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產(chǎn)品交互設(shè)計的技術(shù)化困境及其解決途徑

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  本文選題:產(chǎn)品交互設(shè)計 + 技術(shù)�。� 參考:《華東理工大學(xué)》2014年碩士論文


【摘要】:產(chǎn)品交互設(shè)計是體驗時代下交互設(shè)計理念應(yīng)用于產(chǎn)品領(lǐng)域的產(chǎn)物。隨著交互設(shè)計思想的不斷拓展,數(shù)字設(shè)備的大量普及,人們的生活越來越離不開那些交互產(chǎn)品。受“以用戶為中心”、“界面友好”的大肆鼓動,產(chǎn)品交互設(shè)計正逐步偏離交互行為層面,轉(zhuǎn)為利用先進的技術(shù)來呈現(xiàn)豐富而多元的體驗。為了更直觀地解決產(chǎn)品和人之間的關(guān)系,技術(shù)占據(jù)產(chǎn)品交互設(shè)計的核心地位,由此產(chǎn)品交互設(shè)計陷入技術(shù)化困境。 本文著重闡述了產(chǎn)品技術(shù)化困境的種種體現(xiàn),試圖從一個新的思維視角提出突破目前技術(shù)化困境的途徑。產(chǎn)品交互設(shè)計有別于產(chǎn)品設(shè)計,它的出發(fā)點是產(chǎn)品本身而非產(chǎn)品所帶來的各種新鮮體驗,它關(guān)注并思考交互行為過程,它注重情感,卻不是產(chǎn)品“人性化”的升級,更不是情感私有化的強調(diào)。本文結(jié)合了一個具體的設(shè)計實例輔助理解突破產(chǎn)品交互設(shè)計技術(shù)化困境的途徑的理論,表明了產(chǎn)品交互設(shè)計的原點是重新確定產(chǎn)品與人之間的關(guān)系,使產(chǎn)品與人之間保持適度的距離,即還原產(chǎn)品的部分“物性”并且預(yù)留一段想象空間,進而抵達深層次的審美與自我評價空間。本文試圖引起人們對產(chǎn)品交互設(shè)計未來趨勢的關(guān)注,并展望產(chǎn)品交互設(shè)計應(yīng)該以一種有價值有美有想象有思考的存在方式來引起人們對世界的渴望。
[Abstract]:Product interaction design is the product of interactive design concept applied in product field under the experience times. With the development of interactive design and the popularization of digital devices, people's lives are more and more inseparable from those interactive products. Inspired by "user-centered" and "interface friendly", product interaction design is gradually deviating from the interactive behavior level to use advanced technology to present a rich and diverse experience. In order to solve the relationship between products and people more intuitively, technology occupies the core position of product interaction design, so product interaction design falls into technical dilemma. This paper focuses on the various manifestations of the technical dilemma of products, and attempts to put forward a way to break through the present technical dilemma from a new perspective of thinking. Product interaction design is different from product design. Its starting point is the product itself, not all kinds of fresh experience brought by product. It pays attention to and ponders the process of interactive behavior, it pays attention to emotion, but it is not the upgrade of product "humanization". Nor is it the emphasis of emotional privatisation. This paper combines the theory of a concrete design example to help understand the way to break through the technical dilemma of product interaction design, and shows that the origin of product interaction design is to redefine the relationship between products and people. To keep a moderate distance between products, that is, to restore part of the product "physical properties" and reserve a period of imagination space, and then to reach the deep aesthetic and self-evaluation space. This paper attempts to attract people's attention to the future trend of product interaction design, and looks forward to product interaction design should be a valuable, beautiful, imaginative and thinking way of existence to arouse people's desire for the world.
【學(xué)位授予單位】:華東理工大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2014
【分類號】:TB472

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