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MOBA類手機(jī)游戲交互設(shè)計(jì)研究

發(fā)布時(shí)間:2018-10-25 08:14
【摘要】:目的探索基于用戶體驗(yàn)的MOBA類手機(jī)游戲的交互設(shè)計(jì)方法。方法以MOBA類手機(jī)游戲的交互設(shè)計(jì)案例為基礎(chǔ)信息,結(jié)合手機(jī)游戲交互設(shè)計(jì)發(fā)展背景,并針對MOBA類手機(jī)游戲玩家特定需求進(jìn)行研究,總結(jié)MOBA類手機(jī)游戲交互設(shè)計(jì)的注意點(diǎn)。結(jié)論在移動(dòng)端設(shè)計(jì)原則的基礎(chǔ)上,針對MOBA類手機(jī)游戲的特性,提出了提高手勢操作效率、強(qiáng)化過程體驗(yàn)、情緒激化和目標(biāo)引導(dǎo)與靈活反饋4項(xiàng)交互設(shè)計(jì)方法。
[Abstract]:Objective to explore the interactive design method of MOBA mobile games based on user experience. Methods based on the interactive design case of MOBA mobile game and the background of mobile game interaction design, the special needs of MOBA mobile game players were studied, and the attention points of MOBA mobile phone game interaction design were summarized. Conclusion based on the principle of mobile side design, four interactive design methods are proposed to improve the efficiency of gesture operation, enhance process experience, emotional agitation, and target guidance and flexible feedback in view of the characteristics of MOBA mobile games.
【作者單位】: 江南大學(xué);
【基金】:江蘇省社科基金項(xiàng)目(16ZHC003)
【分類號】:TB47
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本文編號:2293140

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