天堂国产午夜亚洲专区-少妇人妻综合久久蜜臀-国产成人户外露出视频在线-国产91传媒一区二区三区

當前位置:主頁 > 教育論文 > 學生管理論文 >

信息技術環(huán)境下的學習活動設計研究

發(fā)布時間:2018-08-18 09:57
【摘要】:當代學習研究的“實踐轉向”以及教育實踐從“教”向“學”的范式轉移,推動著教育技術研究的焦點從“基于媒體的教學模式與設計”轉向“技術支持的學習模式與設計”,當代信息技術對教育和學習實踐的廣泛與深度參與已經使得信息技術環(huán)境成為一種最為典型和應用最廣泛的學習環(huán)境,其學習活動的設計成為教學設計與技術研究關注的熱點問題,而活動理論則為信息技術環(huán)境下的學習活動設計提供了豐富的思想資源和強大的理論支撐。 本論文以“信息技術環(huán)境下的學習活動設計研究”為題,對基于信息技術環(huán)境的學習活動進行了理論探究,構建了信息技術環(huán)境下學習活動系統(tǒng)的結構模型、微觀和宏觀解釋性模型以及學習活動展開的過程模型,對信息技術環(huán)境下學習活動設計的基本過程模式和實施框架進行了創(chuàng)新探索,提出了面向信息技術環(huán)境的“二維矩陣式”學習活動設計理論模型,確立了信息技術環(huán)境下學習活動設計的過程模型,設計開發(fā)了學習活動設計決策支持系統(tǒng),并把信息技術環(huán)境下的學習活動設計推向了實踐應用。主要研究成果有以下幾點: 1.以對信息技術環(huán)境和活動理論的基本把握為基礎,使用活動理論對信息技術環(huán)境進行了界定和解讀,對其基于對技術的系統(tǒng)集成而表現出來的開放性和分布式這兩大顯著特征進行了分析,并對信息技術環(huán)境下的學習活動進行了理論探索,提出信息技術環(huán)境下的學習活動是一種信息技術支撐下的主客體社會性交互活動,并從活動理論的視野出發(fā)把這種環(huán)境中的學習活動劃分為三種基本類型。 2.從系統(tǒng)思考出發(fā),在活動理論的基礎上提出了“信息技術環(huán)境下的學習活動系統(tǒng)”概念并構建了相應的結構模型,進而在微觀和宏觀兩個層次上發(fā)展了信息技術環(huán)境下的學習活動系統(tǒng)之解釋性模型,解析了信息技術環(huán)境下學習活動的內在心理機制與結構,并以此為基礎,通過從理論到實踐的轉換,構建了信息技術環(huán)境下的學習活動外部過程模型。 3.以活動理論為指南,把教學系統(tǒng)設計中經典的“九大教學事件”理論推廣應用于信息技術環(huán)境下,構建了一個“二維矩陣式”學習活動設計之理論模型,即信息技術環(huán)境下學習活動設計的一套“算法”,并提出了實現這一模型的四大步驟:①初始選擇、②規(guī)則內容制定、③學習活動設計、④學習活動空間預留,為后續(xù)信息技術環(huán)境下學習活動設計的實踐應用尤其是決策支持系統(tǒng)的設計和開發(fā)確立了理論原型。 4.提出了一個信息技術環(huán)境下的學習活動設計之過程模型,確定了信息技術環(huán)境下學習活動設計的四大基本內容:①以對活動系統(tǒng)的分析為基礎,進行可視化學習目標的設計;②以學習目標為導向,設計具有情境化和真實性的學習活動;③從工具中介思想出發(fā),在設計中給學習配備多種支撐工具:④在評價設計中設置多元化評價方式,促進學習者全面發(fā)展。 5.在對功能進行分析的基礎上,設計開發(fā)了信息技術環(huán)境下學習活動設計的決策支持系統(tǒng),針對不同功能需求,確定了三個不同資源庫:教學情境問題庫、活動選擇規(guī)則庫、活動設計決策庫,以及兩個案例庫,即學習活動序列優(yōu)秀案例庫和學習活動應用實例庫,通過一系列規(guī)則設計并實現了原型系統(tǒng)。 6.如何讓教師在活動理論指導下,設計信息技術環(huán)境下的學習活動,將教學方法、課堂交流、課堂控制及課堂藝術融合起來,使以教師、課堂和書本為中心的單向教學向以學生為主體、以活動為中心的互動學習轉變,也是本論文研究和探索的一個重點,通過對典型案例進行的深入分析,全面展現了信息技術環(huán)境下學習活動設計的基本進程及其得失成敗的關鍵所在:學習活動序列的設計。 本論文在研究中的創(chuàng)新主要包括以下三點: ①從活動理論的視角出發(fā)對信息技術環(huán)境及信息技術環(huán)境下的學習活動進行了新的界定和解讀,初步提出了信息技術環(huán)境下的學習活動理論,發(fā)展了信息技術環(huán)境下的學習活動系統(tǒng)概念及相應的結構模型和解釋模型,構建了信息技術環(huán)境下的學習活動過程模型。 ②將加涅的“九段教學法”和課程教學中的典型課型進行整合并構建了二維矩陣,從而為基于活動理論的學習活動設計決策支持系統(tǒng)的設計和開發(fā)確立了一個基本的理論原型和行動框架,并以此為基礎提出了信息技術環(huán)境下的學習活動設計之過程模型。 ③設計開發(fā)了信息技術環(huán)境下學習活動設計的決策支持系統(tǒng),通過一系列規(guī)則設計并實現了原型系統(tǒng),為教師在信息技術環(huán)境下的教學實踐提供了學習活動設計的決策支持,從而豐富和發(fā)展了信息化教學設計。 信息技術環(huán)境下的學習活動設計紛繁復雜,對信息技術環(huán)境下的學習活動進行研究和設計是一項規(guī)模宏大的研究課題,由于各種條件的限制,本論文對信息技術環(huán)境下的學習活動設計研究雖然取得了一定的創(chuàng)新發(fā)現,但在研究成果的深刻性、系統(tǒng)性、整體性和應用性上還有待進一步努力。
[Abstract]:The "practice turn" of contemporary learning research and the paradigm shift of educational practice from "teaching" to "learning" have pushed the focus of educational technology research from "media-based teaching model and design" to "technology-supported learning model and design". The extensive and deep participation of contemporary information technology in education and learning practice has been achieved. The information technology environment has become the most typical and widely used learning environment. The design of learning activities has become a hot issue in teaching design and technology research. Activity theory provides rich ideological resources and powerful theoretical support for the design of learning activities in the information technology environment.
In this paper, with the theme of "Study on the Design of Learning Activities in the Information Technology Environment", the author makes a theoretical inquiry into the learning activities based on the information technology environment, constructs the structural model of the learning activity system under the information technology environment, the micro and macro explanatory model and the process model of the learning activities development, and studies under the information technology environment. The basic process model and implementation framework of learning activity design are innovatively explored. A theoretical model of "two-dimensional matrix" learning activity design for information technology environment is proposed. The process model of learning activity design under information technology environment is established. A decision support system for learning activity design is designed and developed. Information technology is integrated into the system. The design of learning activities under the environment has been applied to practice. The main research results are as follows:
1. Based on the basic grasp of the information technology environment and activity theory, this paper defines and interprets the information technology environment by using activity theory, analyzes the two notable characteristics of the openness and distribution of the information technology-based system integration, and puts forward the theory of learning activities under the information technology environment. This paper explores and puts forward that learning activities in the information technology environment are a kind of social interaction between subject and object supported by information technology, and divides the learning activities in this environment into three basic types from the perspective of activity theory.
2. On the basis of activity theory, the concept of "learning activity system under information technology environment" is put forward and the corresponding structural model is constructed. Then, the explanatory model of learning activity system under information technology environment is developed at both micro and macro levels, and the learning activity under information technology environment is analyzed. On the basis of the internal psychological mechanism and structure, the external process model of learning activities under the information technology environment is constructed through the transformation from theory to practice.
3. Guided by activity theory, this paper extends the classical "nine teaching events" theory of instructional system design to the information technology environment, constructs a theoretical model of "two-dimensional matrix" learning activity design, that is, a set of "algorithms" for learning activity design in the information technology environment, and puts forward four ways to realize this model. Big steps: 1) Initial selection, 2) Formulation of rules and contents, 3) Design of learning activities, 4) Reservation of learning activity space, which establishes a theoretical prototype for the practical application of learning activity design in the follow-up information technology environment, especially for the design and development of decision support system.
4. Propose a process model of learning activity design under the information technology environment, and determine the four basic contents of learning activity design under the information technology environment: 1. Design visual learning objectives on the basis of activity system analysis; 2. Design learning activities with contextualization and authenticity based on learning objectives From the idea of tool intermediary, we should equip learning with various supporting tools in the design. Fourthly, we should set up diversified evaluation methods in the evaluation design to promote learners'all-round development.
5. Based on the analysis of the functions, a decision support system for learning activity design under the information technology environment is designed and developed. According to different functional requirements, three different resource bases are determined: teaching situation question base, activity selection rule base, activity design decision base, and two case bases, namely excellent case base of learning activity sequence. And application case library, designed and implemented prototype system through a series of rules.
6. How to let teachers design learning activities under the guidance of activity theory under the environment of information technology, and integrate teaching methods, classroom communication, classroom control and classroom art, so as to change the one-way teaching centered on teachers, classrooms and books into interactive learning centered on students and activities is also the research and exploration of this paper. A key point, through in-depth analysis of typical cases, fully shows the basic process of learning activity design under the information technology environment and the key to success or failure: the design of learning activity sequence.
The innovation of this paper includes three main points:
(1) From the perspective of activity theory, this paper defines and interprets the learning activities under the information technology environment and the information technology environment, puts forward the learning activities theory under the information technology environment, develops the concept of learning activities system under the information technology environment and the corresponding structure model and interpretation model, and constructs the information technology. A learning activity process model under the operating environment.
(2) Integrating Gagne's "Nine-Stage Teaching Method" with the typical course types in the course teaching and constructing a two-dimensional matrix, thus establishing a basic theoretical prototype and action framework for the design and development of learning activity design decision support system based on activity theory, and on this basis, putting forward the learning under the information technology environment. Activity design process model.
(3) Designed and developed the decision support system of learning activity design under the information technology environment, designed and implemented the prototype system through a series of rules, provided the decision support of learning activity design for teachers'teaching practice under the information technology environment, thus enriched and developed the information-based teaching design.
The design of learning activities under the information technology environment is complex and complicated. The research and design of learning activities under the information technology environment is a large-scale research topic. Due to the limitations of various conditions, this paper has made some innovative discoveries in the design of learning activities under the information technology environment, but the research results are still in good condition. Further efforts must be made in depth, systematicness, integrity and application.
【學位授予單位】:華中師范大學
【學位級別】:博士
【學位授予年份】:2011
【分類號】:G434

【引證文獻】

相關期刊論文 前2條

1 趙福君;王黨飛;;信息技術與《電視攝像》課程整合的教學設計[J];兵團教育學院學報;2012年05期

2 李紅美;許瑋;張劍平;;虛實融合環(huán)境下的學習活動及其設計[J];中國電化教育;2013年01期

相關博士學位論文 前2條

1 陳迪;互動媒體支撐下的課堂教學研究[D];華中師范大學;2012年

2 彭文輝;網絡學習行為分析及建模[D];華中師范大學;2012年

相關碩士學位論文 前5條

1 李明彥;創(chuàng)感教育下基于Moodle的網絡課程設計[D];山東師范大學;2012年

2 胡祝青;基于WF的學習活動管理系統(tǒng)的設計與開發(fā)[D];華東師范大學;2012年

3 高潔;基于活動理論的網絡學習活動設計[D];首都師范大學;2012年

4 羅曼;基于WF的學習活動組件的設計與開發(fā)[D];華東師范大學;2012年

5 殷旭彪;基于設計的數字化學習支持系統(tǒng)研究[D];江蘇師范大學;2012年

,

本文編號:2189118

資料下載
論文發(fā)表

本文鏈接:http://sikaile.net/jiaoyulunwen/xueshengguanli/2189118.html


Copyright(c)文論論文網All Rights Reserved | 網站地圖 |

版權申明:資料由用戶8348f***提供,本站僅收錄摘要或目錄,作者需要刪除請E-mail郵箱bigeng88@qq.com