基于用戶體驗(yàn)的老年人家用智能產(chǎn)品交互性設(shè)計(jì)研究
本文選題:老年人 + 智能產(chǎn)品 ; 參考:《太原理工大學(xué)》2016年碩士論文
【摘要】:我國正在進(jìn)入老齡化社會,老年人口的社會比例日益增加,且我國的老齡人口增長速度是全世界最快的,然而在國內(nèi)市場中,站在產(chǎn)品設(shè)計(jì)及研發(fā)的角度,專門針對老年人而設(shè)計(jì)、提供給老年人使用的產(chǎn)品并不是十分豐富。隨著老年人口數(shù)量逐步增多,未來市場適合老年人使用的產(chǎn)品需求量會逐步增大,市場發(fā)展空間極大。重視老年人群適應(yīng)時代發(fā)展的潛在需求,提早一步為老年人考慮交互產(chǎn)品設(shè)計(jì),使老年人從懼怕新產(chǎn)品到輕松使用產(chǎn)品,甚至到更高層次的享受產(chǎn)品。本課題以在老年人生活與智能產(chǎn)品之間架設(shè)橋梁,將老年人產(chǎn)品與通用性產(chǎn)品區(qū)分開來,降低老年人對智能產(chǎn)品的抵觸心理,探討出適合老年人使用的智能產(chǎn)品設(shè)計(jì)原則。本文的主要研究內(nèi)容如下:(1)以用戶體驗(yàn)的用戶滿意度原則為指導(dǎo),對現(xiàn)有智能產(chǎn)品的造型、功能、表現(xiàn)方式和對老年人生活影響程度進(jìn)行分析,并重點(diǎn)對老年人心理撫慰產(chǎn)品進(jìn)行分類和分析,總結(jié)出現(xiàn)有智能產(chǎn)品操作復(fù)雜,功能繁瑣,且界面設(shè)計(jì)中不符合老年人群體的人機(jī)交互原則,并與老年人生活習(xí)慣不相符等缺點(diǎn)。(2)以60-90歲的城市老年人為研究對象,以用戶體驗(yàn)六項(xiàng)原則為指導(dǎo)對老年人下意識行為、心理特征和特殊需求進(jìn)行分析,結(jié)合訪談觀察和問卷調(diào)查兩種方式,獲得老年人對于家用智能產(chǎn)品的實(shí)際需求應(yīng)以輔助基本生活、豐富閑暇時間為目的,最終確定了老年人家用智能產(chǎn)品應(yīng)具備的主要功能和造型偏向。(3)從用戶體驗(yàn)的二度體驗(yàn)維度出發(fā),探討影響老年人體驗(yàn)程度的因素,并將這些因素與總結(jié)出的老年人對于智能產(chǎn)品的實(shí)際需求相結(jié)合,提出了針對老年人的智能產(chǎn)品設(shè)計(jì)應(yīng)與老年人審美習(xí)慣相符,順應(yīng)老年人操作的下意識行為和原有認(rèn)知的原則和評價方法,并用最后的設(shè)計(jì)實(shí)踐結(jié)果來驗(yàn)證此設(shè)計(jì)原則和評價方法是有效的。(4)以用戶體驗(yàn)設(shè)計(jì)原則為指導(dǎo),通過分析交互性產(chǎn)品設(shè)計(jì)的四個原則,首先對現(xiàn)有老年人智能產(chǎn)品交互設(shè)計(jì)方面作分析,同時重點(diǎn)研究分析了主要影響用戶體驗(yàn)評價程度的視覺思維的五個方面,并以一致性原則為基礎(chǔ),驗(yàn)證了視覺思維的五個方面是符合老年人生活狀態(tài)和認(rèn)知,以此推導(dǎo)出老年人智能產(chǎn)品應(yīng)以操作步驟少、色彩對比鮮明、圖形擬物化、層級關(guān)系簡明和及時有效的反饋的設(shè)計(jì)策略為基礎(chǔ),構(gòu)建了一套較為系統(tǒng)的針對老年人群體的交互界面設(shè)計(jì)原則。(5)最終完成一款針對老年人群體的家用交互性智能產(chǎn)品。是一款充分從老年人角度考慮,造型簡潔,功能發(fā)揮極致性以滿足基本輔助生活需求,操作以順應(yīng)性為原則與老年人已有習(xí)慣保持一致,交互界面以中國風(fēng)為主,圖形設(shè)計(jì)均由實(shí)物轉(zhuǎn)化為二維圖像方式,層級設(shè)計(jì)以選項(xiàng)卡展開方式為主的家用型智能交互產(chǎn)品。本課題突破了老年人使用智能產(chǎn)品的限制,以用戶體驗(yàn)設(shè)計(jì)理論為指導(dǎo),從老年人生理、心理等多方面分析,研究了老年人與智能產(chǎn)品之間的應(yīng)用連接關(guān)系,并完成了老年人家用智能產(chǎn)品的外觀造型設(shè)計(jì);從交互性設(shè)計(jì)出發(fā),探究了智能產(chǎn)品的表現(xiàn)形式對老年人的影響及適應(yīng)老年人群體狀態(tài)的設(shè)計(jì)因素,以此指導(dǎo)并完成了老年人家用智能產(chǎn)品的交互界面設(shè)計(jì)。本課題對老年人智能家用產(chǎn)品交互性設(shè)計(jì)發(fā)展提供了一定參考。
[Abstract]:China is entering an aging society, the social proportion of the elderly is increasing, and the growth rate of the aged population is the fastest in the world. However, in the domestic market, the product design and research and development are designed specifically for the elderly, and the products for the elderly are not very rich. There is a gradual increase in quantity. The demand for the products for the future market for the elderly will be gradually increased and the market is greatly developed. It is important to pay attention to the potential needs of the elderly people to adapt to the development of the times and consider the design of interactive products for the elderly, so that the old people are afraid of the new products to the easy use of products and even to the higher level of enjoyment. In order to build a bridge between the old people's life and the intelligent products, this topic distinguishes the old product from the universal product, reduces the resistance of the elderly to the intelligent product, and probes into the principle of intelligent product design suitable for the old people. The main contents of this paper are as follows: (1) the user satisfaction principle of user experience In order to guide the analysis of the existing intelligent products' modeling, function, expression and the influence on the life of the elderly, the paper focuses on the classification and analysis of the elderly psychological comfort products, and summarizes the man-machine interaction principle that the intelligent products are complicated, the function is tedious, and the interface design does not conform to the old people, and it is also with the old people. The living habits are not consistent with other shortcomings. (2) taking the 60-90 year old urban elderly people as the research object, taking the user experience six principles as the guidance to the elderly people's subconscious behavior, psychological characteristics and special needs analysis, combined with interview observation and questionnaire survey two ways to obtain the elderly people for the actual demand for household intelligent products should be auxiliary basis. In this life, the purpose of enriching leisure time is to determine the main functions and shape bias of the old people's intelligent products. (3) from the two degree experience dimension of the user experience, the factors affecting the experience of the elderly are discussed, and these factors are combined with the actual needs of the intelligent products which are summed up by the elderly. The intelligent product design for the elderly should be consistent with the aesthetic habits of the elderly, conforms to the subconscious behavior of the elderly and the principles and evaluation methods of the original cognition, and uses the final design practice to verify that the design principles and evaluation methods are effective. (4) the interaction of user experience design principles is guided by the analysis of interaction. The four principles of sexual product design first analyze the interactive design of existing elderly intelligent products, and focus on five aspects of visual thinking which mainly affect the evaluation degree of user experience, and based on the principle of consistency, verify that the five aspects of visual thinking are in accordance with the living state and cognition of the elderly. This paper deduces that the intelligent products of the elderly should be based on the design strategy of less operation steps, bright color contrast, graphic fitting, simple hierarchy relationship and timely and effective feedback. A set of more systematic design principles for the interaction interface for the elderly population is built. (5) the final completion of an interactive wit for the elderly population is completed at the end of the year. It is a full product from the angle of the elderly. It is simple in shape and the function is extreme to meet the basic needs of life. The operation is consistent with the old people's habit. The interaction interface is dominated by the Chinese wind, the graphic design is transformed from the object to the two-dimensional image, and the level design is opened by the tabs. This topic breaks through the restrictions on the use of intelligent products for the elderly, guided by the theory of user experience design, and from the physiological and psychological aspects of the elderly, studies the connection relationship between the elderly and the intelligent products, and has finished the appearance design of the intelligent products for the elderly. From the interactive design, this paper explores the influence of the expressive forms of intelligent products on the elderly and the design factors that adapt to the state of the elderly population. In order to guide and complete the interactive interface design of the elderly household intelligent products, this topic provides some reference for the interactive design and development of the elderly intelligent household products.
【學(xué)位授予單位】:太原理工大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2016
【分類號】:TB472
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