基于知覺現(xiàn)象學(xué)的體驗(yàn)式消費(fèi)空間的設(shè)計(jì)研究
本文選題:知覺現(xiàn)象學(xué) + 現(xiàn)象空間 ; 參考:《吉林建筑大學(xué)》2017年碩士論文
【摘要】:伴隨著國(guó)內(nèi)經(jīng)濟(jì)飛速發(fā)展,消費(fèi)者的消費(fèi)環(huán)境也呈多元化發(fā)展,并且對(duì)消費(fèi)者來說,消費(fèi)環(huán)境的體驗(yàn)甚至大于消費(fèi)本身的體驗(yàn),因此,在這種背景的推動(dòng)下,消費(fèi)空間設(shè)計(jì)發(fā)生了翻天覆地的變化。作為消費(fèi)空間的載體,建筑設(shè)計(jì)理念也越來越向多元化、獨(dú)特化的趨向發(fā)展。知覺現(xiàn)象學(xué)關(guān)注感知過程中感知對(duì)象、感知主體及相互關(guān)系的整體性,這種思考和觀察問題的方法對(duì)于空間的設(shè)計(jì)有很大的啟發(fā)。因此,本課題在開展研究時(shí),將知覺現(xiàn)象學(xué)作為理論依據(jù),提取“現(xiàn)象空間”這一概念,構(gòu)建了消費(fèi)空間的現(xiàn)象空間理論體系,并結(jié)合相關(guān)設(shè)計(jì)案例,從而探討在知覺現(xiàn)象學(xué)的角度下,如何給消費(fèi)者設(shè)計(jì)更具體驗(yàn)價(jià)值的消費(fèi)空間。在現(xiàn)象學(xué)中的方法主要分為三種,即胡塞爾的描述法、海德格爾的詮釋法、梅洛-龐蒂的知覺論。在知覺現(xiàn)象學(xué)中,針對(duì)“美”的感悟,主要來源于知覺,從而提高人的主觀體驗(yàn)。因此,知覺現(xiàn)象學(xué)通過人為的方式控制知覺,對(duì)人所處的環(huán)境進(jìn)行精心設(shè)計(jì),從而給人帶來獨(dú)特的感知體驗(yàn),F(xiàn)階段,這種感知體驗(yàn)的設(shè)計(jì)方式已經(jīng)被建筑設(shè)計(jì)廣泛運(yùn)用,同時(shí),本文也將這種設(shè)計(jì)觀念,融入到消費(fèi)空間設(shè)計(jì)中,從而給消費(fèi)者帶來獨(dú)特的空間體驗(yàn),F(xiàn)象空間的營(yíng)造,主要分為三個(gè)部分,即空間消費(fèi)意象定位、靜態(tài)情境營(yíng)造、動(dòng)態(tài)情節(jié)組織三部分。本文從這三個(gè)方面對(duì)現(xiàn)象空間設(shè)計(jì)方法進(jìn)行探討,并從視覺、觸覺、聽覺和嗅覺等多個(gè)感官的維度,來探討采用何種方法,從而實(shí)現(xiàn)營(yíng)造的現(xiàn)象空間。并且,為了進(jìn)一步探討現(xiàn)象營(yíng)造中的情節(jié)性問題,本文從主題性、空間序列建構(gòu)、情感貫穿線索等四個(gè)方面進(jìn)行論述,從而掌握管理現(xiàn)象空間營(yíng)造的基本手法。本課題為了進(jìn)一步探討體驗(yàn)式消費(fèi)空間的設(shè)計(jì),通過對(duì)空間感知、現(xiàn)象空間營(yíng)造展開詳細(xì)分析,并以感知主體為基準(zhǔn),從現(xiàn)象空間的維度上,提出關(guān)于體驗(yàn)式消費(fèi)空間的設(shè)計(jì)原理和方式,從而為體驗(yàn)式消費(fèi)空間設(shè)計(jì)提供新思路。
[Abstract]:With the rapid development of domestic economy, the consumer's consumption environment is also diversified, and for consumers, the experience of consumption environment is even greater than the experience of consumption itself. The design of consumer space has changed dramatically. As the carrier of consumption space, architectural design concept is becoming more and more diversified and unique. The phenomenology of perception pays close attention to the wholeness of the object, the subject and the relationship in the process of perception. This method of thinking and observing the problem has great inspiration for the design of space. Therefore, when the research is carried out, the thesis takes the phenomenology of perception as the theoretical basis, extracts the concept of "phenomenon space", constructs the theory system of phenomenon space of consumption space, and combines the relevant design cases. From the perspective of perceptual phenomenology, this paper discusses how to design more experiential consumption space for consumers. There are three methods in phenomenology: Husserl's description, Heidegger's hermeneutics and Melo Ponty's theory of perception. In phenomenology of perception, the perception of beauty comes mainly from perception, thus improving human subjective experience. As a result, phenomenology of perception controls perception through artificial means, and designs the environment of human beings carefully, thus bringing people a unique experience of perception. At the present stage, the design of this kind of perceptual experience has been widely used in architectural design. At the same time, this paper also integrates this design concept into the design of consumer space, thus bringing unique spatial experience to consumers. The construction of phenomenon space is mainly divided into three parts, namely space consumption image positioning, static situation construction and dynamic plot organization. This paper probes into the design method of phenomenon space from these three aspects, and discusses what method to use in order to realize the phenomenon space created from the dimensions of vision, touch, hearing and smell. Moreover, in order to further explore the plot problem in the phenomenon construction, this paper discusses from four aspects: theme, space sequence construction, emotion running through the clue, so as to master the basic technique of managing the phenomenon space construction. In order to further explore the design of experiential consumption space, through the space perception, phenomenon space construction detailed analysis, and the perception of the subject as the basis, from the phenomenon space dimension, This paper puts forward the design principle and mode of experiential consumption space, so as to provide a new idea for the design of experiential consumption space.
【學(xué)位授予單位】:吉林建筑大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2017
【分類號(hào)】:TU247
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