基于三維激光掃描的雕像建模與貼圖
發(fā)布時間:2018-06-23 19:12
本文選題:三維激光掃描 + 點云; 參考:《北京測繪》2016年05期
【摘要】:在完成雕像三維建模的基礎(chǔ)上,提出了一種結(jié)合CG動畫軟件ZBrush完成模型后期貼圖的制作,實現(xiàn)了CG動畫和傳統(tǒng)三維建模的結(jié)合,最終得到了較好的效果。解決了Geomagic和3ds Max主流貼圖軟件對于不規(guī)則模型可能出現(xiàn)的貼圖接縫問題,并指出了相關(guān)的注意事項,為三維激光掃描技術(shù)在三維建模及古物重建等方面的應(yīng)用提供了案例參考。
[Abstract]:On the basis of completing the 3D modeling of the statue, this paper proposes a kind of CG animation software ZBrush to complete the post mapping of the model, which realizes the combination of CG animation and traditional 3D modeling, and finally gets a better effect. This paper solves the problem of the possible mapping joint between Geomagic and 3ds Max mainstream mapping software for irregular models, and points out the relevant points for attention, which provides a case reference for the application of 3D laser scanning technology in 3D modeling and antiquities reconstruction.
【作者單位】: 合肥工業(yè)大學(xué)土木與水利工程學(xué)院;
【分類號】:TN249;P225.2
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本文編號:2058115
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