動漫角色設(shè)計教學(xué)研究
發(fā)布時間:2018-06-05 17:13
本文選題:動漫角色 + 造型設(shè)計 ; 參考:《昆明理工大學(xué)》2011年碩士論文
【摘要】:隨著我國的動畫教育的蓬勃發(fā)展,全國各高校相繼開設(shè)了相關(guān)動漫專業(yè)和方向。但教學(xué)模式單一、滯后,教學(xué)方法又一味的模仿、抄襲歐美的模式,缺乏適合國內(nèi)學(xué)生的動動漫設(shè)計教學(xué)。隨著新媒體技術(shù)的發(fā)展、新技術(shù)的產(chǎn)生、新概念的應(yīng)用看到,目前的教育規(guī)模還跟不上數(shù)字文化產(chǎn)業(yè)的迅猛發(fā)展的腳步,還不能完全滿足所謂“泛動畫”領(lǐng)域內(nèi)所需要的各種人才,這就要求動漫設(shè)計教育也要進(jìn)一步的發(fā)展才能跟上動漫產(chǎn)業(yè)的發(fā)展。本論文針對國內(nèi)動漫角色設(shè)計知識結(jié)構(gòu)和動畫教育,提出從調(diào)整知識結(jié)構(gòu)、加強(qiáng)藝術(shù)素質(zhì)教育、重視新媒體動漫人才培育、重視創(chuàng)造能力等方面進(jìn)行探索。力求打破常規(guī)教學(xué),積極探索適合我國動漫設(shè)計人才培養(yǎng)的新模式,試圖找到一種方法來解決這些問題。 動畫造型訓(xùn)練是培養(yǎng)學(xué)生手繪制圖、設(shè)計基本能力和空間想象能力的主要手段。主要通過視覺感知教學(xué)、形狀語言教學(xué)等繪畫造型訓(xùn)練使學(xué)生的造型能力和表現(xiàn)能力能得到較大提高,從而提高對角色造型、結(jié)構(gòu)的認(rèn)識能力,能辯證地認(rèn)識各種造型元素的關(guān)系,并具有一定的觀察、感受、記憶、快速、概括的綜合表現(xiàn)能力。這也是增強(qiáng)學(xué)生美學(xué)修養(yǎng),為以后的動漫設(shè)計奠定良好的基礎(chǔ)。作為角色設(shè)計師一定要具備扎實(shí)的造型基礎(chǔ),結(jié)合自身的藝術(shù)想象才能創(chuàng)造出優(yōu)秀的動漫角色形象。動漫角色設(shè)計造型訓(xùn)練內(nèi)容主要包括人物局部造型訓(xùn)練、人體結(jié)構(gòu)與動態(tài)、角色設(shè)計表現(xiàn)手法、由寫實(shí)形象到卡通形象的轉(zhuǎn)變等方面。 通過動漫角色設(shè)計課程的教學(xué),本人積累了一些相關(guān)經(jīng)驗(yàn),也豐富了動漫造型設(shè)計課程的教學(xué)方法,這就是我最大的收獲。我也希望那些關(guān)心動畫、從事動畫教育的人們能從我的論文中獲得一定的收獲。
[Abstract]:With the vigorous development of animation education in China, colleges and universities have set up related animation specialty and direction. But the teaching mode is single, lagged, the teaching method blindly imitates, plagiarizes the European and American model, lacks the dynamic design teaching suitable for the domestic student. With the development of new media technology, the emergence of new technology and the application of new concepts, we can see that the current scale of education has not kept pace with the rapid development of the digital culture industry. Can not fully meet the so-called "pan-animation" field needs a variety of talents, which requires further development of animation design education to keep up with the development of animation industry. Aiming at the knowledge structure and animation education of animation character design in China, this paper puts forward to explore from the aspects of adjusting knowledge structure, strengthening art quality education, attaching importance to the cultivation of new media animation talents, and attaching importance to creative ability. Try to break through the routine teaching, actively explore the new mode suitable for the training of animation design talents in our country, try to find a way to solve these problems. The main means of designing basic ability and spatial imagination ability. Mainly through visual perception teaching, shape language teaching and other painting modeling training, students' modeling ability and performance ability can be greatly improved, so as to improve the understanding of role modeling and structure. Can dialectically understand the relationship between various modeling elements, and has a certain degree of observation, feeling, memory, fast, general comprehensive performance ability. This is also to enhance the aesthetic cultivation of students, for the future animation design laid a good foundation. As a character designer must have a solid modeling foundation, combined with their own artistic imagination to create an excellent animation character image. The training content of animation character design modeling mainly includes character local modeling training, human body structure and dynamics, character design expression technique, the transformation from realistic image to cartoon character. Through the teaching of animation character design course, I have accumulated some relevant experience, but also enriched the animation modeling design course teaching methods, this is my biggest harvest. I also hope that those who care about animation, animation education can get some results from my paper.
【學(xué)位授予單位】:昆明理工大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2011
【分類號】:J218.7-4
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