model is verified.
(3) Coordination Analysis (Adaptation Mechanism) in the Space Domain of the Internet of Things: Based on functional analysis and Lyapunov stability analysis method, a multi-agent adaptive control algorithm in the three-dimensional space domain of the Internet of Things (IOT) is proposed from the mathematical abstraction level, which establishes the coordination and adaptation mechanism between the three-agent based on the dynamic system and is the reality of the IOT. The technical concept of multi-domain fusion and sharing provides the fundamental premise, and also provides the theoretical basis for the feasibility of the application of the Internet of Things system in the field of Engineering practice.Through theoretical derivation and algorithm analysis, we find that the existence of multi-agent adaptation steady-state in any Internet of Things system is inevitable, thus forming a ternary agent in the application scenario. The feasibility criterion of state adaptation mechanism proves the rationality of constructing Lyapunov vector function and applying LaSalle invariant principle to solve the multi-agent adaptation mechanism in ternary space domain of the Internet of Things.
(4) The superiority analysis (decision-making mechanism) of the spatial domain of the Internet of Things: On the basis of qualitative analysis and interpretation of the adaptation mechanism and encoding and decoding principle of the multi-agent propagation behavior of the Internet of Things, the triangular fuzzy number multi-attribute decision-making method is used to empirically study the multi-agent propagation behavior of the Internet of Things by referring to the application scenarios of the Internet of Things system. Based on the results of fuzzy comprehensive evaluation, the quantitative evaluation and performance test of the architecture of the Internet of Things (IOT) are completed. The advantages of the Internet of Things (IOT) in resource aggregation and information transmission lay the realistic foundation for its cross-domain communication mode. We interpret the qualitative analysis of the communication mechanism by the theory of coding and decoding and evaluate the quantitative score of the communication efficiency by fuzzy number decision-making. Through the analysis of the combination of research ideas, through the empirical system to solve the weight ranking of communication effectiveness evaluation indicators of communication decision-making links, the paper demonstrates that there are significant advantages in communication effectiveness of the system, to meet the expected results.
3. It reveals the cognitive evolution and pattern construction of the spatial domain of the Internet of Things, and solves the problem of "what is the result of communication", that is, the trend of communication, by demonstrating the future pan-communication form.
(1) Discusses the interaction and symbiosis of the subject of the Internet of Things from the communicator's point of view, realizes the subject construction under the vision of the Internet of Things and obtains the configuration of "pan-subject communication" through the manifestation of the physical world's quasi-subjectivity function and the active expression of the wisdom function and the whole process of human wisdom exchange.
(2) Discusses the construction and remodeling of inter-subjectivity from the media level. By breaking through the single vision of self-view to create a common world in which self interacts with other things and endows it with constructive significance, the inter-subjectivity construction under the vision of the Internet of Things is realized, and the configuration of "pan-media communication" is obtained.
(3) Discussing the reality and vision of cognitive evolution from the perspective of communication time, realizing the cognitive construction under the vision of the Internet of Things through the historical practice theme of the process of the integration of things, the choice of social development and the new thinking of the past social and historical cognition, and getting the configuration of "pan-temporal communication";
(4) Discussing the expansion and reconciliation of natural order from the perspective of communication space, through the blending and reconciliation of humanized nature and original nature, as well as the positive impact on the wider living environment, the order construction under the vision of the Internet of Things is realized, and the configuration of pan-space communication is obtained.
(5) Discusses the "interpretation and narration close to life" from the perspective of communication effect. Through precise identification and thorough perception, it stimulates the opening of human subtle perception and finer perception of the living world, realizes the narrative construction under the vision of the Internet of Things, and obtains the "pan-perception communication" configuration.
Finally, in the technological trend of infinite links, infinite aggregation and infinite interaction, the above-mentioned construction process will eventually converge to form the "pan-communication" configuration of the future IOT world communication form. This model is a reasonable explanation of the "motive of communication" in Part 1 and a perfect presentation of the "law of communication" in Part 2. It effectively solves the long-standing unidirectionality of information dissemination in human society and the natural world. The difference of force, the perishability of time behavior and the limitation of physical space.
【學(xué)位授予單位】:北京郵電大學(xué)
【學(xué)位級(jí)別】:博士
【學(xué)位授予年份】:2014
【分類號(hào)】:TP391.44;TN929.5

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