基于ArcGIS Engine的數(shù)字城市系統(tǒng)平臺(tái)搭建研究
[Abstract]:With the development of digital city, digital city system is facing severe challenges in many aspects. For example, how to coordinate and solve the problem of information island, the problem of large scale 3D scene browsing and displaying, the problem of service scope imbalance, the problem of repeated development, the problem of relative scarcity of service resources, and so on. Based on the analysis of many problems faced by digital city, this paper tries to find a way to solve these problems. Firstly, the related concepts of digital city, the development of digital city and the research background of digital city development platform are expounded, and the function and network structure of digital city system are designed. The cache mechanism, memory mechanism, Peer to Peer network model and OpenAPI are studied. Then, the digital city system platform based on ArcGIS engine is implemented in .Net environment. This paper summarizes the research content and points out the technology to be studied in digital city system. The main content of the thesis is: 1. The creation of disk cache for digital city basic geographic information spatial data and 3D model data and the memory management of 3D data cache. The design and implementation of the network topology of digital city system. Disk cache transfer and sharing. 4. 4. Design and implementation of function, user interface and interactive mode of digital city system platform. 5. The combination of geographic information resources and Internet resources in digital city system. The innovation of this paper is that the C / S structure (client-server structure) and hybrid P2P structure (hybrid peer-to-peer network structure) are used simultaneously according to the data type on the 3D digital city system platform. Managing data flow and balancing network load at the same time; It emphasizes on the design of user interface and interaction mode of digital system and beautifies the system platform with the combination of third-party component library to enhance the user friendliness. The transmission and sharing of disk cache is designed and implemented through .NET remote channel technology and data compression open source library on the basis of peer-to-peer network structure. The combination of Internet resources represented by Open API and geographic information resources of digital city is used to solve the problem of relative shortage of service resources in digital city system. The digital city system platform designed and implemented in this paper has solved the problems in the application of the digital city system after testing, and at the same time, there are many shortcomings, which will be further improved in the future research.
【學(xué)位授予單位】:吉林大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2013
【分類(lèi)號(hào)】:P208
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