基于OpenGL的VxWorks系統(tǒng)反走樣技術(shù)研究與應(yīng)用
[Abstract]:Graphic display plays a more and more important role in the embedded graphics system. Especially in some special embedded graphics systems, such as aircraft cockpit display screen, the attitude of aircraft in flight is more complex, in order to reflect the attitude of aircraft in real time, Therefore, the graphics display in aircraft cockpit can be dynamic, real-time, smooth and clear display. The quality of the display screen is related to the hardware structure of the character generator and the graphics generation algorithm. Because airborne LCD displays rotated characters and the scale line is limited by the resolution of the grating display, there is a zigzag aliasing phenomenon of the graphics. The serious aliasing phenomenon will affect the pilots' judgment of the aircraft attitude. Thus causes the flight hidden danger and even the flight accident. According to the development of cockpit display technology and the current situation of graphic anti-aliasing algorithm at home and abroad, this paper chooses VxWorks embedded operating system as the hardware operating system, and designs a graphic picture to satisfy the cockpit display system by using the graphic anti-aliasing algorithm. The results obtained in this paper include the following aspects: through the research and comparison of various anti-aliasing methods, the original Bresenham line generation algorithm is improved, and the lines are drawn with multi-pixels. It effectively avoids the sawtooth phenomenon of the original Bresenham line generation algorithm. Based on VC platform, the graphics drawing program using anti-aliasing algorithm is compiled, and the graphics generated by the anti-aliasing algorithm before and after the use of the anti-aliasing algorithm are compared. The figure generated by the anti-aliasing algorithm basically solves the obvious problem of figure aliasing in the original drawing process, and the sawtooth phenomenon in the graph is obviously weakened. At the same time, the feasibility and effectiveness of the improved Bresenham line aliasing algorithm and character antialiasing algorithm are verified. In order to verify the portability of the improved Bresenham linear anti-aliasing algorithm and the character anti-aliasing algorithm in the hardware system, this paper chooses the universal MPC8245 evaluation board as the hardware system of the character graph generator. The simulation test and algorithm transplantation of anti-aliasing algorithm on PowerPC hardware platform are completed with the embedded operating system VxWorks. The graphics are drawn by using OpenGL standard graphics library, and the graphic display effect is good.
【學(xué)位授予單位】:南京理工大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2013
【分類號(hào)】:TP391.41;TP368.1
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