基于興趣圖譜的社交產(chǎn)品設計策略研究
[Abstract]:With the advent and vigorous development of the Internet era, social networks from form (carrier) to content are gradually changing. The social network based on the real acquaintance relationship has entered a stable stage of development, and because of the information redundancy and serious fragmentation, strong relationship connection brings high social cost. Facing the bottleneck of development, there are three problems about the lack of individualized content. Social networks converging on interest profiles are growing rapidly. The purpose of this paper is to analyze the factors that affect the experience in the process of users' use of interesting social networks, classify and sort these factors, and finally construct the corresponding experience model. The design function types of different use stages of social products are summarized and the corresponding design strategies are produced to guide the design practice. First of all, in the third chapter, the author summarizes the three stages of personal interest development and the user's use behavior in social network by reading and sorting out the literature, case analysis and discussion, etc. And the two one-to-one correspondence. In other words, the motivating stage of situational interest corresponds to the stage of user's adopting behavior, the stage of maintaining situational interest corresponds to the stage of user information, the stage of social and entertainment behavior, the stage of individual interest formation and the stage of development corresponding to the stage of user's sustainable use behavior. The influencing factors of each stage are imported and recombined, and finally the PPSE model of influencing factors of social product use based on interest map is generated from the four aspects of (Personality), user's perception of (user Perception), product situation, (Situation), social environment (social Environment). Based on the PPSE model, the author verifies and modifies the credibility of the model through group segmentation, situational interviews and questionnaires, and finally obtains the PSE model, which can guide the design of the model. Chapter five is based on the PSE model. The output of the design strategy for the three stages of interest and social interaction is carried out. The strategy of using phase includes three parts: product orientation and communication based on subjective criterion and user identity, strong targeted product function structure, easy and interesting product usage feeling. The design strategy of conscious use stage includes the balance between attraction and moderation of content presentation, the strengthening mechanism of user participation, and the diversification and depth of value-added service. The design strategy of the sustainable use phase includes the product iteration guided by the user's expectation value, and the product and the user's common breathing-sense of belonging. Finally, through a brief design optimization practice, the feasibility of the design strategy is verified. This paper explores the design strategies and methods for users of different interest levels to stimulate situational interest, maintain situational interest, form individual interest and develop individual interest in the social network of interest. It ensures that the demand generated by different individuals in the corresponding stage can be moderately satisfied by the product and eventually produce a sense of belonging, thus achieving the strong viscosity and high activity of the user in the product angle.
【學位授予單位】:江南大學
【學位級別】:碩士
【學位授予年份】:2017
【分類號】:TB472
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